Dungeon Crawl Stone Soup version 0.35-a0-427-ga508e0531a (webtiles) character file. Game seed: 1468909438154296118 15 AxeManiac the Magician (level 2, -1/23 HPs) Began as a Mountain Dwarf Hedge Wizard on May 30, 2026. Slain by a kobold ... wielding a +1 whip of freezing (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:51 (840 turns). AxeManiac the Magician (Mountain Dwarf Hedge Wizard) Turns: 840, Time: 00:01:51 Health: -1/23 AC: 2 Str: 12 XL: 2 Next: 34% Magic: 5/5 EV: 10 Int: 14 God: Gold: 23 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) d - a +0 scale mail Scrolls c - a scroll of teleportation {unknown} Potions d - a potion of haste {unknown} f - a potion of curing {unknown} Skills: + Level 1.4 Fighting + Level 1.7 Axes - Level 1.3 Dodging - Level 1.4 Stealth - Level 2.6 Spellcasting - Level 1.7 Conjurations - Level 0.7 Summonings - Level 1.1 Necromancy - Level 0.7 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 24% 1d4 11% 1 b - Grave Claw Necr 8% 2d7 22% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 16% N/A 14% 1 Blink Tloc 6% N/A 26% 2 Call Imp Summ 6% N/A 26% 2 Mephitic Cloud Conj/Alch/Air 3% N/A 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5159 Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History * * * LOW HITPOINT WARNING * * * The jackal misses you. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is almost dead. The jackal misses you. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You must harvest more living souls to recharge this spell. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold, wielding a +1 whip of freezing (100% to hit) You miscast Magic Dart. Nothing appears to happen. The kobold barely misses you. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold, wielding a +1 whip of freezing (100% to hit) The magic dart hits the kobold. The kobold is moderately wounded. The kobold hits you but does no damage. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold, wielding a +1 whip of freezing (moderately wounded, 100% to hit) The magic dart hits the kobold. The kobold is severely wounded. The kobold misses you. You don't have enough magic to cast this spell. Unknown command. Magic courses through your body. The kobold hits you with a +1 whip of freezing. * * * LOW HITPOINT WARNING * * * The kobold freezes you. You die... .######## #.......#.....# ..).....# #######.#####.# .######.# #.# #)# ## #.# #.# #.# # #.# #.# #.# # #####.# #.# #.# # #...#.# #.# #.# ###...#.#########.# #.# .^............hK@.#####.# .....#############...##.# ....##°☼☼○☼~○°§###......# ....#§○°°§°○~~§~##...#### ###.#☼~#§☼~☼#~~☼###.## #.#~○§~○§§○○~~# #.# #.#~~○○§§§~~~~# #.# #################.# ##..'....<....'..#.# You could see a jackal and a kobold. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 2 hobgoblins (D:1) A jackal (D:1) 2 quokkas (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) A kobold (D:1) A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AxeManiac the Mountain Dwarf Hedge Wizard began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 275 | D:1 | Reached skill level 1 in Axes 287 | D:1 | Reached skill level 1 in Fighting 383 | D:1 | Reached XP level 2. HP: 23/23 MP: 1/5 454 | D:1 | Learned a level 2 spell: Grave Claw 840 | D:1 | HP: 1/23 [kobold/+1 whip of freezing (5)] 840 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_loops_ring Skill XL: | 1 | ---------------+----+----- Axes | 1 | 1.7 Fighting | 1 | 1.4 Dodging | | 1.3 Stealth | | 1.4 Spellcasting | | 2.6 Conjurations | | 1.7 Summonings | | 0.7 Necromancy | | 1.1 Translocations | | 0.7 Action || total ---------------------------++------- Attack: Normal || 23 Melee: Dagger || 23 Cast: Magic Dart || 35 Grave Claw || 1 Drink: Magic || 1 Armour: Robe || 28 Dodge: Dodged || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 840 | 820 | 20 | 259 | 405 | 1 | 840.0 | Dungeon | 840 | 820 | 20 | 259 | 405 | 1 | 840.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 840 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+