AxeManiac Level 1 of the Dungeon (14, 28, D:1) a +2 pair of boots of earth (26, 36, D:1) a +0 dagger (28, 38, D:1) 5 stones a +0 short sword (33, 25, D:1) a +0 dagger a goblin corpse (skeletalised by now) (34, -4, D:1) a +0 leather armour (34, 6, D:1) a ball python skeleton (40, 16, D:1) a rat skeleton (41, 20, D:1) a +0 dagger a goblin skeleton Level 2 of the Dungeon (0, 0, D:2) a parchment of Frozen Ramparts (7, -2, D:2) a +0 dagger (14, -9, D:2) a frilled lizard skeleton (17, -14, D:2) a parchment of Fulminant Prism (18, -10, D:2) a bat corpse (skeletalised by now) (18, 9, D:2) a +0 club (21, -14, D:2) a +0 leather armour (23, 0, D:2) an inkwell talisman (27, 6, D:2) a parchment of Jinxbite (32, 14, D:2) a parchment of Confusing Touch (33, 15, D:2) a +0 dagger a +0 sling Level 3 of the Dungeon [Shop] Qesmatha's Antique Weapon Emporium a +0 spear (90 gold) a +0 trident (105 gold) a +2 morningstar of holy wrath (684 gold) a +0 orcbow (120 gold) a +0 war axe (105 gold) a +0 club (15 gold) the +1 battleaxe of the Doomed Warrior {spect, rElec rN+ Will+} (1614 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. a +0 sling (45 gold) (5, 23, D:3) a +0 mace (11, -4, D:3) a +1 heavy sling (11, 13, D:3) a +0 scale mail (16, 8, D:3) a parchment of Passage of Golubria (22, 13, D:3) 2 stones a +0 short sword (25, 17, D:3) a +0 spear a gnoll skeleton (25, 18, D:3) a +0 flail (26, 17, D:3) a +0 spear a gnoll skeleton (29, 31, D:3) a +0 dagger a goblin skeleton (29, 33, D:3) a +0 ring mail a +0 club (30, 33, D:3) a ball python skeleton (38, 28, D:3) a ball python skeleton (43, 19, D:3) a +0 ring mail (45, 5, D:3) a parchment of Shock Level 4 of the Dungeon (0, 0, D:4) a +0 mace (1, 4, D:4) an amulet of chemistry (23, 8, D:4) a +0 whip 2 stones (25, -1, D:4) a quokka corpse (skeletalised by now) (30, 5, D:4) a +0 leather armour