Dungeon Crawl Stone Soup version 0.35-a0-264-ge5931b7edd (webtiles) character file. Game seed: 16898524235055176083 0 AxeManiac the Sneak (level 1, -1/13 HPs) Began as a Formicid Air Elementalist on Apr 11, 2026. Constricted to death by a ball python (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (33 turns). AxeManiac the Sneak (Formicid Air Elementalist) Turns: 33, Time: 00:00:15 Health: -1/13 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 0/3 EV: 1 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) b - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: constricted A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: + Level 0.0 Fighting + Level 0.0 Axes - Level 1.7 Dodging - Level 2.4 Stealth - Level 2.1 Spellcasting - Level 0.8 Conjurations - Level 2.4 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 24% 1d4 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 12% 3-4/arc 19% 2 Airstrike Air 4% 2d(1-17) 65% 4 Swiftness Air Unusable N/A N/A 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5966 Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The ball python is moderately wounded. The ball python bites you. The ball python constricts you. You barely miss the ball python. The ball python is moderately wounded. The ball python bites you. The ball python constricts you. The ball python bites you. The ball python constricts you. You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ball python (moderately wounded, constricting you, 69% to hit) The zap hits the ball python. The ball python is heavily wounded. The zap misses the goblin. The ball python bites you but does no damage. The ball python constricts you. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ball python (heavily wounded, constricting you, 69% to hit) You miscast Shock. Nothing appears to happen. The ball python bites you but does no damage. The ball python constricts you. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ball python (heavily wounded, constricting you, 69% to hit) The zap misses the ball python. The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The goblin hits you but does no damage. The ball python's grasp on you weakens, but your attempt to escape fails. The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The ball python's grasp on you weakens, but your attempt to escape fails. The ball python bites you but does no damage. The ball python constricts you. You die... #........ ##.......# .. ........# .) . ####......# ##. .. #.........# .. ... ..........# #.#.. ......g..# ##... #...S@.# #>.# { ##.≈≈≈.###<.#.# ##≈∩..##.....# ####≈≈≈.#..#.### #.........##... #........## #### #........# #........# ########## You could see a goblin and a ball python. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AxeManiac the Formicid Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 4 | D:1 | Found Wywab Xipa's Weapon Shoppe. 33 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_rooms, serial_shops, nicolae_shop_trees, nicolae_shop_rolling_square, nicolae_shop_just_a_little_nook, nicolae_shop_tiny_waterfront, nicolae_shop_rolling_square, st_stairs_1, minmay_tromino_v4_c Action || total ---------------------------++------- Attack: Normal || 4 Melee: Short sword || 4 Cast: Shock || 2 Armour: Robe || 20 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 32 | 32 | 0 | 0 | 3 | 1 | 32.0 | Dungeon | 32 | 32 | 0 | 0 | 3 | 1 | 32.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 32 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+