Dungeon Crawl Stone Soup version 0.35-a0-266-gc7f2f74301 (webtiles) character file. Game seed: 10962077498809166479 5 AxeManiac the Apothecary (level 1, 0/14 HPs) Began as a Formicid Alchemist on Apr 11, 2026. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:34 (148 turns). AxeManiac the Apothecary (Formicid Alchemist) Turns: 148, Time: 00:00:34 Health: 0/14 AC: 2 Str: 12 XL: 1 Next: 88% Magic: 1/3 EV: 11 Int: 14 God: Gold: 5 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) c - +0 whip rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons b - a +0 dagger c - a +0 whip (weapon) Armour a - a +0 robe (worn) Skills: + Level 0.9 Fighting + Level 0.8 Axes - Level 1.7 Dodging - Level 2.4 Stealth - Level 2.1 Spellcasting - Level 0.8 Conjurations - Level 4.0 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 28% 1d1 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 16% 2d6 13% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Olgreb's Toxic Radiance Alch 12% N/A 41% 4 Sticky Flame Fire/Alch 7% 2d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5851 Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The jackal is heavily wounded. The jackal closely misses you. The jackal bites you. The jackal closely misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal barks! The jackal bites you. x2; The jackal barely misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal completely misses you. Magic courses through your body. The jackal barely misses you. The jackal closely misses you. The jackal barely misses you. The jackal attacks as it pursues you! The jackal barely misses you. The jackal closely misses you. Aiming: Poisonous Vapours (safe; 11% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a jackal (moderately wounded) Poisonous fumes billow around the jackal! The jackal is poisoned. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Aiming: Poisonous Vapours (safe; 11% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a jackal You miscast Poisonous Vapours. Nothing appears to happen. The jackal barely misses you. The jackal completely misses you. The jackal misses you. Aiming: Poisonous Vapours (safe; 11% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a jackal Poisonous fumes billow around the jackal! The jackal is poisoned. The jackal bites you but does no damage. The jackal closely misses you. x3; The jackal bites you. You die... ... #.............. .... #######.............. ....##...##............... .........##.........##..#. ....................##..#. ....................##.... .......................... ........h........:.#...... ........h@.........#...... ###+#...##h........#...... #......†h..###.....####+#. .......................... ............... ....... ...##?........[ ....... ... #.......... # #..... .. ...........# .. +..... #.[......... ...#..... You could see 3 jackals. Vanquished Creatures A hobgoblin (D:1) A jackal (D:1) 2 bats (D:1) A goblin (D:1) A kobold (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AxeManiac the Formicid Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 148 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_basic Action || total ---------------------------++------- Attack: Normal || 12 Melee: Whip || 6 Dagger || 6 Cast: Poisonous Vapours || 8 Drink: Magic || 1 Armour: Robe || 20 Dodge: Dodged || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 147 | 147 | 0 | 30 | 53 | 1 | 147.0 | Dungeon | 147 | 147 | 0 | 30 | 53 | 1 | 147.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 147 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+