Dungeon Crawl Stone Soup version 0.35-a0-1316-g32f959a6b0 (webtiles) character file. Game seed: 1784556608504284518 1 AxeManiac the Magician (level 1, 0/11 HPs) Began as a Gargoyle Mystic on Oct 22, 2026. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (20 turns). AxeManiac the Magician (Gargoyle Mystic) Turns: 20, Time: 00:00:16 Health: 0/11 AC: 4 Str: 11 XL: 1 Next: 18% Magic: 4/4 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois ∞ (0%) (helmet unavailable) rElec + (33%) (no cloak) rCorr . (100%) (gloves unavailable) SInv + (no boots) Will ..... (no amulet) Stlth + (ring unavailable) HPRegen 0.21/turn (ring unavailable) MPRegen 0.09/turn b - vision talisman %: no passive effects @: vision-form A: glimmercast, see invisible, fleshless physiology, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 1 of the Dungeon. Your third eye was open. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) d - a +0 ring mail Talismans b - a vision talisman (worn) c - a jade talisman Skills: + Level 0.4 Fighting - Level 1.5 Dodging - Level 3.0 Spellcasting - Level 1.0 Fire Magic - Level 1.0 Ice Magic - Level 0.7 Air Magic - Level 1.2 Earth Magic - Level 2.4 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ice Thorns Ice/Erth 24% 1d5 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sirocco Fire/Air 10% 2d6 17% 2 Dragon Veins Fire/Ice/Erth/A8% 3d(4/4/3/232% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5979 Altars: Innate Abilities, Weirdness & Mutations Your third eye is open. You can weaponise the residue left behind from casting spells. You have supernaturally acute vision. (SInv) You have an extended range of vision and can be seen from far away. Your helmet, gloves and ring are melded. Your fleshless body is immune to poison, disease, and asphyxiation. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +2) Message History The jackal bites you. You hit the jackal. The jackal is severely wounded. The jackal barks! The jackal bites you. The jackal bites you but does no damage. The jackal bites you. The jackal closely misses you. You closely miss the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal completely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal misses you. The jackal barely misses you. x2 The jackal closely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal barely misses you. The ice thorns skewer the jackal but do no damage. The jackal bites you. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you. x2 Aiming: Ice Thorns (safe; 11% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: a jackal Thorns of ice sprout around the jackal. The residue of your spell condenses into glimmer. The jackal closely misses you. x2 The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * Magic courses through your body. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Aiming: Ice Thorns (safe; 11% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: a jackal (heavily wounded) You miscast Ice Thorns. Nothing appears to happen. The jackal bites you. You die... ... #.# ## #.. #. ..## #.##.##..## #.#.......## ##....^h^...# #....≈≈h§§..#### .#....≈^h@≈.....# ...$.≈≈.◊.≈≈..#.#.. .....≈....[≈......# ....≈≈.◊.◊.≈≈...## ....≈.......≈...# ....≈.◊.<.◊.≈..## ....≈.......≈.$# ....≈≈.◊.◊.≈≈...# .....≈.....≈...[.. You could see 3 jackals. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AxeManiac the Gargoyle Mystic began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 20 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_oval_in_oval, layout_rooms, serial_aquarium, aquarium_bridge_island_small [aquarium_subvault_small_water, aquarium_subvault_window, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_window_1, aquarium_window_1, aquarium_window_2, aquarium_window_3, aquarium_view_2d Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- Vision | * | 1 Action || total ---------------------------++------- Attack: Normal || 8 Melee: Unarmed || 8 Cast: Ice Thorns || 3 Drink: Magic || 1 Armour: Robe || 12 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 20 | 20 | 0 | 0 | 4 | 1 | 20.0 | Dungeon | 20 | 20 | 0 | 0 | 4 | 1 | 20.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 20 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+