AxeManiac Level 1 of the Dungeon (0, 0, D:1) a +0 robe (7, 0, D:1) a +0 dagger (8, -6, D:1) a frilled lizard skeleton (16, -28, D:1) a +0 dagger (16, -7, D:1) a +0 whip (17, -28, D:1) a +0 club (17, -27, D:1) a rat corpse (skeletalised by now) (27, 11, D:1) a rat corpse (skeletalised by now) (28, -27, D:1) a bat corpse (skeletalised by now) (29, -19, D:1) a +0 whip 3 stones a kobold corpse (skeletalised by now) (46, 3, D:1) a +0 dagger (49, -26, D:1) a +0 hand axe Level 2 of the Dungeon (4, 5, D:2) a ball python corpse (skeletalised by now) (4, 31, D:2) a bat corpse (skeletalised by now) (4, 32, D:2) a +0 mace (6, 31, D:2) a +0 dagger (8, 20, D:2) a +0 club (15, -1, D:2) a rat skeleton (15, 8, D:2) a +0 short sword a kobold corpse (skeletalised by now) (16, 20, D:2) a frilled lizard corpse (skeletalised by now) a jackal corpse (skeletalised by now) (24, 13, D:2) a +0 leather armour (29, -1, D:2) a +0 dagger (30, 2, D:2) a bat corpse (skeletalised by now) (32, 17, D:2) a rat skeleton (38, 16, D:2) a ball python skeleton (46, 14, D:2) a frilled lizard skeleton a hobgoblin skeleton (48, 16, D:2) a +1 dagger of venom Level 3 of the Dungeon [Shop] Rerymp's General Store a parchment of Stone Arrow (105 gold) a parchment of Eringya's Surprising Crocodile (156 gold) a scroll of identify (24 gold) a tin of tremorstones (2/2) (480 gold) a parchment of Jinxbite (69 gold) the +9 spear of Deinasyf {distort, Str+4} (814 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. a +0 leather armour (24 gold) 2 potions of berserk rage (unknown) (120 gold) [Shop] Coen's General Store the +6 long sword "Akyerpho" {vamp, Dex+2} (672 gold) Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 robe (11 gold) a parchment of Gloom (114 gold) the +2 helmet of the Seven Eyes {Harm rPois SInv} (388 gold) Harm: It increases damage dealt and taken. rPois: It protects you from poison. SInv: It lets you see invisible. It cannot be enchanted further. a ring of resist corrosion (unknown) (260 gold) (0, 0, D:3) a +0 ring mail (7, 13, D:3) a +0 plate armour (28, -2, D:3) a ball python skeleton (46, 22, D:3) a +0 short sword (60, 3, D:3) a +0 mace of holy wrath (68, 6, D:3) a bat skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (1, -7, D:4) a +0 dagger (3, 19, D:4) a +0 hand axe (3, 22, D:4) a +0 ring mail (9, 6, D:4) a +0 flail an orc corpse (skeletalised by now) (20, 23, D:4) a +0 leather armour (28, 1, D:4) a parchment of Shock (42, 17, D:4) a +0 giant club an ogre skeleton (47, 8, D:4) a +0 robe (47, 28, D:4) a +0 club a goblin skeleton (48, 27, D:4) an adder skeleton (50, 13, D:4) the medusa talisman of Dogmatism {rN++ MP-8 Int-4 Stlth+} [medusa talisman] rN++: It greatly protects you from negative energy. MP-8: It affects your magic capacity (-8). Int-4: It affects your intelligence (-4). Stlth+: It makes you more stealthy. (52, 20, D:4) a parchment of Borgnjor's Revivification (52, 30, D:4) a parchment of Confusing Touch Level 5 of the Dungeon (0, 0, D:5) a human skeleton (0, 4, D:5) a dwarf skeleton (2, 13, D:5) an oni skeleton (3, 12, D:5) a parchment of Ensorcelled Hibernation (5, 2, D:5) an oni skeleton (8, 10, D:5) an oni skeleton (8, 14, D:5) an oni skeleton (9, 10, D:5) a parchment of Kinetic Grapnel (10, 3, D:5) a jackal corpse (skeletalised by now) (10, 5, D:5) a dwarf skeleton (14, -18, D:5) a +0 whip (14, 6, D:5) a human skeleton (15, -15, D:5) a +0 robe a +0 dagger (15, -14, D:5) a +0 flail a +0 leather armour (16, -13, D:5) a +0 dagger a +0 robe (17, -6, D:5) a +0 spear (27, 4, D:5) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (28, 16, D:5) 2 potions of attraction (32, -13, D:5) a +0 robe (35, -26, D:5) a +0 whip (41, -12, D:5) a +0 war axe (46, -30, D:5) 5 gold pieces Level 6 of the Dungeon (0, 0, D:6) a scroll of enchant weapon (5, 4, D:6) a +0 club (6, 23, D:6) a +0 whip (8, 17, D:6) a curare-tipped dart (10, 19, D:6) a curare-tipped dart (11, 20, D:6) a throwing net (16, 26, D:6) a potion of heal wounds (16, 28, D:6) a +0 flail a +0 dagger a +0 robe a +0 flail an orc corpse (skeletalised by now) the Ecumenical Temple (11, 11, Temple) a +0 leather armour a +0 flail