Dungeon Crawl Stone Soup version 0.35-a0-256-g859e8e3ba0 (webtiles) character file. Game seed: 2273871019262672346 95 AxeManiac the Conjurer (level 4, -1/38 HPs) Began as a Mountain Dwarf Conjurer on Apr 4, 2026. Slain by a sleepcap (7 damage) ... on level 3 of the Dungeon. The game lasted 00:02:43 (2432 turns). AxeManiac the Conjurer (Mountain Dwarf Conjurer) Turns: 2432, Time: 00:02:44 Health: -1/38 AC: 4 Str: 12 XL: 4 Next: 39% Magic: 1/6 EV: 10 Int: 18 God: Gold: 151 SH: 0 Dex: 8 Spells: 3/6 levels left rFire + . . (50%) f - +0 whip rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . h - +0 pair of boots Will ..... c - amulet of faith Stlth + e - +4 ring of slaying HPRegen 0.26/turn d - ring of protection from fire MPRegen 0.10/turn %: faith @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 151 gold pieces. Inventory: Hand Weapons a - a +0 spear f - a +0 whip (weapon) Missiles g - 6 poisoned darts Armour b - a +0 leather armour (worn) h - a +0 pair of boots (worn) Jewellery c - an amulet of faith (worn) d - a ring of protection from fire (worn) e - a +4 ring of slaying (worn) Wands c - a wand of iceblast (4) Scrolls c - 2 scrolls of teleportation {unknown} d - a scroll of noise {unknown} e - 2 scrolls of identify {unknown} h - 2 scrolls of poison {unknown} j - a scroll of enchant armour {unknown} k - a scroll of summoning {unknown} l - a scroll of enchant weapon {unknown} m - a scroll of revelation {unknown} Potions g - a potion of magic f - 2 potions of heal wounds {unknown} n - a potion of invisibility {unknown} Skills: + Level 3.1 Fighting + Level 3.3 Axes - Level 1.3 Dodging - Level 1.4 Stealth - Level 1.7 Spellcasting - Level 3.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 b - Searing Ray Conj 28% 2d5 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 67% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15565 Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History (Press . to maintain the ray.) Restarting spell: Searing Ray (safe; 7% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a sleepcap (lightly damaged, 100% to hit) You miscast Searing Ray. Nothing appears to happen. You stop channelling your searing ray. Aiming: Searing Ray (safe; 7% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a sleepcap (lightly damaged, 100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap. The sleepcap is moderately damaged. (Press . to maintain the ray.) The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. You stop channelling your searing ray. The sleepcap releases spores at you!! You wake up. Ouch! That really hurt! You hit the sleepcap. The sleepcap is moderately damaged. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You hit the sleepcap but do no damage. The sleepcap is moderately damaged. The sleepcap closely misses you. You completely miss the sleepcap. The sleepcap is moderately damaged. The sleepcap barely misses you. You hit the sleepcap. The sleepcap is heavily damaged. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You hit the sleepcap. The sleepcap is severely damaged. The sleepcap releases spores at you but does no damage. You hit the sleepcap. The sleepcap is almost destroyed. The sleepcap releases spores at you! You die... ####.#.#####.# .............# ######.######### ................ .#####.######### .#####.## ############ ........# #........... #######.# #........... # #.#####...@f...... # #.#............?## #### # #.#.........###.# .... #.#............. ..... #######.#.........###. .... ## ..)).....)........# ....f.. #######.#.........# #.#.#.#. #...........# ........ #######.....# .#.#.#. You could see a sleepcap. Vanquished Creatures 3 gnolls (D:3) 3 adders 3 orcs 2 ribbon worms (D:2) 6 endoplasms 3 hobgoblins (D:1) A quokka (D:1) 2 ball pythons (D:1) 2 bats (D:2) 3 frilled lizards 5 goblins 8 kobolds 2 rats (D:2) 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AxeManiac the Mountain Dwarf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 143 | D:1 | Reached skill level 1 in Axes 156 | D:1 | Reached skill level 1 in Fighting 173 | D:1 | Reached XP level 2. HP: 5/23 MP: 0/4 254 | D:1 | Learned a level 2 spell: Searing Ray 1168 | D:2 | Reached XP level 3. HP: 29/29 MP: 0/5 1415 | D:2 | Found a faded altar of an unknown god. 2338 | D:3 | Reached XP level 4. HP: 37/37 MP: 1/6 2432 | D:3 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: orjb1_lava_funnel, layout_loops_corners D:2: layout_loops_ring, shapermc_ecumenical_altar_mp_ritualfount D:3: layout_basic, zin_academy, lemuel_doored_altar, chequers_decorated_corner, st_stairs_12, minmay_surrounded, uniq_sigmund, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Axes | 1 2 3 | 3.3 Fighting | 1 2 3 | 3.1 Dodging | | 1.3 Stealth | | 1.4 Spellcasting | | 1.7 Conjurations | | 3.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 124 | 13 || 137 Melee: Short sword | 43 | || 43 Whip | 81 | 13 || 94 Cast: Magic Dart | 10 | || 10 Searing Ray | 12 | 3 || 15 Stab: Sleeping | 4 | || 4 Armour: Leather armour | 81 | 9 || 90 Dodge: Dodged | 68 | 7 || 75 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2433 | 2198 | 235 | 356 | 1350 | 3 | 811.0 | Dungeon | 2433 | 2198 | 235 | 356 | 1350 | 3 | 811.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1095 daAuts D:2: 1016 daAuts D:3: 322 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+