Dungeon Crawl Stone Soup version 0.35-a0-364-g274e6c4f07 (webtiles) character file. Game seed: 13313984102240382796 68 Back the Ducker (level 4, -7/31 HPs) Began as an Octopode Fighter on May 11, 2026. Splashed by a jelly's acid (10 damage) ... on level 3 of the Dungeon. The game lasted 00:01:12 (1308 turns). Back the Ducker (Octopode Fighter) Turns: 1308, Time: 00:01:13 Health: -7/31 AC: -3 Str: 17 XL: 4 Next: 19% Magic: 4/4 EV: 12 Int: 10 God: Gold: 89 SH: 4 Dex: 11 Spells: 3/3 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) b - +0 buckler rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: corroded (-4) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 89 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 buckler (worn) Scrolls c - 3 scrolls of teleportation {unknown} e - 4 scrolls of identify {unknown} h - a scroll of immolation {unknown} Potions m - 4 potions of might d - a potion of berserk rage {unknown} f - a potion of curing {unknown} j - a potion of magic {unknown} k - a potion of cancellation {unknown} Skills: + Level 3.5 Fighting + Level 2.6 Axes + Level 3.5 Dodging + Level 1.2 Stealth + Level 3.4 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 0% N/A 58% 2 Mephitic Cloud Conj/Alch/Air 0% N/A 82% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Elyvilon Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You encounter a jelly. The jelly quivers. The jelly hits you but does no damage. You hit the jelly. Your tentacles burn! The jelly is moderately wounded. The jelly closely misses you. The jelly hits you. You are splashed with acid! The acid corrodes you! You hit the jelly. Your tentacles burn! The jelly is moderately wounded. The jelly misses you. You barely miss the jelly. The jelly is moderately wounded. The jelly barely misses you. The jelly hits you. You are splashed with acid! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jelly. Your tentacles burn! * * * LOW HITPOINT WARNING * * * The jelly is moderately wounded. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! You die... #### ...# ##..# ...# #####..# #...@..# ......J#..# ###....#.## ####.#.# #.#.# #.#.# #.#.# #.#.# #.# You could see a jelly. Vanquished Creatures 4 adders 2 dart slugs 4 endoplasms 2 hobgoblins (D:1) 4 jackals (D:1) 2 quokkas 4 ball pythons 4 bats 2 frilled lizards 3 goblins A kobold (D:2) 2 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Back the Octopode Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 58 | D:1 | Reached XP level 2. HP: 16/21 MP: 2/2 465 | D:2 | Found a faded altar of an unknown god. 673 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/3 1113 | D:3 | Found a white marble altar of Elyvilon. 1115 | D:3 | Reached skill level 1 in Stealth 1115 | D:3 | Reached XP level 4. HP: 31/31 MP: 4/4 1308 | D:3 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_basic, minmay_pentomino_p4 D:2: layout_loops_ring, dreamdust_ecumenical_altar_grove D:3: layout_basic, nicolae_overflow_streaming_green_lines, mainiacjoe_overflow_surrounded_room, elyvilon_altar_5, serial_bayou, serial_bayou_shore_a, serial_bayou_lagoon_a, serial_bayou_ford_a, serial_bayou_crossing, serial_shops, shop Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 | 1.2 Fighting | | 3.5 Axes | | 2.6 Dodging | | 3.5 Shields | | 3.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 42 | 12 || 54 Melee: War axe | 46 | 12 || 58 Constrict | 17 | 1 || 18 Tentacles | 11 | 1 || 12 Stab: Sleeping | 13 | 1 || 14 Distracted | 1 | || 1 Armour: None | 10 | 8 || 18 Dodge: Dodged | 24 | 12 || 36 Block: Buckler | 6 | 2 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1331 | 1289 | 42 | 0 | 1043 | 3 | 443.7 | Dungeon | 1331 | 1289 | 42 | 0 | 1043 | 3 | 443.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 643 daAuts D:1: 458 daAuts D:3: 229 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+