Dungeon Crawl Stone Soup version 0.35-a0-105-g08978299a1 (webtiles) character file. Game seed: 15598492908291049992 48 AxeManiac the Vexing (level 3, -2/36 HPs) Began as an Oni Enchanter on Feb 25, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:17 (1739 turns). AxeManiac the Vexing (Oni Enchanter) Turns: 1739, Time: 00:02:18 Health: -2/36 AC: 4 Str: 14 XL: 3 Next: 72% Magic: 6/6 EV: 8 Int: 16 God: Gold: 94 SH: 0 Dex: 9 Spells: 6/6 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) d - +0 cloak rCorr . (100%) (no amulet) SInv . (no ring) Will ..... (no ring) Stlth ++ HPRegen 0.26/turn MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-2 -> -12), invisible A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) d - a +0 cloak (worn) Jewellery c - an amulet of magic regeneration Scrolls c - a scroll of teleportation {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of identify {unknown} k - a scroll of brand weapon {unknown} m - a scroll of poison {unknown} Potions i - a potion of invisibility Skills: + Level 2.4 Fighting - Level 0.8 Short Blades + Level 1.6 Axes + Level 1.6 Throwing - Level 1.7 Dodging - Level 2.1 Stealth - Level 2.4 Spellcasting - Level 2.6 Hexes You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 17% 2 Confusing Touch Hex 10% N/A 21% 3 Tukima's Dance Hex 10% N/A 21% 3 Gloom Hex/Necr 12% N/A 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16265 Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History You climb upwards. You feel sick. There is a stone staircase leading down here. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! It was a potion of haste. You feel yourself speed up. You feel sick. The adder bites you but does no damage. You feel sick. The adder attacks as it pursues you! The adder barely misses you. You feel sick. You are no longer poisoned. The adder attacks as it pursues you! The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of resistance. You feel protected. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. It was a potion of lignification. You turn into a tree. Your +0 robe and +0 cloak meld into your body. Your roots penetrate the ground. The adder barely misses you. It was a potion of cancellation. Your magical effects are unravelling. You feel magically purged. You feel less wooden. Your +0 robe and +0 cloak unmeld from your body. You feel yourself slow down. Your resistance to elements expires. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! Okay, then. Press: ? - help, Dir - look around, f - activate Confirm quaff: an adder (will become unable to see you) You fade into invisibility! You die... .......# ######.# #.# #.# ######.#### #..)......# #.####.##.# #.# #.##.######### #.# #.##..>...S@.# #.# #.##########.# #[# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.###### #.####.# #......# You could see an adder (unable to see you). Vanquished Creatures 2 adders A dart slug (D:1) 4 endoplasms 4 hobgoblins 3 jackals (D:2) 4 ball pythons 3 bats 4 frilled lizards (D:1) A goblin (D:2) 2 kobolds (D:1) 3 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AxeManiac the Oni Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 91 | D:1 | Reached skill level 1 in Fighting 100 | D:1 | Reached XP level 2. HP: 15/27 MP: 5/5 342 | D:1 | Reached skill level 1 in Throwing 415 | D:1 | Reached skill level 1 in Axes 785 | D:2 | Reached XP level 3. HP: 27/35 MP: 6/6 997 | D:2 | Identified the +0 ring mail "Hoyku" {Str+3} 1738 | D:2 | HP: 1/36 [adder (3)] 1739 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_basic D:2: layout_loops_ring D:3: cheibrodos_old_hovel, layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.4 Throwing | 1 | 1.6 Axes | 1 | 1.6 Short Blades | | 0.8 Dodging | | 1.7 Stealth | | 2.1 Spellcasting | | 2.4 Hexes | | 2.6 Action || total ---------------------------++------- Attack: Normal || 103 Melee: Dagger || 103 Headbutt || 14 Drink: Haste || 1 Cancellation || 1 Invisibility || 1 Resistance || 1 Lignification || 1 Stab: Sleeping || 7 Armour: Robe || 69 Dodge: Dodged || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1734 | 1540 | 194 | 241 | 1026 | 3 | 578.0 | Dungeon | 1734 | 1540 | 194 | 241 | 1026 | 3 | 578.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 923 daAuts D:1: 738 daAuts D:3: 72 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+