Dungeon Crawl Stone Soup version 0.35-a0-970-ga1a45b0d5d (webtiles) character file. Game seed: 3531714910162148453 205 Bail the Grave Robber (level 5, -9/35 HPs) Began as a Mummy Necromancer on Sept 2, 2026. Mangled by a gnoll ... wielding a +2 whip of venom (11 damage) ... on level 3 of the Dungeon. The game lasted 00:09:56 (2681 turns). Bail the Grave Robber (Mummy Necromancer) Turns: 2681, Time: 00:09:57 Health: -9/35 AC: 2 Str: 17 XL: 5 Next: 53% Magic: 7/9 EV: 11 Int: 16 God: Gold: 174 SH: 0 Dex: 13 Spells: 3/9 levels left rFire x . . (150%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - +6 ring of strength HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: faith @: no status effects A: undead, cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 174 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) c - a +0 spear Missiles e - 5 poisoned darts f - 9 boomerangs Armour b - a +0 robe (worn) Jewellery d - a +6 ring of strength (worn) Scrolls c - a scroll of blinking {unknown} d - a scroll of fear {unknown} e - a scroll of identify {unknown} h - a scroll of teleportation {unknown} Skills: * Level 0.1 Fighting * Level 1.6 Dodging + Level 1.6 Stealth * Level 2.8 Spellcasting - Level 6.7 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 b - Grave Claw Necr 70% 2d12 1% 2 c - Vampiric Draining Necr 35% 2d8 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 2% N/A 50% 3 Swiftness Air 2% N/A 50% 3 Animate Dead Necr 35% N/A 12% 4 Curse of Agony Necr 35% N/A 32% 5 Airstrike Air 1% 2d(1-17) 88% 4 Irradiate Conj/Alch 1% 3d12 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Makhleb Innate Abilities, Weirdness & Mutations You are undead, granting you many immunities and vulnerabilities. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History The gnoll hits your soul wisp with a +2 whip of venom! Your soul wisp closely misses the gnoll. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip. The gnoll hits your soul wisp with a +2 whip of venom. Your soul wisp returns to where it belongs. The gnoll is no longer weakened. You hit the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 whip! You barely miss the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 whip. The gnoll hits you with a +2 whip of venom! The gnoll shouts! You hit the gnoll. You kill the gnoll! You have harvested as much death for Grave Claw as you can hold at once. You barely miss the gnoll. The gnoll hits you with a +1 vampiric whip. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +2 whip of venom. * * * LOW HITPOINT WARNING * * * Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +1 vampiric whip (chance to affect: 60%) You feel a surge of power! A fragment of the gnoll's soul is dislodged from its body. The gnoll looks weaker. The gnoll hits you with a +2 whip of venom. * * * LOW HITPOINT WARNING * * * The gnoll hits you but does no damage. Your soul wisp closely misses the gnoll. You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +2 whip of venom! You die... # #.# .# #.# .# #.# ..# #.# ###W.##.#... #.# #@ğ.....##.# #.# #ğ#..##.##.# ##.########.#..# #.# #..............# #.# ##.########.#..# #.####### #.# #.#..##+##.##..... #.# #.#..#......'..... #.# #.#..#.....##..... #.# #.#..#.....##..... You could see 2 gnolls and a friendly soul wisp (summoned). Vanquished Creatures A clockroach (D:3) 3 gnolls (D:3) 3 adders 2 dart slugs (D:2) A ribbon worm (D:3) 5 endoplasms (D:1) A hobgoblin (D:2) 6 jackals 4 orcs (D:3) A quokka (D:1) 4 ball pythons 7 bats 3 goblins 2 kobolds (D:1) 3 rats 46 creatures vanquished. Vanquished Creatures (collateral kills) An orc priest (D:3) An adder (D:3) A gnoll (D:3) A dart slug (D:2) 4 endoplasms 3 hobgoblins 8 jackals A ball python (D:3) 3 bats 4 frilled lizards 3 goblins A kobold (D:2) 3 rats 34 creatures vanquished. Grand Total: 80 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bail the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 176 | D:1 | Found a faded altar of an unknown god. 275 | D:1 | Reached XP level 2. HP: 15/19 MP: 3/5 895 | D:2 | Reached skill level 5 in Necromancy 895 | D:2 | Reached XP level 3. HP: 21/24 MP: 5/7 949 | D:2 | Learned a level 2 spell: Grave Claw 1165 | D:1 | Learned a level 3 spell: Vampiric Draining 1305 | D:2 | Reached XP level 4. HP: 30/30 MP: 6/8 1820 | D:3 | Reached skill level 6 in Necromancy 2120 | D:3 | Reached XP level 5. HP: 18/35 MP: 5/9 2344 | D:3 | Found a burning altar of Makhleb. 2681 | D:3 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic, basic_ecumenical_altar, nicolae_kite_square_tiling_tiny D:2: layout_loops_cross D:3: layout_basic, mainiacjoe_overflow_alcove_4, moated_statue, solitary_fountain, kennysheep_generic_room_4 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Necromancy | 5 6 | 6.7 Fighting | | 0.1 Dodging | | 1.6 Stealth | | 1.6 Spellcasting | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 132 | 116 || 248 Melee: Dagger | 132 | 116 || 248 Throw: Boomerang | 2 | 2 || 4 Dart | | 1 || 1 Cast: Soul Splinter | 29 | 29 || 58 Grave Claw | 2 | 5 || 7 Vampiric Draining | 1 | || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 121 | 66 || 187 Dodge: Dodged | 125 | 72 || 197 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2683 | 2662 | 21 | 0 | 1752 | 3 | 894.3 | Dungeon | 2683 | 2662 | 21 | 0 | 1752 | 3 | 894.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 965 daAuts D:3: 963 daAuts D:2: 755 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+