Azamina Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 2 stones (1, 0, D:1) a +0 spear (3, 12, D:1) a potion of magic (5, 20, D:1) a +0 robe (14, -14, D:1) a +1 mace of protection (22, -10, D:1) a quokka skeleton a bat skeleton (29, 19, D:1) a jackal corpse (skeletalised by now) (30, 8, D:1) a potion of heal wounds (42, -2, D:1) 5 stones a +1 dagger of venom (44, 1, D:1) 4 stones a +0 dagger a kobold skeleton (50, 13, D:1) a hobgoblin skeleton a frilled lizard skeleton (51, -9, D:1) a +0 short sword (51, 12, D:1) a quokka skeleton (52, 5, D:1) a ball python skeleton (57, -10, D:1) a potion of curing (62, 25, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Rylon's Assorted Antiques a staff of alchemy (600 gold) a lightning rod (4/4) (960 gold) a +2 sling of freezing (352 gold) a scroll of identify (48 gold) a potion of curing (72 gold) a ring of magical power (480 gold) a tin of tremorstones (2/2) (960 gold) a scroll of identify (48 gold) a scroll of identify (48 gold) [Shop] Diarem's Magic Scroll Boutique a scroll of blinking (114 gold) a scroll of immolation (unknown) (48 gold) a scroll of poison (unknown) (48 gold) a parchment of Scorch (69 gold) a scroll of revelation (unknown) (90 gold) a scroll of fear (48 gold) a parchment of Poisonous Vapours (48 gold) a scroll of amnesia (48 gold) a scroll of fear (48 gold) [Shop] Tireodo's Assorted Antiques a scroll of blinking (266 gold) a +0 spear (84 gold) an amulet of regeneration (840 gold) a scroll of identify (56 gold) a +0 helmet of light (322 gold) a phantom mirror (1120 gold) a +0 war axe (98 gold) the +1 leather armour of the Fiddle {Slay+3 SInv} (862 gold) Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. It cannot be enchanted further. a +2 pair of boots of rampaging (602 gold) (0, 0, D:2) a +0 dagger (5, -23, D:2) a frilled lizard corpse (skeletalised by now) (7, 16, D:2) a potion of invisibility (8, -19, D:2) a ball python corpse (skeletalised by now) (14, 21, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (16, 16, D:2) a potion of moonshine (18, 6, D:2) a potion of brilliance (40, -22, D:2) a +0 dagger a goblin skeleton (41, -22, D:2) a hobgoblin skeleton (41, 9, D:2) a potion of invisibility (47, -17, D:2) a +0 whip a kobold skeleton (50, 4, D:2) a +0 dagger a goblin corpse (skeletalised by now) (51, -5, D:2) a potion of curing (58, -27, D:2) a +0 club (59, -28, D:2) an adder corpse (skeletalised by now) (60, 14, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a potion of magic Level 5 of the Dungeon (0, 0, D:5) a +0 rapier (2, -2, D:5) a +0 whip a +0 flail a gnoll corpse a gnoll corpse (3, -15, D:5) a parchment of Eringya's Noxious Bog (3, -2, D:5) a +0 flail (4, -1, D:5) a +0 short sword