Dungeon Crawl Stone Soup version 0.35-a0-353-g84272383f9 (webtiles) character file. Game seed: 18219696894611570035 88 AxeManiac the Chiller (level 4, -18/35 HPs) Began as a Formicid Ice Elementalist on May 8, 2026. Demolished by an ogre ... wielding a +0 giant spiked club (33 damage) ... on level 5 of the Dungeon. The game lasted 00:02:46 (1862 turns). AxeManiac the Chiller (Formicid Ice Elementalist) Turns: 1862, Time: 00:02:47 Health: -18/35 AC: 7 Str: 14 XL: 4 Next: 82% Magic: 7/7 EV: 10 Int: 15 God: Gold: 124 SH: 0 Dex: 14 Spells: 6/7 levels left rFire . . . (100%) g - +3 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) e - +0 ring mail rPois . (100%) (no cloak) rElec . (100%) c - +0 pair of gloves rCorr . (100%) f - +0 pair of gloves SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 124 gold pieces. Inventory: Hand Weapons b - a +0 whip g - a +3 short sword (weapon) j - a +0 partisan k - the +7 dagger of Yfrock {elec, ^Contam *Rage rElec rF+ rN+} (You found it on level 3 of the Dungeon) ^Contam: It causes magical contamination when unequipped. *Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. rF+: It protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further. Missiles i - 3 boomerangs Armour a - a +0 robe c - a +0 pair of gloves (worn) d - a +0 chain mail e - a +0 ring mail (worn) f - a +0 pair of gloves (worn) Scrolls c - 3 scrolls of amnesia {unknown} d - 2 scrolls of identify {unknown} e - a scroll of teleportation {unknown} h - a scroll of noise {unknown} j - a scroll of vulnerability {unknown} k - 2 scrolls of enchant armour {unknown} Potions g - a potion of magic f - a potion of curing {unknown} l - 2 potions of haste {unknown} n - a potion of lignification {unknown} o - a potion of ambrosia {unknown} p - a potion of enlightenment {unknown} Skills: + Level 3.0 Fighting + Level 2.7 Axes - Level 1.7 Dodging - Level 2.4 Stealth - Level 2.1 Spellcasting - Level 4.0 Ice Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 26% 3 Ozocubu's Armour Ice 13% N/A 26% 3 Summon Ice Beast Ice/Summ 7% N/A 52% 3 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 26980 Temple: D:4-7 Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You begin to dig a shaft. You continue digging a shaft. The ice beast hits you but does no damage. A shaft appears beneath you! You fall into a shaft and drop 3 floors! The shaft crumbles and collapses. Found 16 gold pieces. Found an escape hatch in the ceiling. You start resting. HP restored. You start resting. Magic restored. You encounter an orc. It is wielding a +0 morningstar. You can't go up here! There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. You sense a monster nearby. You encounter an ogre. It is wielding a +0 giant spiked club. An ogre is nearby! An ogre is nearby! You encounter an ice beast. The ogre shouts! Throw: throwing net Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (73% to hit) You throw a throwing net. The throwing net hits the ogre. The ogre is caught in the net! The ogre struggles against the net. The ogre struggles against the net. You barely miss the ogre. The ogre struggles against the net. You hit the ogre. The ogre is lightly wounded. The ogre struggles against the net. The net rips apart, and the ogre comes free! You hit the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You begin to dig a shaft. You continue digging a shaft. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... .#.## ....#. ...... .#.... ######..... #......## # #.......#...# ###.O#........ #..@.#....##.Y ##..####### #### You could see an ogre. Vanquished Creatures A hound (D:2) An adder (D:2) A ribbon worm (D:2) 2 dart slugs 6 endoplasms 8 hobgoblins 3 jackals (D:3) 2 quokkas (D:3) 2 ball pythons 5 bats 3 frilled lizards 3 goblins 6 kobolds 4 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AxeManiac the Formicid Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 249 | D:1 | Reached skill level 1 in Fighting 249 | D:1 | Reached XP level 2. HP: 10/21 MP: 1/5 305 | D:1 | Reached skill level 1 in Axes 841 | D:2 | Reached XP level 3. HP: 22/27 MP: 0/6 983 | D:2 | Encountered Crazy Yiuf 1471 | D:3 | Reached XP level 4. HP: 33/34 MP: 7/7 1497 | D:3 | Encountered an ice beast 1714 | D:3 | Identified the +7 dagger of Yfrock {elec, ^Contam *Rage | rElec rF+ rN+} 1806 | D:3 | You fall into a shaft and drop 3 floors! 1844 | D:5 | Entered Level 5 of the Dungeon 1849 | D:5 | Encountered an ogre 1850 | D:5 | Encountered an ice beast 1862 | D:5 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_basic, minmay_tromino_v7 D:2: minmay_diamond_boxcup, layout_rooms, uniq_crazy_yiuf_cottage D:3: kennysheep_big_flooded_room, layout_rooms D:5: nicolae_cairo_tiling_very_big, layout_cave_pools, minmay_temple_entry_statues_pillars, uniq_blorkula_the_orcula D:6: layout_basic Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 3 | 3.0 Axes | 1 2 | 2.7 Dodging | | 1.7 Stealth | | 2.4 Spellcasting | | 2.1 Ice Magic | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 94 | 33 || 127 Melee: Unarmed | 7 | || 7 Whip | 25 | || 25 Short sword | 62 | 33 || 95 Throw: Throwing net | | 1 || 1 Cast: Freeze | 32 | 9 || 41 Ability: Shaft Self | | 3 || 3 Stab: Sleeping | 1 | 1 || 2 Armour: Robe | 15 | || 15 Ring mail | 62 | 41 || 103 Dodge: Dodged | 67 | 23 || 90 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1866 | 1760 | 106 | 292 | 927 | 5 | 373.2 | Dungeon | 1866 | 1760 | 106 | 292 | 927 | 5 | 373.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 806 daAuts D:1: 712 daAuts D:3: 290 daAuts D:6: 38 daAuts D:5: 18 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+