Dungeon Crawl Stone Soup version 0.35-a0-429-g76328c3a2a (webtiles) character file. Game seed: 4265249747016775393 9 AxeManiac the Magician (level 2, -1/23 HPs) Began as a Mountain Dwarf Hedge Wizard on June 1, 2026. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:42 (357 turns). AxeManiac the Magician (Mountain Dwarf Hedge Wizard) Turns: 357, Time: 00:00:43 Health: -1/23 AC: 3 Str: 12 XL: 2 Next: 3% Magic: 1/5 EV: 10 Int: 14 God: Gold: 19 SH: 0 Dex: 9 Spells: 5/6 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) d - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: silenced A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) d - a +0 pair of gloves (worn) Scrolls x - a scroll of amnesia e - a scroll of identify {unknown} Potions g - a potion of magic Skills: + Level 1.2 Fighting + Level 1.3 Axes - Level 1.3 Dodging - Level 1.4 Stealth - Level 2.6 Spellcasting - Level 1.7 Conjurations - Level 0.7 Summonings - Level 1.1 Necromancy - Level 0.7 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 24% 1d4 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 8% 2d7 22% 2 Blink Tloc 6% N/A 26% 2 Call Imp Summ 6% N/A 26% 2 Mephitic Cloud Conj/Alch/Air 3% N/A 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11642 Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History You barely miss the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal barely misses you. The jackal misses you. The jackal closely misses you. The jackal barely misses you. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is moderately wounded. The jackal closely misses you. The jackal misses you. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal. The jackal is almost dead. The jackal closely misses you. x2 The jackal bites you but does no damage. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! The jackal bites you but does no damage. You have reached level 2! Okay, then. As you read the scroll labelled TETUFR WENU, it crumbles to dust. It is a scroll of amnesia. Okay, then. d -> x - a scroll of amnesia The jackal bites you. * * * LOW HITPOINT WARNING * * * As you read the scroll labelled PILEAG WUSUX, it crumbles to dust. A profound silence engulfs you. It was a scroll of silence. The jackal bites you. You die... ...#.#.#.#.#.#.#.#..# .............h.....# #.#.#.#.#.#.#g#..## #........h.....## #.#.#.#.#.#.#..# ##.............# ##..h##..#####..# #.....##.#####h.# ..##...###.#..@hg.# ..............###.## ###########.#####.# #.......# ######### You could see 2 jackals and a goblin. Vanquished Creatures A hobgoblin (D:1) 2 jackals (D:1) 3 endoplasms (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AxeManiac the Mountain Dwarf Hedge Wizard began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 209 | D:1 | You fall into a shaft and drop 1 floor! 244 | D:1 | Reached skill level 1 in Axes 274 | D:1 | Reached skill level 1 in Fighting 356 | D:1 | Reached XP level 2. HP: 3/23 MP: 1/5 356 | D:1 | HP: 1/23 [jackal (2)] 357 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_loops_corners, chequers_serial_rivers_small_b, hex_large D:2: layout_loops_ring, nicolae_half_adder Skill XL: | 1 | ---------------+----+----- Axes | 1 | 1.3 Fighting | 1 | 1.2 Dodging | | 1.3 Stealth | | 1.4 Spellcasting | | 2.6 Conjurations | | 1.7 Summonings | | 0.7 Necromancy | | 1.1 Translocations | | 0.7 Action || total ---------------------------++------- Attack: Normal || 25 Melee: Dagger || 25 Cast: Magic Dart || 19 Read: Silence || 1 Amnesia || 1 Armour: Robe || 27 Dodge: Dodged || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 357 | 357 | 0 | 132 | 126 | 2 | 178.5 | Dungeon | 357 | 357 | 0 | 132 | 126 | 2 | 178.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 348 daAuts D:2: 8 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+