Dungeon Crawl Stone Soup version 0.35-a0-47-g35ae254118 (webtiles) character file. Game seed: 6070004788048715190 0 AxeManiac the Gusty (level 1, -1/16 HPs) Began as an Oni Air Elementalist on Feb 7, 2026. Slain by a kobold ... wielding a +1 dagger of electrocution (13 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (58 turns). AxeManiac the Gusty (Oni Air Elementalist) Turns: 58, Time: 00:00:11 Health: -1/16 AC: 3 Str: 11 XL: 1 Next: 0% Magic: 2/3 EV: 8 Int: 16 God: Gold: 16 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv . (no ring) Will ..... (no ring) Stlth + HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons b - a +0 sling c - a +0 short sword Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.4 Stealth - Level 2.4 Spellcasting - Level 0.8 Conjurations - Level 2.6 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 14% 3-4/arc 14% 2 Swiftness Air 10% N/A 21% 3 Airstrike Air 5% 2d(1-17) 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5941 Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History Lua error: /dgldir/rcfiles/crawl-git/AxeManiac.rc:95: invalid escape sequence near '"macros += M \@' Welcome, AxeManiac the Oni Air Elementalist. Everyone else who sought the Orb of Zot has failed. Will you be different? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. Found a sling. Found an escape hatch in the floor. Found a robe and a short sword. There is an open door here. d - a dark potion Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Okay, then. You see here a +0 sling. b - a +0 sling You see here a +0 short sword. c - a +0 short sword c - a scroll labelled HESUTIESUM You now have 16 gold pieces. You encounter a kobold. It is wielding a +1 dagger of electrocution. The kobold shouts! A kobold is nearby! Okay, then. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a kobold, wielding a +1 dagger of electrocution (60% to hit) The zap hits the kobold. The kobold is moderately wounded. The kobold hits you with a +1 dagger of electrocution. You are electrocuted! Ouch! That really hurt! You die... ....[...#.......# .....####.#..##.# .....# #.#..# .# ###.## #.#..##.####. ....# ##.#.......... ##### #..##.###.#### #.......#...# #.###.....# #.......#@# #########K# #.# #.# #.# ..# ### You could see a kobold. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AxeManiac the Oni Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 58 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_d, layout_basic, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_b, chequers_serial_rivers_marsh, chequers_serial_rivers_room_b, chequers_serial_rivers_marsh Action || total ---------------------------++------- Cast: Shock || 1 Armour: Robe || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 58 | 58 | 0 | 0 | 42 | 1 | 58.0 | Dungeon | 58 | 58 | 0 | 0 | 42 | 1 | 58.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 58 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+