AxeManiac Level 1 of the Dungeon (8, 17, D:1) a frilled lizard skeleton (22, 5, D:1) a +0 spear a gnoll corpse (skeletalised by now) (24, 22, D:1) a +0 club (24, 36, D:1) a +0 leather armour (33, 17, D:1) a +0 mace (35, 18, D:1) a staff of necromancy (36, 15, D:1) a +0 short sword (37, -12, D:1) a +0 club a goblin corpse (skeletalised by now) (40, -9, D:1) a rat corpse (skeletalised by now) (46, 15, D:1) a hobgoblin corpse (skeletalised by now) (60, -10, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (11, 9, D:2) a rat corpse (skeletalised by now) (13, -5, D:2) a parchment of Sphinx Sisters (20, 30, D:2) a +0 club (22, 0, D:2) a +0 ring mail (25, -2, D:2) a +0 club (31, 32, D:2) a rat skeleton (32, -5, D:2) a +0 giant spiked club (33, 9, D:2) a parchment of Borgnjor's Vile Clutch (34, 2, D:2) a ball python skeleton (36, 13, D:2) a +1 dagger of draining a +0 sling a goblin corpse (skeletalised by now) (37, 4, D:2) a ball python skeleton (43, 27, D:2) a +0 dagger a +0 dagger a goblin skeleton (46, 26, D:2) a +0 dagger 2 stones (47, 24, D:2) a parchment of Passwall (48, -8, D:2) a +0 club a kobold corpse (skeletalised by now) (53, 5, D:2) a rat corpse (skeletalised by now) (54, 22, D:2) a scarab talisman (55, 17, D:2) a +0 hammer (56, 29, D:2) a staff of conjuration (58, 16, D:2) a +3 quarterstaff of chaos a +0 cloak (65, 30, D:2) the +1 buckler of Wec Jufo {rN+ Regen+ Int+2} rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. Int+2: It affects your intelligence (+2). It cannot be enchanted further. Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (2, -8, D:3) a +0 dagger (5, -8, D:3) a +0 club (12, -12, D:3) a +0 club (13, -22, D:3) a +0 club an orc corpse (skeletalised by now) (13, -20, D:3) a +0 short sword (14, -21, D:3) a +0 club a +0 dagger a +0 morningstar an orc skeleton an orc skeleton (14, -7, D:3) a +0 helmet (16, -15, D:3) a +0 short sword (16, -4, D:3) a +0 scale mail (17, -11, D:3) a black bear skeleton (18, -19, D:3) a +0 leather armour (20, -28, D:3) a +0 chain mail (20, -20, D:3) a +0 robe a +0 club (20, -19, D:3) a jackal skeleton (20, -18, D:3) a jackal skeleton (21, -5, D:3) 3 stones a +0 dagger a kobold skeleton (25, -16, D:3) a stone a +0 whip a kobold skeleton (26, -20, D:3) a +0 club (27, -17, D:3) a +0 short sword (28, -16, D:3) a +0 dagger the +8 chain mail "Kaogeuly" {Resonance, Will+ Regen+ Slay+5 Stlth-} Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). Stlth-: It makes you less stealthy. It cannot be enchanted further. (28, -7, D:3) a +0 war axe an orc skeleton (29, -6, D:3) a frilled lizard skeleton (31, -10, D:3) a ball python skeleton (32, -9, D:3) a parchment of Momentum Strike (32, -1, D:3) a rat skeleton Level 4 of the Dungeon [Shop] Yweomnekk's Weapon Emporium a +0 sling (22 gold) a +4 halberd of protection (402 gold) a +0 club (7 gold) 2 atropa-tipped darts (27 gold) a +0 dire flail of holy wrath (165 gold) a +1 long sword of flaming (199 gold) 6 boomerangs (180 gold) a +0 dagger (30 gold) a +0 rapier (82 gold) 4 silver javelins (540 gold) 2 poisoned darts (18 gold) (10, -48, D:4) an iguana corpse (skeletalised by now) (12, -54, D:4) a +0 trident (19, 0, D:4) a hound skeleton (37, -49, D:4) a +0 ring mail (45, -16, D:4) a black bear skeleton (46, -39, D:4) a +0 whip a kobold corpse (skeletalised by now) (46, -37, D:4) a parchment of Summon Small Mammal (47, -33, D:4) a +0 rapier (47, -1, D:4) an inkwell talisman (48, -14, D:4) a parchment of Fulminant Prism (55, -47, D:4) a hound skeleton (60, -38, D:4) a hound skeleton (63, -41, D:4) a parchment of Confusing Touch (65, -56, D:4) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (65, -30, D:4) a +0 club (65, -29, D:4) a +0 hand axe (65, -26, D:4) a +0 hand axe a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) Level 5 of the Dungeon (0, 6, D:5) a +0 short sword (0, 31, D:5) a +0 club (9, 32, D:5) a +0 short sword a +0 ring mail (9, 33, D:5) a +0 dagger a +0 robe (13, 31, D:5) a +0 hand axe a +0 ring mail (15, 31, D:5) a parchment of Arcjolt (19, -13, D:5) a +0 club (20, -13, D:5) a +0 halberd a gnoll corpse (skeletalised by now) (21, -12, D:5) a +0 club a +0 flail (38, 31, D:5) a +0 whip an orc corpse (skeletalised by now) (42, -6, D:5) a +0 scimitar a +0 robe a +0 flail a gnoll skeleton (42, 21, D:5) a +0 ring mail (43, -7, D:5) a +0 robe a +0 club a gnoll skeleton Level 6 of the Dungeon (0, 0, D:6) a +0 whip a gnoll corpse (skeletalised by now) (0, 1, D:6) a +0 whip a gnoll corpse (skeletalised by now) (0, 10, D:6) the +8 chain mail "Jelept" {^Drain +Inv rCorr Stlth+} ^Drain: It drains your maximum health when unequipped. +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. It cannot be enchanted further. (1, 3, D:6) a +0 mace (9, 2, D:6) a bullfrog corpse (skeletalised by now) (9, 3, D:6) a +0 robe (13, 2, D:6) a +0 helmet (36, 10, D:6) a +4 scimitar (still there?) a +0 robe (still there?) (36, 11, D:6) a +1 long sword (still there?) a +0 robe (still there?) (36, 12, D:6) a +0 hand axe of electrocution (still there?) a +0 leather armour (still there?) the Ecumenical Temple