Dungeon Crawl Stone Soup version 0.35-a0-105-g08978299a1 (webtiles) character file. Game seed: 6582607141330624756 1797 AxeManiac the Fighter (level 9, -3/145 HPs) Began as an Oni Fire Elementalist on Feb 27, 2026. Slain by an orc warrior ... wielding the +7 dagger of the Doomed Warrior {antimagic, +Blink Will- rCorr Int+3} (9 damage) ... in a bailey. The game lasted 00:07:31 (5016 turns). AxeManiac the Fighter (Oni Fire Elementalist) Turns: 5016, Time: 00:07:32 Health: -3/145 AC: 24 Str: 30 XL: 9 Next: 9% Magic: 12/12 EV: 1 Int: 16 God: Gold: 330 SH: 0 Dex: 6 Spells: 11/12 levels left rFire . . . (100%) j - +0 short sword (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - melded +0 robe rPois + (33%) (helmet unavailable) rElec . (100%) h - melded +0 cloak rCorr . (100%) (no amulet) SInv . e - +6 ring of strength Will ..... l - +6 ring of strength Stlth + HPRegen 0.44/turn MPRegen 0.13/turn %: no passive effects @: mighty, brilliant, tree-form, weakened, vertiginous, slowed, very slow A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, large, unfitting armour, (horns 1), (tough skin 1), double potion healing, drunken brawling, (iridescent scales 1), clumsy 1 a: no special abilities You were in a bailey. You were a tree. You visited 1 branch of the dungeon, and saw 7 of its levels. You also visited: Bailey. You collected 330 gold pieces. Inventory: Hand Weapons g - a +1 vampiric whip j - a +0 short sword of venom (weapon) m - a +0 war axe Missiles b - 4 javelins c - 24 poisoned darts f - 16 boomerangs (quivered) k - 6 curare-tipped darts Armour a - a +0 robe (melded) h - a +0 cloak (melded) Jewellery d - a ring of protection from fire e - a +6 ring of strength (worn) i - a ring of see invisible l - a +6 ring of strength (worn) Wands b - a wand of quicksilver (7) Scrolls c - a scroll of teleportation {unknown} d - 3 scrolls of enchant armour {unknown} e - 2 scrolls of brand weapon {unknown} h - 2 scrolls of enchant weapon {unknown} m - a scroll of noise {unknown} o - a scroll of immolation {unknown} q - 3 scrolls of identify {unknown} u - a scroll of fog {unknown} l - a scroll of amnesia {unknown} Potions g - 2 potions of magic M - a potion of mutation A - a potion of attraction h - a potion of haste L - a potion of lignification p - a potion of moonshine m - a potion of might Skills: + Level 8.6 Fighting + Level 6.4 Axes + Level 6.4 Throwing - Level 1.7 Dodging - Level 1.4 Stealth - Level 2.4 Spellcasting - Level 0.8 Conjurations - Level 2.6 Fire Magic You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 44% 2x1d6 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 30% 2d6 19% 2 Inner Flame Hex/Fire 9% N/A 50% 3 Volatile Blastmotes Fire/Tloc 18% 2d11 50% 3 Flame Wave Conj/Fire 11% 2d6 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Zot: 26573 Bailey (1/1) Zot: 5664 Temple: D:4-7 Altars: Sif Muna Shops: D:2 : D:6 [ Annotations: D:2 2 transporters D:3 1 runed translucent door, Crazy Yiuf D:4 Dowan, Duvessa D:5 Blorkula the orcula Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You are too large for most types of armour. (You have a pair of small horns on your head.) (You have tough skin. (AC +1)) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. (You are partially covered in iridescent scales. (AC +2)) You are clumsy. (Dex -3) Message History You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) There are monsters nearby! Unknown command. You are too confused! You are too confused! Okay, then. You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) You swing at nothing. The kobold brigand hits you with a +0 war axe. * * * LOW HITPOINT WARNING * * * The kobold brigand hits you with a +0 war axe! * * * LOW HITPOINT WARNING * * * The orc warrior hits you but does no damage. You swing at nothing. You feel less confused. The orc warrior no longer looks unusually strong. The kobold brigand no longer looks unusually strong. The orc warrior hits you with the +7 dagger of the Doomed Warrior! You die... ~.....K.~~. ...#...~~# ......~ #.^(# #(((# #...# #...# ##'o'## ##^K♣)^## #..÷)...# #...∩...# ##.....