Dungeon Crawl Stone Soup version 0.35-a0-291-g0a58930ff6 (webtiles) character file. Game seed: 12680916292023395457 2 AxeManiac the Conjurer (level 1, -1/14 HPs) Began as a Formicid Conjurer on Apr 21, 2026. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (119 turns). AxeManiac the Conjurer (Formicid Conjurer) Turns: 119, Time: 00:00:21 Health: -1/14 AC: 2 Str: 11 XL: 1 Next: 33% Magic: 0/3 EV: 11 Int: 17 God: Gold: 13 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: + Level 0.3 Fighting + Level 0.3 Axes - Level 1.7 Dodging - Level 2.4 Stealth - Level 2.1 Spellcasting - Level 3.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 28% 2d5 7% 2 Fulminant Prism Conj/Alch 3% 3d5 65% 4 Iskenderun's Mystic Bla Conj/Tloc 7% 2d4 (+2d1 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5880 Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The magic dart hits the endoplasm. The endoplasm is heavily wounded. The endoplasm quivers. The magic dart hits the endoplasm but does no damage. The endoplasm is heavily wounded. You are out of magic! b - a +0 dagger (weapon) The endoplasm freezes you. You are frozen. You completely miss the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm hits you. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. Your magical contamination has completely faded away. You are too injured to fight recklessly! You barely miss the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is severely wounded. The endoplasm closely misses you. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... .# #.#..# .### #....# ...## ##..#.##### ..[.#### #........S. .......# #...# .#####.# #...# .# #†# #...# .# #.# #J..# .# #.# #@..# .# #.# #...# . ####.#########...# { #................# #...##.####.#####.## ##. #.####.# #.# #. #......#####.# . ..####.......#.# #........###.#.###### You could see an endoplasm. Vanquished Creatures A hobgoblin (D:1) A ball python (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AxeManiac the Formicid Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 119 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_loops_ring, nicolae_ecumenical_lake_church Action || total ---------------------------++------- Attack: Normal || 11 Melee: Unarmed || 6 Dagger || 5 Cast: Magic Dart || 6 Armour: Robe || 1 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 118 | 118 | 0 | 18 | 62 | 1 | 118.0 | Dungeon | 118 | 118 | 0 | 18 | 62 | 1 | 118.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 118 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+