Back Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (1, 40, D:1) a rat corpse (skeletalised by now) (7, 6, D:1) a +0 club (8, 26, D:1) a frilled lizard skeleton (8, 27, D:1) a +0 short sword (10, 5, D:1) a ball python corpse (skeletalised by now) (15, 6, D:1) a +0 ring mail (19, 22, D:1) a +0 sling (22, 30, D:1) a quokka skeleton (23, 30, D:1) a +0 short sword a kobold skeleton (25, 25, D:1) a +0 robe (32, 34, D:1) a bat corpse (skeletalised by now) (33, 15, D:1) 4 stones a +0 dagger a kobold skeleton (34, 15, D:1) a rat skeleton (34, 26, D:1) a +0 club (35, 14, D:1) a +0 whip a kobold skeleton (35, 15, D:1) a +0 club a goblin skeleton (37, 7, D:1) a +0 club (47, 19, D:1) a ball python corpse (skeletalised by now) a jackal corpse (skeletalised by now) (48, 19, D:1) a +0 whip a jackal corpse (skeletalised by now) (50, 33, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (0, 24, D:2) a +0 club (0, 25, D:2) a rat skeleton (1, 9, D:2) an adder corpse (3, 5, D:2) a +0 leather armour (17, -12, D:2) a +0 orcbow (18, 17, D:2) a rat skeleton (20, 11, D:2) a +0 sling (22, 30, D:2) a +0 whip (28, -16, D:2) a +0 leather armour (28, -12, D:2) a hobgoblin skeleton (30, -12, D:2) the +7 staff of the Meek {protect, meekguard} It cannot be enchanted further. (31, 12, D:2) a +0 spear (33, -11, D:2) a quokka skeleton (33, 9, D:2) a +0 short sword (36, 11, D:2) a +0 short sword (39, 3, D:2) a hobgoblin skeleton (42, 23, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon