AxeManiac Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (4, 6, D:1) a rat skeleton (5, 41, D:1) a +0 dagger a goblin corpse (skeletalised by now) (6, 9, D:1) a rat corpse (skeletalised by now) (7, 3, D:1) a +0 robe (12, 51, D:1) a +0 short sword (13, 2, D:1) a hobgoblin skeleton (22, 35, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (25, 1, D:1) a +0 mace (25, 23, D:1) a rat corpse (skeletalised by now) (26, 52, D:1) a ball python corpse (skeletalised by now) (32, 44, D:1) a ball python corpse (skeletalised by now) (42, 7, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (1, 0, D:2) a +0 club (9, -1, D:2) a +0 ring mail (19, -7, D:2) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. EV+5: It affects your evasion (+5). It cannot be enchanted further. (21, 1, D:2) 4 poisoned darts (25, -5, D:2) 9 gold pieces (29, -2, D:2) a +0 ring mail