Dungeon Crawl Stone Soup version 0.35-a0-1316-g32f959a6b0 (webtiles) character file. Game seed: 18143252042556132975 1 AxeManiac the Magician (level 1, 0/11 HPs) Began as a Gargoyle Mystic on Oct 22, 2026. Slain by a gnoll ... wielding a +0 whip (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:28 (77 turns). AxeManiac the Magician (Gargoyle Mystic) Turns: 77, Time: 00:00:29 Health: 0/11 AC: 4 Str: 11 XL: 1 Next: 18% Magic: 1/4 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois ∞ (0%) (helmet unavailable) rElec + (33%) (no cloak) rCorr . (100%) (gloves unavailable) SInv + (no boots) Will ..... (no amulet) Stlth + (ring unavailable) HPRegen 0.21/turn (ring unavailable) MPRegen 0.09/turn b - vision talisman %: no passive effects @: vision-form A: glimmercast, see invisible, fleshless physiology, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 1 of the Dungeon. Your third eye was open. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Talismans b - a vision talisman (worn) c - a jade talisman Skills: + Level 0.4 Fighting - Level 1.5 Dodging - Level 3.0 Spellcasting - Level 1.0 Fire Magic - Level 1.0 Ice Magic - Level 0.7 Air Magic - Level 1.2 Earth Magic - Level 2.4 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ice Thorns Ice/Erth 24% 1d5 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sirocco Fire/Air 10% 2d6 17% 2 Dragon Veins Fire/Ice/Erth/A8% 3d(4/4/3/232% 3 Teleport Other Tloc 2% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5922 Altars: Innate Abilities, Weirdness & Mutations Your third eye is open. You can weaponise the residue left behind from casting spells. You have supernaturally acute vision. (SInv) You have an extended range of vision and can be seen from far away. Your helmet, gloves and ring are melded. Your fleshless body is immune to poison, disease, and asphyxiation. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +2) Message History Aim: a gnoll, wielding a +0 whip (severely wounded) Thorns of ice sprout around the gnoll. The residue of your spell condenses into glimmer. The gnoll misses you. You closely miss the gnoll. The gnoll is severely wounded. The gnoll barely misses you. You barely miss the gnoll. The gnoll is severely wounded. The gnoll misses you. You barely miss the gnoll. The gnoll is severely wounded. The gnoll misses you. You closely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Aiming: Ice Thorns (safe; 11% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: a gnoll, wielding a +0 whip (faint frost, heavily wounded) You miscast Ice Thorns. Nothing appears to happen. The gnoll barely misses you. Aiming: Ice Thorns (safe; 11% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: a gnoll, wielding a +0 whip (heavily wounded) Thorns of ice sprout around the gnoll. The residue of your spell condenses into glimmer. The gnoll hits you but does no damage. The ice thorns skewer the gnoll. The gnoll is severely wounded. You see here a quokka corpse. There is an open door here. Aiming: Ice Thorns (safe; 11% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: a gnoll, wielding a +0 whip (severely wounded) Thorns of ice sprout around the gnoll. The residue of your spell condenses into glimmer. The gnoll hits you with a +0 whip. You die... ..# #.# ^# #.# #.# .^ #.#####^# §# ####.##.§§.#.# +....'..##^^.# #####'#.##^####.# +.....#.##.# #.# #.....####^# #.. #..><.#§@ğ§# #.# #.....###### .# +.....# # ####### You could see a gnoll. Vanquished Creatures A quokka (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AxeManiac the Gargoyle Mystic began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 77 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_loops_ring, chequers_serial_rivers_large_a, minmay_nonomino_d4 Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- Vision | * | 1 Action || total ---------------------------++------- Attack: Normal || 7 Melee: Unarmed || 7 Cast: Ice Thorns || 7 Drink: Magic || 1 Armour: Robe || 7 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 77 | 77 | 0 | 24 | 23 | 1 | 77.0 | Dungeon | 77 | 77 | 0 | 24 | 23 | 1 | 77.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 77 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+