Dungeon Crawl Stone Soup version 0.35-a0-256-g859e8e3ba0 (webtiles) character file. Game seed: 2842460236377551416 25 AxeManiac the Conjurer (level 2, -2/24 HPs) Began as a Mountain Dwarf Conjurer on Apr 4, 2026. Slain by Terence ... wielding a +0 trident (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:32 (1036 turns). AxeManiac the Conjurer (Mountain Dwarf Conjurer) Turns: 1036, Time: 00:01:33 Health: -2/24 AC: 2 Str: 9 XL: 2 Next: 82% Magic: 1/4 EV: 10 Int: 18 God: Gold: 73 SH: 0 Dex: 8 Spells: 3/4 levels left rFire . . . (100%) c - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth + b - ring of willpower HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Missiles d - 3 boomerangs e - a throwing net Armour a - a +0 robe (worn) Jewellery b - a ring of willpower (worn) Wands e - a wand of paralysis (12) Scrolls c - a scroll of fog {unknown} e - a scroll of identify {unknown} Potions g - 2 potions of magic d - a potion of enlightenment {unknown} f - a potion of brilliance {unknown} Skills: + Level 1.9 Fighting + Level 2.1 Axes - Level 1.3 Dodging - Level 1.4 Stealth - Level 1.7 Spellcasting - Level 3.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 28% 2d5 6% 2 Inner Flame Hex/Fire 1% N/A 50% 3 Fulminant Prism Conj/Alch 4% 3d5 65% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10963 Altars: Shops: D:2 = Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Terence is moderately wounded. The helpless Terence fails to defend himself. You hit Terence but do no damage. Terence is moderately wounded. The helpless Terence fails to defend himself. You hit Terence. Terence is heavily wounded. The helpless Terence fails to defend himself. You hit Terence but do no damage. Terence is heavily wounded. The helpless Terence fails to defend himself. You hit Terence. Terence is severely wounded. The helpless Terence fails to defend himself. You hit Terence but do no damage. Terence is severely wounded. The helpless Terence fails to defend himself. You hit Terence but do no damage. Terence is severely wounded. Terence is no longer paralysed. Terence closely misses you. Your magical contamination has completely faded away. You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 trident! You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 trident. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 chain mail (severely wounded, chance to affect: 57%) Terence resists with significant effort. Terence hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * Aiming: Paralyse Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 chain mail (severely wounded, chance to affect: 57%) Terence resists with significant effort. Terence hits you with a +0 trident. You die... Terence says, "Honour does not prevent me from taking a tactical advantage." #...###...#.#....... ######.:# #............. ........###...#.#....... ####.#........#.##...#.# #.......####......... ####.#..# #####.###. #.#..# #.# #. #.#..# .# # #@#..# .# #.@...# #..##.# #... # #... #.##. #. ! #. .. You could see Terence. Vanquished Creatures 2 dart slugs (D:1) 2 endoplasms (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) 2 bats (D:1) 3 frilled lizards (D:1) A goblin (D:1) 2 kobolds (D:1) 2 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AxeManiac the Mountain Dwarf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 182 | D:1 | Reached skill level 1 in Axes 191 | D:1 | Reached skill level 1 in Fighting 271 | D:1 | Reached XP level 2. HP: 23/23 MP: 0/4 982 | D:2 | Found Douged's Jewellery Boutique. 998 | D:2 | Identified the +1 sling of Monimoc {elec, ^Fragile rF- | Int+4 SInv} 1016 | D:2 | Encountered Terence 1035 | D:2 | HP: 1/24 [Terence/+0 trident (9)] 1036 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_basic, minmay_tetromino_t2, wad_floor_pattern_untrapped, st_stairs_13 D:2: layout_loops_ring, serial_shops, shop, hangedman_decor_opposing, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Axes | 1 2 | 2.1 Fighting | 1 | 1.9 Dodging | | 1.3 Stealth | | 1.4 Spellcasting | | 1.7 Conjurations | | 3.6 Action || total ---------------------------++------- Attack: Normal || 61 Melee: Dagger || 61 Cast: Magic Dart || 28 Evoke: Wand of paralysis || 3 Stab: Paralysed || 9 Sleeping || 2 Armour: Robe || 27 Dodge: Dodged || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1035 | 987 | 48 | 135 | 649 | 2 | 517.5 | Dungeon | 1035 | 987 | 48 | 135 | 649 | 2 | 517.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 887 daAuts D:2: 148 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+