AxeManiac Level 1 of the Dungeon [Shop] Naahidgh's Antique Weapon Shoppe a +0 whip (65 gold) a +0 sling (39 gold) the +3 dagger "Arcanum" {speed, rC- Str+6 Stlth-} (837 gold) rC-: It makes you vulnerable to cold. Str+6: It affects your strength (+6). Stlth-: It makes you less stealthy. It can be maximally enchanted to +9. a +0 club (13 gold) a +0 hand axe (78 gold) a +0 spear (78 gold) a +0 dagger (52 gold) a +2 whip of electrocution (473 gold) a +0 flail (91 gold) (1, -3, D:1) a +0 dagger a goblin corpse (5, -7, D:1) a +0 dagger (7, -29, D:1) a +0 club (7, -28, D:1) a hobgoblin corpse (skeletalised by now) (8, -28, D:1) a +0 dagger (12, 6, D:1) 4 stones a kobold skeleton (14, -30, D:1) a ring of magical power (19, 0, D:1) a +0 club a +0 dagger a hobgoblin corpse (skeletalised by now) (25, 7, D:1) a frilled lizard corpse (skeletalised by now) (34, -3, D:1) a +0 whip 2 stones (39, -13, D:1) a +0 dagger 3 stones a bat corpse (skeletalised by now) (40, 0, D:1) a bat corpse (skeletalised by now) (41, -17, D:1) a +0 club (44, -15, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (7, -3, D:2) a +0 flail (8, -3, D:2) a +0 whip an orc corpse (22, 3, D:2) a +0 short sword