Dungeon Crawl Stone Soup version 0.35-a0-345-gb3cffbe06b (webtiles) character file. Game seed: 15790875190789659980 30 AxeManiac the Chiller (level 3, -2/27 HPs) Began as a Formicid Ice Elementalist on May 7, 2026. Slain by a gnoll ... wielding a +2 whip of freezing (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:58 (773 turns). AxeManiac the Chiller (Formicid Ice Elementalist) Turns: 773, Time: 00:00:59 Health: -2/27 AC: 2 Str: 14 XL: 3 Next: 35% Magic: 6/6 EV: 11 Int: 14 God: Gold: 65 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . (100%) b - +3 sling (drain) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons b - a +3 sling of draining (weapon) d - a +0 hand axe Armour a - a +0 robe (worn) Jewellery c - a ring of protection from fire Scrolls c - 3 scrolls of immolation {unknown} e - a scroll of fear {unknown} h - a scroll of enchant weapon {unknown} m - 3 scrolls of teleportation {unknown} n - 2 scrolls of blinking {unknown} Potions g - 2 potions of magic d - a potion of invisibility {unknown} f - a potion of resistance {unknown} j - a potion of mutation {unknown} k - a potion of berserk rage {unknown} l - a potion of cancellation {unknown} Skills: + Level 2.0 Fighting + Level 1.8 Axes - Level 1.7 Dodging - Level 2.4 Stealth - Level 2.1 Spellcasting - Level 4.0 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 48% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 24% 1d4 14% 3 Ozocubu's Armour Ice 12% N/A 14% 3 Summon Ice Beast Ice/Summ 7% N/A 30% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11200 Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The adder hisses angrily. An adder is nearby! You shoot a sling bullet. The sling bullet barely misses the adder. The adder closely misses you. You shoot a sling bullet. The sling bullet closely misses the adder. The adder barely misses you. The adder bites you but does no damage. You shoot a sling bullet. The sling bullet misses the adder. The adder barely misses you. The adder closely misses you. You shoot a sling bullet. The sling bullet hits the adder. You drain the adder. You kill the adder! Your Fighting skill increases to level 2! No target in view! No target in view! You sense a monster nearby. You see here an adder corpse. You sense a monster nearby. No target in view! No target in view! You encounter 3 gnolls. A gnoll is wielding a +2 whip of freezing. You shoot a sling bullet. The sling bullet hits the gnoll. You drain the gnoll. The gnoll shouts! The gnoll is severely wounded. You shoot a sling bullet. The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet barely misses the gnoll. x2 You shoot a sling bullet. The sling bullet hits the gnoll! The gnoll is severely wounded. The gnoll hits you with a +0 flail! You shoot a sling bullet. The sling bullet closely misses the gnoll. x2 The gnoll hits you with a +0 club. The gnoll barely misses you. The gnoll closely misses you. The gnoll barely misses you. The gnoll hits you with a +2 whip of freezing! * * * LOW HITPOINT WARNING * * * The gnoll freezes you. You die... ####### ......# ......# ########......# ..............# .......j....... ......jj....... #@....... #.###+##. #........ ###†....##. .. #....#### ....#####.#.....# ..........#####.# .....##.### # ... #.# #. You could see 3 gnolls. Vanquished Creatures An adder (D:2) 4 endoplasms 4 quokkas 3 ball pythons (D:1) 2 bats 8 goblins A kobold (D:1) A rat (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AxeManiac the Formicid Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D:1 | Encountered an electric eel 158 | D:1 | Found a faded altar of an unknown god. 164 | D:1 | Reached skill level 1 in Fighting 164 | D:1 | Reached XP level 2. HP: 21/21 MP: 5/5 173 | D:1 | Reached skill level 1 in Axes 571 | D:2 | Encountered Robin 758 | D:2 | Reached XP level 3. HP: 27/27 MP: 6/6 773 | D:2 | HP: 1/27 [gnoll/+2 whip of freezing (10)] 773 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_a, layout_rooms, basic_ecumenical_altar, hex_large, minivault_25 D:2: layout_basic, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.0 Axes | 1 | 1.8 Dodging | | 1.7 Stealth | | 2.4 Spellcasting | | 2.1 Ice Magic | | 4.0 Action || total ---------------------------++------- Fire: Sling || 61 Cast: Freeze || 2 Ability: Shaft Self || 1 Armour: Robe || 17 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 798 | 690 | 108 | 33 | 502 | 2 | 399.0 | Dungeon | 798 | 690 | 108 | 33 | 502 | 2 | 399.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 677 daAuts D:2: 120 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+