Dungeon Crawl Stone Soup version 0.35-a0-345-gb3cffbe06b (webtiles) character file. Game seed: 15673938953555074061 3 AxeManiac the Chiller (level 1, 0/14 HPs) Began as a Formicid Ice Elementalist on May 7, 2026. Slain by a hobgoblin (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:24 (162 turns). AxeManiac the Chiller (Formicid Ice Elementalist) Turns: 162, Time: 00:00:24 Health: 0/14 AC: 2 Str: 12 XL: 1 Next: 55% Magic: 1/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of brand weapon {unknown} Potions g - a potion of magic Skills: + Level 0.5 Fighting + Level 0.5 Axes - Level 1.7 Dodging - Level 2.4 Stealth - Level 2.1 Spellcasting - Level 4.0 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 48% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 24% 1d4 14% 3 Ozocubu's Armour Ice 12% N/A 14% 3 Summon Ice Beast Ice/Summ 7% N/A 30% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5837 Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You sense a monster nearby. You encounter a bat. There is a shaft here. A bat is nearby! The bat barely misses you. The bat closely misses you. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The bat closely misses you. You hit the bat. The bat is moderately wounded. The bat barely misses you. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You encounter a quokka and a hobgoblin. The hobgoblin shouts! The bat barely misses you. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The bat hits you but does no damage. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The bat closely misses you. You freeze the bat. The bat is severely wounded. The bat barely misses you. The bat misses you. You hit the bat. You kill the bat! The quokka bites you. You freeze the quokka. The quokka is severely wounded. The quokka bites you. The quokka barely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The quokka closely misses you. The hobgoblin barely misses you. You begin to dig a shaft. You continue digging a shaft. The quokka bites you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. You die... #........... #........... #........... #........... #........... #........... #...gr...... #..†@# #....# #....# #....######.. #............ .......#.####.. ##.#####.# #. #^# # #.## You could see a quokka and a hobgoblin. Vanquished Creatures A hobgoblin (D:1) A ball python (D:1) 2 bats (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AxeManiac the Formicid Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 162 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_basic Action || total ---------------------------++------- Attack: Normal || 13 Melee: Unarmed || 13 Cast: Freeze || 6 Ability: Shaft Self || 1 Armour: Robe || 16 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 162 | 162 | 0 | 22 | 77 | 1 | 162.0 | Dungeon | 162 | 162 | 0 | 22 | 77 | 1 | 162.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 162 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+