Dungeon Crawl Stone Soup version 0.35-a0-236-gf12886d13b (webtiles) character file. Game seed: 3205656272737954039 0 AxeManiac the Gusty (level 1, 0/14 HPs) Began as a Mountain Dwarf Air Elementalist on Mar 25, 2026. Constricted to death by a ball python (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:08 (32 turns). AxeManiac the Gusty (Mountain Dwarf Air Elementalist) Turns: 32, Time: 00:00:09 Health: 0/14 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 1/3 EV: 0 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 2/3 levels left rFire . . . (100%) b - +0 whip rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: constricted A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 whip (weapon) Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: + Level 0.0 Fighting - Level 1.3 Dodging - Level 1.4 Stealth - Level 1.7 Spellcasting - Level 0.8 Conjurations - Level 2.1 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 20% 1d4 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 10% 3-4/arc 19% 2 Swiftness Air 7% N/A 28% 3 Airstrike Air 3% 2d(1-17) 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5967 Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History There is an open gate here. Found a stone staircase leading down. You encounter a ball python. A ball python is nearby! A ball python is nearby! You encounter a quokka. Found a whip and a dagger. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a ball python (asleep, 100% to hit) The zap hits the ball python. The ball python is moderately wounded. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a ball python (moderately wounded, 69% to hit) You miscast Shock. Nothing appears to happen. You see here a +0 whip. b - a +0 whip Okay, then. b - a +0 whip (weapon) The ball python misses you. The ball python grabs you. The ball python constricts you. You barely miss the ball python. The ball python bites you. The ball python constricts you. You closely miss the ball python. The ball python bites you. The ball python constricts you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the ball python. The ball python is moderately wounded. The ball python bites you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You hit the ball python. The ball python is severely wounded. The ball python barely misses you. The ball python constricts you. You die... ##.....#.....### ..#............... .................. .#.......>........ .................. #................. #...............r. #.......S.....#. ##.....#@)...## ######.######## #≈≈≈...# #####≈⌠..#.# #..##≈≈≈.#... #.<#####.#.### #'##...'.#.# #..'.♣.'.#.# ##.'...'.#.# You could see a quokka and a ball python. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AxeManiac the Mountain Dwarf Air Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 32 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_rooms, item_on_display_a_b Action || total ---------------------------++------- Attack: Normal || 4 Melee: Whip || 4 Cast: Shock || 1 Armour: Robe || 10 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 31 | 31 | 0 | 0 | 19 | 1 | 31.0 | Dungeon | 31 | 31 | 0 | 0 | 19 | 1 | 31.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 31 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+