Dungeon Crawl Stone Soup version 0.35-a0-264-ge5931b7edd (webtiles) character file. Game seed: 17361579378189014543 24 AxeManiac the Sneak (level 3, -1/26 HPs) Began as a Formicid Air Elementalist on Apr 11, 2026. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:23 (828 turns). AxeManiac the Sneak (Formicid Air Elementalist) Turns: 828, Time: 00:01:23 Health: -1/26 AC: 2 Str: 14 XL: 3 Next: 15% Magic: 2/6 EV: 11 Int: 14 God: Gold: 50 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . (100%) b - +0 hand axe rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) c - scarf {+Inv} rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-1 -> -12) A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%), Evoke Invisibility (28%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons b - a +0 hand axe (weapon) Armour a - a +0 robe (worn) c - a scarf of invisibility (worn) Scrolls c - a scroll of immolation {unknown} e - a scroll of amnesia {unknown} Potions g - a potion of magic d - a potion of cancellation {unknown} f - a potion of lignification {unknown} Skills: - Level 1.0 Fighting + Level 2.2 Axes - Level 1.7 Dodging - Level 2.4 Stealth - Level 2.1 Spellcasting - Level 0.8 Conjurations - Level 2.4 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 24% 1d4 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 12% 3-4/arc 19% 2 Airstrike Air 4% 2d(1-17) 65% 4 Passage of Golubria Tloc 1% N/A 93% 4 Swiftness Air Unusable N/A N/A 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11159 Altars: Shops: D:1 : Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The adder hisses angrily. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (43% to hit) The zap hits the adder. The adder is lightly wounded. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line The zap misses the adder. The zap hits the adder. The adder is lightly wounded. The adder bites you but does no damage. The adder bites you. You are poisoned. The adder poisons you! You closely miss the adder. The adder is lightly wounded. You feel sick. The adder bites you. You hit the adder. The adder is heavily wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The adder bites you. You are lethally poisoned! The adder poisons you! You are too injured to fight recklessly! Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line The zap misses the adder. The zap hits the adder. The adder is almost dead. You feel very sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line You miscast Shock. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder bites you. You die... #...###...#.# #.......#.#.# ####...#.......# .....>...##.##.##### ##......<.........#### #...[................ #......##..#.#...####.# #......##..#....†.....# ###.##........@.....#.# #.. ####...#S.$.$...?# #.. #........#..... #. ##..#"#..##.#.# #. #..#.#... ...# #..#.##.## ### #. #.# .# #. .# You could see an adder. Vanquished Creatures 2 endoplasms (D:1) 2 hobgoblins (D:1) 3 quokkas (D:1) 3 ball pythons 3 bats (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 3 kobolds (D:1) 9 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AxeManiac the Formicid Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 175 | D:1 | Found Iwuetif's Book Emporium. 224 | D:1 | Reached skill level 1 in Fighting 224 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/5 293 | D:1 | Reached skill level 1 in Axes 661 | D:1 | Reached XP level 3. HP: 18/26 MP: 6/6 828 | D:2 | HP: 1/26 [poisoned by an adder] 828 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_loops_cross, serial_shops, nicolae_shop_window_shopping D:2: layout_loops_cross, minmay_tromino_i4 Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Axes | 2 | 2.2 Dodging | | 1.7 Stealth | | 2.4 Spellcasting | | 2.1 Conjurations | | 0.8 Air Magic | | 2.4 Action || total ---------------------------++------- Attack: Normal || 57 Melee: Unarmed || 3 Hand axe || 55 Cast: Shock || 20 Stab: Sleeping || 5 Armour: Robe || 39 Dodge: Dodged || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 839 | 789 | 50 | 141 | 410 | 2 | 419.5 | Dungeon | 839 | 789 | 50 | 141 | 410 | 2 | 419.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 814 daAuts D:2: 25 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+