## ####### You could see an orc warrior and a kobold brigand. Vanquished Creatures A hippogriff (Bailey) Menkaure (D:6) An ice beast (D:7) 2 black bears A centaur (D:6) 4 kobold brigands A bullfrog (D:6) A scorpion (D:6) 2 rock fish (D:6) A howler monkey (D:6) 3 jellies 2 orc priests (D:7) 2 sleepcaps 3 iguanas 2 clockroaches (D:5) Natasha (thrice) (D:3) An orc wizard (D:6) 9 adders A shadow imp (D:5) 2 ufetubi (D:4) 3 dart slugs 10 orcs A ribbon worm (D:2) 5 endoplasms 8 hobgoblins 3 jackals (D:1) 6 quokkas 9 ball pythons 6 bats 3 frilled lizards 11 goblins 24 kobolds 3 rats 135 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AxeManiac the Oni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 23 | D:1 | Found a faded altar of an unknown god. 111 | D:1 | Reached skill level 1 in Fighting 113 | D:1 | Reached XP level 2. HP: 8/27 MP: 0/5 251 | D:1 | Reached skill level 1 in Axes 255 | D:1 | Reached skill level 1 in Throwing 492 | D:1 | Reached XP level 3. HP: 25/35 MP: 6/6 836 | D:2 | Reached skill level 2 in Fighting 1177 | D:2 | Reached XP level 4. HP: 43/44 MP: 3/7 1206 | D:2 | Reached skill level 3 in Fighting 1245 | D:2 | Found a transporter. 1250 | D:2 | Found Muyf's Book Shop. 1364 | D:2 | Gained mutation: You are clumsy. (Dex -3) [potion of | mutation] 1364 | D:2 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 1577 | D:2 | Found a transporter. 1821 | D:3 | Reached XP level 5. HP: 53/53 MP: 6/8 1982 | D:3 | Encountered Natasha 1989 | D:3 | Killed Natasha 2158 | D:3 | Encountered Crazy Yiuf 2302 | D:3 | Encountered Natasha 2308 | D:3 | Killed Natasha 2436 | D:3 | Encountered Natasha 2443 | D:3 | Killed Natasha 2526 | D:4 | Reached skill level 4 in Fighting 2645 | D:4 | Reached XP level 6. HP: 59/62 MP: 7/9 2855 | D:4 | Encountered Dowan 2855 | D:4 | Encountered Duvessa 2858 | D:5 | Entered Level 5 of the Dungeon 3229 | D:5 | Reached skill level 5 in Fighting 3229 | D:5 | Reached XP level 7. HP: 64/72 MP: 7/10 3374 | D:5 | Encountered Blorkula the orcula 3433 | D:6 | Found a shimmering blue altar of Sif Muna. 3532 | D:6 | Encountered Menkaure 3538 | D:6 | Killed Menkaure 3551 | D:6 | Reached skill level 6 in Fighting 3644 | D:6 | Reached XP level 8. HP: 68/84 MP: 11/11 3654 | D:6 | Reached skill level 5 in Axes 3654 | D:6 | Reached skill level 5 in Throwing 3818 | D:6 | Reached skill level 7 in Fighting 3876 | D:6 | Found Lugemoagy's Armour Boutique. 4690 | D:7 | Found a flagged portal. 4705 | Bailey | Entered a bailey 4785 | Bailey | Reached skill level 8 in Fighting 4860 | Bailey | Encountered a hippogriff 4871 | Bailey | Killed a hippogriff 4872 | Bailey | Reached XP level 9. HP: 28/97 MP: 12/12 5008 | Bailey | Identified the +7 dagger of the Doomed Warrior {antimagic, | +Blink Will- rCorr Int+3} 5015 | Bailey | HP: 5/145 [kobold brigand/+0 war axe (11)] 5016 | Bailey | Slain by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_rooms, angelslayer_ecumenical_altar_broken_walls_simple D:2: layout_basic, serial_shops, nicolae_shop_drivethru, grunt_ministairs_13, nicolae_houndstooth_variations D:3: layout_basic, nrook_campfire, uniq_crazy_yiuf_cottage, uniq_natasha D:4: layout_loops_cross, uniq_duvessa D:5: layout_basic, uniq_blorkula_the_orcula D:6: layout_basic, nicolae_overflow_four_feature_corners, serial_shops, nicolae_inconvenience_store, uniq_menkaure D:7: layout_gridville, mainiacjoe_overflow_brackets, nemelex_diamond_rough_becter, minmay_temple_entry_crystal_x, index_necropolis_entry_life_lattice, enter_bailey_5, uniq_maggie Bailey: bailey_axe_3, bailey Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 2 3 4 5 6 8 | 8.6 Axes | 1 2 3 4 6 | 6.4 Throwing | 1 2 3 4 6 | 6.4 Dodging | | 1.7 Stealth | | 1.4 Spellcasting | | 2.4 Conjurations | | 0.8 Fire Magic | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 85 | 152 | 120 || 357 Drunken Brawl | | 1 | 2 || 3 Melee: Unarmed | 22 | | || 22 Headbutt | 14 | 26 | 22 || 62 Dagger | 56 | | || 56 Whip | 7 | 73 | || 80 Short sword | | 80 | 122 || 202 Throw: Boomerang | | | 89 || 89 Cast: Foxfire | 36 | 24 | 4 || 64 Drink: Heal wounds | | 1 | || 1 Haste | | 1 | || 1 Attraction | | 1 | || 1 Mutation | | 1 | || 1 Curing | | | 2 || 2 Might | | | 1 || 1 Brilliance | | | 1 || 1 Moonshine | | | 1 || 1 Lignification | | | 1 || 1 Stab: Sleeping | 1 | 7 | 1 || 9 Armour: Robe | 77 | 135 | 145 || 357 None | | | 8 || 8 Dodge: Dodged | 52 | 80 | 57 || 189 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5031 | 4819 | 212 | 1114 | 2606 | 8 | 628.9 | Dungeon | 4697 | 4485 | 212 | 886 | 2601 | 7 | 671.0 | Bailey | 333 | 333 | 0 | 227 | 5 | 1 | 333.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 1220 daAuts D:2: 949 daAuts D:1: 835 daAuts D:3: 671 daAuts D:5: 525 daAuts D:4: 387 daAuts Bailey: 333 daAuts D:7: 107 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+