AxeManiac Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour a +0 hand axe the human corpse of Terence (2, -33, D:1) a +0 short sword of holy wrath (2, -32, D:1) a hobgoblin corpse (skeletalised by now) (2, -30, D:1) a ball python corpse (skeletalised by now) (15, -38, D:1) a rat corpse (skeletalised by now) (15, 10, D:1) a jackal skeleton (17, -32, D:1) a +0 whip (20, -19, D:1) a bat skeleton (25, -31, D:1) a +0 ring mail (30, 11, D:1) 5 large rocks (37, -5, D:1) a frilled lizard skeleton (37, 1, D:1) a bat corpse (skeletalised by now) (38, -42, D:1) an inkwell talisman (46, -30, D:1) a +0 short sword (59, 3, D:1) a parchment of Olgreb's Toxic Radiance Level 2 of the Dungeon [Shop] Oluxenas's Antique Weapon Shoppe the +3 short sword of Unreason {pain, *Rage rPois rN+++ Stlth-} (1126 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. Stlth-: It makes you less stealthy. It can be maximally enchanted to +9. a +0 war axe (77 gold) a +0 dagger (44 gold) a +0 club (11 gold) the +5 shortbow of Beillech {antimagic, rCorr Dex+6} (1302 gold) rCorr: It protects you from acid and corrosion. Dex+6: It affects your dexterity (+6). It can be maximally enchanted to +9. a +0 club (11 gold) a +0 falchion (66 gold) a +0 flail (77 gold) a +0 trident (77 gold) (7, -6, D:2) a +0 leather armour (10, -3, D:2) a +0 war axe (11, 1, D:2) a +0 dagger (15, -4, D:2) a rat corpse (skeletalised by now) (15, 12, D:2) a +0 dagger (42, -3, D:2) a +0 leather armour (46, 6, D:2) a ribbon worm corpse (48, -6, D:2) a bat corpse (skeletalised by now) (51, 9, D:2) a potion of magic (52, 9, D:2) 2 throwing nets (52, 15, D:2) a +0 long sword (55, 1, D:2) a ball python corpse (skeletalised by now) (56, 9, D:2) a potion of enlightenment Level 3 of the Dungeon (8, -2, D:3) a +2 robe of willpower (10, 3, D:3) a +0 flail