Back Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 0, D:1) a +0 vampiric short sword (5, 13, D:1) a +0 short sword (9, 0, D:1) a +0 robe (15, 5, D:1) a +0 dagger (24, 36, D:1) a +0 dagger (25, 2, D:1) a +0 ring mail (26, 0, D:1) a +0 whip a stone (26, 20, D:1) a +0 trident (29, 5, D:1) a +0 war axe (36, 29, D:1) a +0 club (41, -3, D:1) a flux talisman (50, 48, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger of protection (22, 5, D:2) 5 stones (28, -10, D:2) a +0 robe (42, -2, D:2) a +0 ring mail (46, 10, D:2) 5 poisoned darts (48, 38, D:2) 4 stones (50, 42, D:2) a +0 battleaxe (53, -8, D:2) the +5 whip of Calamity {flame, +Blink rCorr Str-3} Str-3: It affects your strength (-3). +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. (64, 30, D:2) a +0 cloak Level 3 of the Dungeon (0, 0, D:3) a jackal corpse (skeletalised by now) (12, 23, D:3) 7 stones (18, 12, D:3) a +0 war axe (22, 15, D:3) a +0 club (22, 36, D:3) 6 stones (25, 4, D:3) a frilled lizard corpse (skeletalised by now) (29, 12, D:3) 6 stones (33, 21, D:3) a +0 hand axe (37, -3, D:3) a ball python corpse (skeletalised by now) (40, 27, D:3) a +0 hand axe a +0 dagger (41, 27, D:3) a +0 leather armour a +0 dagger a +0 mace a +0 leather armour (41, 29, D:3) a +0 mace a +0 dagger (42, 27, D:3) a +0 dagger (43, 7, D:3) a +0 dagger a +0 chain mail a goblin corpse (46, 25, D:3) a bombardier beetle corpse (54, 51, D:3) a +0 robe (60, 48, D:3) a ribbon worm corpse