Dungeon Crawl Stone Soup version 0.35-a0-264-ge5931b7edd (webtiles) character file. Game seed: 12539384215000315963 0 AxeManiac the Sneak (level 1, 0/13 HPs) Began as a Formicid Air Elementalist on Apr 11, 2026. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (73 turns). AxeManiac the Sneak (Formicid Air Elementalist) Turns: 73, Time: 00:00:12 Health: 0/13 AC: 2 Str: 12 XL: 1 Next: 11% Magic: 0/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} Potions g - a potion of magic d - a potion of curing {unknown} Skills: + Level 0.1 Fighting + Level 0.1 Axes - Level 1.7 Dodging - Level 2.4 Stealth - Level 2.1 Spellcasting - Level 0.8 Conjurations - Level 2.4 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 24% 1d4 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 12% 3-4/arc 19% 2 Airstrike Air 4% 2d(1-17) 65% 4 Swiftness Air Unusable N/A N/A 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5926 Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. You start resting. Magic restored. Your magical contamination has completely faded away. You start resting. Magic restored. You encounter a quokka. Found 13 gold pieces and a leather armour. A quokka is nearby! A quokka is nearby! Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a quokka (asleep, 100% to hit) The zap hits the quokka. The quokka is moderately wounded. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a quokka (moderately wounded, 51% to hit) The zap misses the quokka. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a quokka (lightly wounded, 51% to hit) The zap misses the quokka. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a quokka (lightly wounded, 51% to hit) The zap misses the quokka. The quokka bites you. You closely miss the quokka. The quokka is lightly wounded. The quokka bites you. You hit the quokka but do no damage. The quokka is lightly wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. You die... ♣..♣♣♣ ♣..♣.♣ ♣♣...♣ ♣..<.♣ ♣....♣ ♣♣♣.♣♣ ♣.♣ ♣♣♣.♣ ♣.@♣♣ ♣♣r♣♣♣ ♣....♣ ♣....♣ ###.### ##...## #.....# { #.###.# #.# #.# You could see a quokka. Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AxeManiac the Formicid Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 73 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_loops_ring Action || total ---------------------------++------- Attack: Normal || 2 Melee: Unarmed || 2 Cast: Shock || 5 Armour: Robe || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 73 | 73 | 0 | 23 | 25 | 1 | 73.0 | Dungeon | 73 | 73 | 0 | 23 | 25 | 1 | 73.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 73 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+