BSER Level 1 of the Dungeon (0, 0, D:1) a jackal skeleton (0, 1, D:1) a jackal skeleton (0, 2, D:1) a quokka skeleton a jackal skeleton (2, 20, D:1) a +0 dagger a kobold corpse (skeletalised by now) (4, -9, D:1) a +0 whip (6, -7, D:1) a +0 dagger a goblin skeleton (8, 6, D:1) a +0 club (14, 0, D:1) a +0 plate armour (16, 2, D:1) a +0 club (24, 2, D:1) a +0 club (26, 12, D:1) 4 stones (28, 2, D:1) a ball python corpse (skeletalised by now) (29, -4, D:1) a +0 pair of boots (45, 0, D:1) a serpent talisman (45, 31, D:1) 6 stones (49, 31, D:1) a +0 club a goblin corpse (skeletalised by now) (50, 23, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Axacwoh's Weapon Shop a +3 whip of electrocution (278 gold) a +0 club (12 gold) a +0 dagger (24 gold) 5 stones (6 gold) a +3 trident of distortion (308 gold) a +0 sling (18 gold) a +0 spear (36 gold) a +0 whip (30 gold) a +0 club (12 gold) a +0 whip (30 gold) (0, 0, D:2) 5 stones (17, -17, D:2) a +0 falchion (17, 13, D:2) a bat corpse (skeletalised by now) (20, -29, D:2) a +0 chain mail (29, -16, D:2) a +0 short sword a stone a kobold skeleton (32, 6, D:2) 3 large rocks (33, -31, D:2) 4 stones (34, -12, D:2) a +0 short sword (36, 6, D:2) a +0 robe (51, -22, D:2) a rat skeleton Level 3 of the Dungeon (0, 0, D:3) a potion of curing (1, -3, D:3) 3 large rocks (2, 3, D:3) a +0 robe (2, 8, D:3) 7 stones (6, -7, D:3) a +0 dagger a kobold corpse (7, -1, D:3) a +0 sling (10, -11, D:3) a giant cockroach corpse (11, -10, D:3) a bat corpse (18, -6, D:3) a +0 robe