AxeManiac Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 17, D:1) a goblin skeleton (5, 15, D:1) a +0 club (5, 39, D:1) a +0 mace (6, 15, D:1) a +0 whip a kobold skeleton (24, 19, D:1) a ball python skeleton (24, 38, D:1) a +0 club (25, 18, D:1) a +0 dagger (35, 26, D:1) a +0 dagger (35, 27, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (5, -43, D:2) a rat corpse (skeletalised by now) (6, -41, D:2) a parchment of Forge Phalanx Beetle (10, -35, D:2) a +0 short sword (11, -35, D:2) a +0 short sword a stone a kobold corpse (skeletalised by now) (12, -29, D:2) a +0 robe (20, -36, D:2) 2 scrolls of vulnerability (20, 2, D:2) a jackal corpse (skeletalised by now) (35, -10, D:2) a +0 ring mail (46, -41, D:2) a +0 whip a kobold corpse (skeletalised by now) (48, -23, D:2) a +0 club (53, -55, D:2) a ball python corpse (skeletalised by now) (56, -9, D:2) a +0 dagger a goblin skeleton (57, -4, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (1, 8, D:3) an adder corpse (skeletalised by now) (3, 8, D:3) a bat corpse (skeletalised by now) (5, -7, D:3) the +0 robe of the Equator {-Tele rC++ rN+ Stlth+} -Tele: It prevents most forms of teleportation. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. It can be maximally enchanted to +2. (10, 7, D:3) an adder corpse (skeletalised by now) (20, -18, D:3) a +0 quarterstaff (21, -11, D:3) a +0 leather armour (22, -18, D:3) a ball python skeleton (32, -26, D:3) a +0 club (32, -9, D:3) a bat corpse (skeletalised by now) (41, -19, D:3) a hobgoblin skeleton (41, 7, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 robe (4, -8, D:4) an adder corpse (skeletalised by now) (7, 23, D:4) a hound skeleton (10, 11, D:4) a +0 dagger a goblin corpse (skeletalised by now) (18, 20, D:4) an adder corpse (skeletalised by now) (19, 7, D:4) a +0 robe a +0 dagger of electrocution a +0 dagger a +0 club (19, 25, D:4) an adder corpse (skeletalised by now) (21, 19, D:4) an adder corpse (skeletalised by now) (23, -4, D:4) a +0 long sword (27, 7, D:4) an iguana skeleton (33, -5, D:4) an adder skeleton (34, -4, D:4) a +0 mace a +0 short sword a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (35, 28, D:4) a black bear corpse (skeletalised by now) (36, 11, D:4) a parchment of Static Discharge (38, -9, D:4) a +0 club a goblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a hornet corpse (3, 12, D:5) a parchment of Searing Ray (6, 0, D:5) a poisoned dart (7, -6, D:5) a +0 ring mail (8, -4, D:5) a +0 sling (8, 12, D:5) a +0 dagger a +0 flail a +0 flail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (9, 12, D:5) an adder corpse a bullfrog corpse (10, 9, D:5) a +1 dagger of venom the Ecumenical Temple