AxeManiac Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (2, -28, D:1) a parchment of Teleport Other (8, -12, D:1) a +0 dagger 5 stones (11, -12, D:1) a +0 dagger (13, 5, D:1) a frilled lizard corpse (skeletalised by now) (14, 2, D:1) a ball python corpse (skeletalised by now) (17, -34, D:1) a +0 whip (17, -7, D:1) a bat corpse (skeletalised by now) (18, -9, D:1) a +0 short sword (18, -8, D:1) a hobgoblin corpse (skeletalised by now) (21, -5, D:1) a +0 mace (23, -2, D:1) a +0 rapier (26, 11, D:1) a +0 leather armour (34, -27, D:1) a rat skeleton a jackal skeleton a jackal skeleton (34, 1, D:1) a scroll of vulnerability a +0 club (42, -5, D:1) a +0 dagger (42, 9, D:1) a +0 club a goblin corpse (skeletalised by now) (44, 9, D:1) a +0 dagger (45, -24, D:1) a parchment of Sculpt Simulacrum (46, -38, D:1) a +0 dagger (48, -18, D:1) a quokka skeleton (49, -20, D:1) a hobgoblin skeleton (57, -30, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 spear (6, 9, D:2) a hobgoblin corpse (skeletalised by now) (9, -7, D:2) a parchment of Construct Spike Launcher (12, 28, D:2) a +0 whip (19, 30, D:2) a +0 pair of boots (27, 23, D:2) a +0 plate armour (34, 26, D:2) a +2 buckler (47, 12, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 flail (2, -2, D:3) a +0 whip a gnoll corpse (skeletalised by now) (2, 22, D:3) a staff of necromancy (7, 4, D:3) a bat skeleton (7, 10, D:3) a jackal skeleton a rat skeleton (10, -7, D:3) a +0 ring mail (11, -9, D:3) a parchment of Frozen Ramparts (14, -13, D:3) a frilled lizard skeleton a ball python skeleton (15, -13, D:3) a ring of wizardry a +0 spear (16, -14, D:3) a +0 trident (17, -14, D:3) a +0 mace a +0 leather armour (18, -15, D:3) a +0 hand axe (20, -6, D:3) a +0 club (20, 11, D:3) a +0 halberd a gnoll corpse (skeletalised by now) (25, 13, D:3) a +1 pair of gloves (26, 6, D:3) a +0 whip a kobold corpse (skeletalised by now) (31, -14, D:3) a +0 scale mail (37, 20, D:3) a +0 ring mail (40, -4, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (2, -2, D:4) a parchment of Teleport Other (2, 3, D:4) a +0 club (2, 4, D:4) a jackal corpse a quokka corpse a hobgoblin corpse a hound corpse a hobgoblin corpse an adder corpse (14, 19, D:4) a +0 giant club an ogre corpse (skeletalised by now) (41, 24, D:4) a +0 sling (53, 11, D:4) a parchment of Nazja's Percussive Tempering (55, 16, D:4) a +0 club (56, -9, D:4) the quill talisman "Lisemom" {rElec rN+ Dex+2} [quill talisman] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). (64, 9, D:4) a +0 dagger (65, 9, D:4) a +0 halberd a +0 robe a gnoll corpse (skeletalised by now) (67, 10, D:4) a +0 mace a +0 chain mail a +0 flail an orc corpse (skeletalised by now)