Dungeon Crawl Stone Soup version 0.35-a0-345-gb3cffbe06b (webtiles) character file. Game seed: 9069088686353177088 64 AxeManiac the Poker (level 4, -11/33 HPs) Began as a Merfolk Gladiator on May 7, 2026. Mangled by a two-headed ogre ... wielding a +0 giant club (21 damage) ... on level 4 of the Dungeon. The game lasted 00:01:34 (1829 turns). AxeManiac the Poker (Merfolk Gladiator) Turns: 1829, Time: 00:01:35 Health: -11/33 AC: 13 Str: 16 XL: 4 Next: 12% Magic: 4/4 EV: 8 Int: 7 God: Gold: 255 SH: 0 Dex: 15 Spells: 3/3 levels left rFire + . . (50%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) f - +0 chain mail {rF+} rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth i - +4 ring of protection HPRegen 0.25/turn k - ring of resist corrosion MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 255 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) g - a +2 sling of flaming j - a +0 hand axe Missiles d - 2 throwing nets (quivered) e - 7 javelins h - 6 poisoned darts Armour b - a +0 leather armour c - a +0 helmet (worn) f - a +0 chain mail of fire resistance (worn) Jewellery i - a +4 ring of protection (worn) k - a ring of resist corrosion (worn) Wands a - a wand of flame (32) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of brand weapon {unknown} h - a scroll of enchant armour {unknown} k - a scroll of teleportation {unknown} l - a scroll of poison {unknown} m - a scroll of revelation {unknown} q - a scroll of fog {unknown} u - a scroll of blinking {unknown} v - 4 scrolls of immolation {unknown} Potions d - a potion of attraction {unknown} f - a potion of lignification {unknown} j - 2 potions of brilliance {unknown} n - a potion of haste {unknown} o - 2 potions of curing {unknown} Skills: - Level 2.1 Fighting + Level 6.5 Polearms - Level 2.0 Throwing + Level 4.7 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 0% N/A 100% 1 Swiftness Air 0% N/A 100% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26877 Temple: D:4-7 Altars: Shops: D:2 [ Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The endoplasm barely misses you. You hit the endoplasm. You kill the endoplasm! You now have 233 gold pieces (gained 13). You see here a book of Beasts. You now have 250 gold pieces (gained 17). You now have 255 gold pieces (gained 5). k - a ring of resist corrosion Key pressed, stopping explore. No target in view! As you open the door, it creaks loudly! i - a +4 ring of protection (worn) k - a ring of resist corrosion (worn) There is an open door here. There is an open door here. You open the door. There is an open door here. Found a stone staircase leading up. You encounter a two-headed ogre. It is wielding two +0 giant clubs. Found a parchment of Searing Ray. The two-headed ogre shouts in stereo! You hear a shout! A two-headed ogre is nearby! You encounter a goblin. It is wielding a +0 dagger. You reach to attack! You barely miss the two-headed ogre. The two-headed ogre attacks as it pursues you! The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! The two-headed ogre closely misses you. Okay, then. Okay, then. Okay, then. Throw: 3 throwing nets Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding two +0 giant clubs (74% to hit) You throw a throwing net. The throwing net barely misses the two-headed ogre. The two-headed ogre barely misses you. The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... .....# #...#<#.# .....###.#.###.# .........#.....# ....####...##### . ....'....#.# .. ....######.########. ... ....'............... .... ....#######..#######..... .....# ##....@..'..... #....# ######O.#..... #....# .g.......# ... .....# .........# . .....# .........# .....# .....:...# .:#### .......... ..# .........# ..# .........# You could see a two-headed ogre. Vanquished Creatures An adder (D:2) 3 dart slugs 2 ribbon worms 6 hobgoblins 4 jackals 2 quokkas (D:1) 6 ball pythons 2 bats 5 endoplasms 7 frilled lizards 7 goblins 5 kobolds 4 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AxeManiac the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 145 | D:1 | Reached skill level 5 in Polearms 201 | D:1 | Reached XP level 2. HP: 21/22 MP: 2/2 685 | D:1 | Reached skill level 6 in Polearms 685 | D:1 | Reached XP level 3. HP: 22/27 MP: 3/3 1127 | D:2 | Found Teafiwna's Antique Armour Shoppe. 1529 | D:3 | Reached XP level 4. HP: 24/33 MP: 4/4 1666 | D:3 | You fall into a shaft and drop 2 floors! 1666 | D:5 | Entered Level 5 of the Dungeon 1825 | D:4 | Encountered a two-headed ogre 1829 | D:4 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_loops_ring D:2: layout_basic, serial_shops, shop D:3: layout_loops_corners, mainiacjoe_overflow_alcove_1, uniq_robin, uniq_natasha D:4: layout_basic, jmf_multi_god_temple, trog_butcher_becter D:5: layout_rooms, fedhas_altar_fruit_tree, okawaru_metal_pillars_1_2, kennysheep_another_room, minmay_shop_grid_forest, corexii_shack, serial_bayou_lake_a Skill XL: | 1 2 | ---------------+-------+----- Polearms | 5 6 | 6.5 Fighting | | 2.1 Throwing | | 2.0 Dodging | | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 160 | 10 || 170 Melee: Trident | 160 | 10 || 170 Throw: Throwing net | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Leather armour | 7 | || 7 Chain mail | 66 | 3 || 69 Dodge: Dodged | 49 | 4 || 53 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1828 | 1750 | 78 | 14 | 1382 | 5 | 365.6 | Dungeon | 1828 | 1750 | 78 | 14 | 1382 | 5 | 365.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 734 daAuts D:2: 499 daAuts D:3: 432 daAuts D:4: 121 daAuts D:5: 41 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+