Dungeon Crawl Stone Soup version 0.35-a0-452-gb6d0317de6 (webtiles) character file. Game seed: 18157624050915812417 7 AxeManiac the Magician (level 1, 0/16 HPs) Began as a Mountain Dwarf Hedge Wizard on June 5, 2026. Slain by a hobgoblin (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:23 (164 turns). AxeManiac the Magician (Mountain Dwarf Hedge Wizard) Turns: 164, Time: 00:00:24 Health: 0/16 AC: 2 Str: 12 XL: 1 Next: 91% Magic: 0/4 EV: 10 Int: 14 God: Gold: 0 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) d - a +0 chain mail e - a +0 ring mail Potions g - a potion of magic d - 2 potions of might {unknown} Skills: + Level 1.1 Fighting + Level 1.2 Axes - Level 1.3 Dodging - Level 1.4 Stealth - Level 2.6 Spellcasting - Level 1.7 Conjurations - Level 0.7 Summonings - Level 1.1 Necromancy - Level 0.7 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 24% 1d4 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 8% 2d7 22% 2 Blink Tloc 6% N/A 26% 2 Call Imp Summ 6% N/A 26% 2 Mephitic Cloud Conj/Alch/Air 3% N/A 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5835 Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History You encounter a goblin. It is wielding a +0 dagger. Your Fighting skill increases to level 1! The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You encounter a hobgoblin and a ball python. Found a whip. The hobgoblin shouts! The ball python hisses angrily. The ball python leaves your sight. You hit the hobgoblin but do no damage. The hobgoblin hits you. You hit the hobgoblin but do no damage. The ball python bites you. The ball python grabs you. The ball python constricts you. The hobgoblin hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a ball python (constricting you, 100% to hit) The magic dart hits the ball python. You kill the ball python! The hobgoblin hits you but does no damage. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin hits you. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You barely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. You die... ###.....####...##### ##...## ##......# #....##...####.. #..##....##....##. #.# ##..#........# #. ##.#.#......# # #..#..#....# #.#....#.)# ..#...@g# ##.#....)# #.#....#). ..#..#....# ##.#.#......# #..#........# #. #....##. ## ####. You could see a hobgoblin. Vanquished Creatures 2 hobgoblins (D:1) 2 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) 2 goblins (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AxeManiac the Mountain Dwarf Hedge Wizard began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 128 | D:1 | Reached skill level 1 in Axes 153 | D:1 | Reached skill level 1 in Fighting 164 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_loops_cross, serial_glass, glass_columns_b, glass_columns_c, chequers_ecumenical_altar_simple, chequers_serial_rivers_small_b, darby_backdoor_grove, minmay_circled_x Skill XL: | 1 | ---------------+----+----- Axes | 1 | 1.2 Fighting | 1 | 1.1 Dodging | | 1.3 Stealth | | 1.4 Spellcasting | | 2.6 Conjurations | | 1.7 Summonings | | 0.7 Necromancy | | 1.1 Translocations | | 0.7 Action || total ---------------------------++------- Attack: Normal || 10 Melee: Dagger || 10 Cast: Magic Dart || 15 Armour: Robe || 12 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 164 | 164 | 0 | 53 | 61 | 1 | 164.0 | Dungeon | 164 | 164 | 0 | 53 | 61 | 1 | 164.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 164 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+