Bail Level 1 of the Dungeon (0, 8, D:1) a +0 dagger a kobold skeleton (0, 10, D:1) a +0 club a goblin corpse (skeletalised by now) (0, 18, D:1) a rat skeleton (1, -4, D:1) a potion of curing (2, 25, D:1) a +0 leather armour (13, -4, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (15, 22, D:1) a +0 ring mail (20, -7, D:1) a +0 club a goblin corpse (skeletalised by now) (20, 3, D:1) a potion of invisibility (22, 44, D:1) a +0 spear (23, -8, D:1) a +0 robe (23, 4, D:1) 3 stones a +0 whip (27, -1, D:1) 4 stones a +0 dagger (32, 31, D:1) 2 potions of curing (34, 43, D:1) a +0 leather armour (37, 16, D:1) a hobgoblin skeleton (42, -1, D:1) a frilled lizard skeleton (42, 38, D:1) a +0 whip a kobold corpse (skeletalised by now) (46, 20, D:1) a +0 dagger (54, -6, D:1) a +0 dagger Level 2 of the Dungeon (10, 3, D:2) a +0 dagger a +0 dagger a hobgoblin corpse (skeletalised by now) (14, 4, D:2) 5 stones a +0 short sword a kobold skeleton (15, -10, D:2) the inkwell talisman "Inan" {*Corrode rN+ Int+5} [inkwell talisman] *Corrode: It may corrode you when you take damage. rN+: It protects you from negative energy. Int+5: It affects your intelligence (+5). (16, 3, D:2) a +0 dagger (19, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (20, -4, D:2) a +0 leather armour (20, 11, D:2) a potion of mutation (25, 7, D:2) a hobgoblin skeleton (37, 15, D:2) a +0 plate armour (37, 16, D:2) a +0 ring mail (48, 29, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 scale mail a +0 dagger a +0 leather armour a +0 whip a +0 ring mail a +0 club an orc corpse (skeletalised by now) (1, -1, D:3) a +0 short sword a kobold corpse (skeletalised by now) a rat corpse (skeletalised by now) (7, -9, D:3) a +0 club (14, 1, D:3) a +0 club (14, 17, D:3) a potion of resistance (18, -4, D:3) a +0 ring mail (23, 13, D:3) a frilled lizard skeleton (23, 24, D:3) an adder skeleton (25, 9, D:3) a bat skeleton (25, 24, D:3) a +0 short sword (26, 34, D:3) a +0 robe (32, 2, D:3) a quill talisman (32, 30, D:3) an adder corpse (skeletalised by now) (33, 27, D:3) a +0 leather armour (35, 14, D:3) a +0 robe a human skeleton (38, 33, D:3) a +0 short sword (39, -8, D:3) a +0 short sword (39, 2, D:3) a +0 club an orc skeleton (39, 3, D:3) a +0 short sword a +0 sling a +0 ring mail an orc skeleton (40, -3, D:3) a +0 hand axe a +0 leather armour (40, -2, D:3) a +0 hand axe an orc skeleton (41, -5, D:3) a +0 dagger 4 stones a kobold skeleton (41, -3, D:3) a +0 dagger Level 4 of the Dungeon (15, -34, D:4) a potion of magic (20, -7, D:4) a hobgoblin corpse (skeletalised by now) (22, -18, D:4) a +0 rapier (33, 2, D:4) a hobgoblin skeleton (34, -8, D:4) a +0 war axe (36, -40, D:4) a quokka corpse (skeletalised by now) Level 5 of the Dungeon (6, 16, D:5) a +0 short sword an orc corpse (skeletalised by now) (7, 19, D:5) 2 potions of haste (9, 16, D:5) a +0 whip a +0 flail a +0 short sword a +0 scale mail an orc corpse (skeletalised by now) (10, 8, D:5) a +2 heavy scythe a +0 robe (10, 10, D:5) an adder corpse (skeletalised by now) (25, 29, D:5) a +0 dagger (33, 3, D:5) 2 potions of moonshine (34, 15, D:5) a +0 giant club a jackal skeleton an ogre skeleton (51, 35, D:5) a poisoned dart Level 6 of the Dungeon (0, 0, D:6) a +0 robe (11, 9, D:6) an adder skeleton (18, -7, D:6) the +10 dagger "Erahucy" {speed, *Noise rElec Dex+5} *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (21, -5, D:6) a +0 giant club (22, 32, D:6) a potion of lignification (25, 24, D:6) a +0 chain mail (27, 28, D:6) a potion of heal wounds (32, 2, D:6) a +0 club (34, 30, D:6) a +0 hand axe a howler monkey skeleton (37, 17, D:6) a +0 spear (38, 16, D:6) a +0 ring mail a +0 halberd (38, 17, D:6) a +0 dagger (39, 15, D:6) a +0 spear (40, 15, D:6) a +0 spear (53, 18, D:6) a +0 robe Level 7 of the Dungeon (16, -21, D:7) a +0 ring mail the Ecumenical Temple