AxeManiac Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (11, -3, D:1) a hobgoblin corpse (skeletalised by now) (12, -4, D:1) a bat corpse (skeletalised by now) (19, -22, D:1) a +0 buckler (23, -19, D:1) a +0 spear (24, -17, D:1) a +0 quarterstaff (25, -16, D:1) a +0 ring mail (29, -11, D:1) a frilled lizard skeleton a rat skeleton (30, -11, D:1) a +0 dagger (30, 6, D:1) a ball python skeleton (31, 5, D:1) a +0 pair of boots (32, 6, D:1) a hobgoblin skeleton (38, 23, D:1) a +0 pair of boots (40, -21, D:1) a rat corpse (skeletalised by now) (45, 13, D:1) a frilled lizard corpse (skeletalised by now) (46, 11, D:1) a bat corpse (skeletalised by now) (52, 12, D:1) a parchment of Platinum Paragon Level 2 of the Dungeon (7, -9, D:2) a +0 scale mail (10, 43, D:2) an adder corpse (skeletalised by now) (14, 43, D:2) a parchment of Gloom (20, -6, D:2) a +0 dagger (21, 14, D:2) a +0 dagger (22, 7, D:2) a +0 war axe (31, 23, D:2) a +0 ring mail (35, -7, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (3, -12, D:3) a +0 hand axe (3, 15, D:3) an orb of glass (9, 20, D:3) 2 potions of moonshine (13, -7, D:3) a +0 mace a +0 leather armour (16, 17, D:3) a bat skeleton (17, -23, D:3) a +0 hand axe (30, 26, D:3) a +0 dagger a goblin corpse (skeletalised by now) (40, 16, D:3) an adder corpse (skeletalised by now) (41, -10, D:3) a parchment of Summon Ice Beast (44, -5, D:3) a +0 dagger (47, -4, D:3) a +0 dagger a +0 mace a +0 leather armour an orc skeleton (48, -3, D:3) a +0 dagger a +0 robe a +0 short sword an orc skeleton an orc skeleton (49, -6, D:3) a +0 hand axe a +0 leather armour Level 4 of the Dungeon (10, -15, D:4) a hound corpse (skeletalised by now) (11, -15, D:4) a +0 hand axe a goblin corpse (skeletalised by now) (12, 1, D:4) a hobgoblin corpse (skeletalised by now) (12, 4, D:4) a +0 hand axe (13, -12, D:4) a +0 club a goblin corpse (skeletalised by now) (19, -11, D:4) a +0 dagger (40, 1, D:4) a +0 whip (41, 1, D:4) a +0 halberd a gnoll skeleton a quokka skeleton (42, 2, D:4) a +0 whip a +0 robe a +0 dagger a gnoll skeleton (44, -7, D:4) an adder corpse (skeletalised by now) (44, 2, D:4) a +0 halberd (44, 3, D:4) a +0 whip (44, 8, D:4) an adder skeleton (44, 9, D:4) a ring of wizardry (45, 11, D:4) a +0 leather armour (49, 2, D:4) 2 flux baubles (53, -11, D:4) a +0 hand axe (53, 7, D:4) a hobgoblin skeleton (57, -7, D:4) a +0 robe a +0 dagger a +0 chain mail a +0 club a +0 robe a +0 dagger an orc skeleton an orc skeleton (58, 28, D:4) a hobgoblin corpse (skeletalised by now) (61, 10, D:4) an adder corpse (skeletalised by now) (69, 13, D:4) a scroll of noise Level 5 of the Dungeon (5, -29, D:5) 2 flux baubles (13, -21, D:5) a parchment of Shock (13, -17, D:5) a scroll of noise (13, 11, D:5) a +0 ring mail (17, -26, D:5) a quokka corpse (skeletalised by now) (20, -25, D:5) a +0 dagger a +0 robe (21, -25, D:5) a +1 heavy hand axe an orc corpse (skeletalised by now) (30, -12, D:5) a +0 scale mail (30, -11, D:5) a +0 hand axe an orc skeleton (31, -11, D:5) a +0 hand axe (32, 17, D:5) a parchment of Inner Flame (36, -35, D:5) a +0 hand axe (40, -19, D:5) a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) (40, -18, D:5) a +0 hand axe an orc corpse (skeletalised by now) (40, -17, D:5) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (42, -38, D:5) a medusa talisman (45, 12, D:5) an iguana skeleton (51, -19, D:5) a parchment of Summon Horrible Things (54, -36, D:5) a parchment of Animate Dead (54, -17, D:5) a parchment of Call Canine Familiar (55, -45, D:5) a +0 club (55, -7, D:5) a +0 mace (59, 1, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (17, -21, D:6) a potion of might (17, 24, D:6) a +1 scythe of venom a +0 robe the human corpse of Sigmund (skeletalised by now) (20, -8, D:6) a +0 whip a gnoll corpse (20, 23, D:6) a water moccasin corpse (skeletalised by now) (21, -16, D:6) a +0 scale mail (21, -8, D:6) a +0 flail a +0 flail (29, -14, D:6) the quill talisman of Haupnog {-Tele Harm rElec rCorr} [quill talisman] -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (29, 8, D:6) a +0 flail (32, 8, D:6) a +0 chain mail (37, 6, D:6) an adder skeleton (37, 9, D:6) a +5 ring of evasion (39, -2, D:6) a parchment of Kinetic Grapnel (40, 12, D:6) a +0 club a +0 whip a +0 dagger a +0 robe an orc skeleton an orc skeleton (40, 13, D:6) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (41, 3, D:6) a +0 ring mail the Ecumenical Temple