Dungeon Crawl Stone Soup version 0.35-a0-475-gf2f6b638ed (webtiles) character file. Game seed: 6464542900494229830 4 AxeManiac the Magician (level 1, 0/15 HPs) Began as a Mountain Dwarf Hedge Wizard on June 8, 2026. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:36 (239 turns). AxeManiac the Magician (Mountain Dwarf Hedge Wizard) Turns: 239, Time: 00:00:36 Health: 0/15 AC: 2 Str: 12 XL: 1 Next: 58% Magic: 1/4 EV: 10 Int: 14 God: Gold: 15 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls c - a scroll of enchant armour {unknown} Skills: + Level 0.8 Fighting + Level 1.0 Axes - Level 1.3 Dodging - Level 1.4 Stealth - Level 2.6 Spellcasting - Level 1.7 Conjurations - Level 0.7 Summonings - Level 1.1 Necromancy - Level 0.7 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 24% 1d4 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 8% 2d7 22% 2 Sublimation of Blood Necr 4% N/A 22% 2 Blink Tloc 6% N/A 26% 2 Call Imp Summ 6% N/A 26% 2 Mephitic Cloud Conj/Alch/Air 3% N/A 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5760 Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! Magic courses through your body. The hobgoblin barely misses you. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a hobgoblin (almost dead, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! Your Axes skill increases to level 1! Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is severely wounded. The jackal bites you. You die... #.####### #.# #..# #...#...# #.# ####..# ###.#.#.###.# #.....# #...#..(#.####.###.# # #.#####.#..........# #...# #..#.####.##### ##### ##.#.# #.# ..# #.#.# #.# #.# ###.#.# #@# ..# #...#.# #h# #######.#.#.# #h# ..#.....#.#.####.## #.###.###.#.......# ..#.....#.#######.# #.#.###.#.# #.# #...# .#.# #h# ###.# #.# #.# You could see 3 jackals. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A jackal (D:1) A goblin (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AxeManiac the Mountain Dwarf Hedge Wizard began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 238 | D:1 | Reached skill level 1 in Axes 239 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_maze, layout_loops_ring, hellmonk_ecumenical_altar_crossroads, minmay_tetromino_t2, nrook_mini_backslash Skill XL: | 1 | ---------------+----+----- Axes | 1 | 1.0 Fighting | | 0.8 Dodging | | 1.3 Stealth | | 1.4 Spellcasting | | 2.6 Conjurations | | 1.7 Summonings | | 0.7 Necromancy | | 1.1 Translocations | | 0.7 Action || total ---------------------------++------- Attack: Normal || 14 Melee: Dagger || 14 Cast: Magic Dart || 11 Drink: Magic || 1 Armour: Robe || 18 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 239 | 239 | 0 | 43 | 151 | 1 | 239.0 | Dungeon | 239 | 239 | 0 | 43 | 151 | 1 | 239.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 239 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+