AxeManiac Level 1 of the Dungeon (2, -16, D:1) a +0 ring mail (4, -26, D:1) 3 stones (7, -30, D:1) a quokka corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (14, -31, D:1) a +0 dagger a kobold corpse (skeletalised by now) (15, 14, D:1) a bat corpse (skeletalised by now) (25, -31, D:1) a +0 dagger (26, -12, D:1) a +0 club (26, -7, D:1) a +0 dagger (26, -4, D:1) a +0 club (27, -4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (28, 2, D:1) a +0 robe (30, 11, D:1) a +0 whip 2 stones (35, -30, D:1) a +0 short sword (36, -30, D:1) a +0 leather armour (45, -17, D:1) a +0 short sword (49, -32, D:1) a ball python corpse (skeletalised by now) (51, -7, D:1) a hobgoblin corpse (skeletalised by now) (51, -2, D:1) a +0 club a kobold corpse (skeletalised by now) (51, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (57, 1, D:1) a +0 club (58, -10, D:1) a +0 whip a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Syazehyx's Antique Weapon Shop a +0 shortbow (84 gold) a +0 scimitar of holy wrath (358 gold) a +1 heavy morningstar (498 gold) a +0 sling (42 gold) a +0 war axe (98 gold) a +6 mace of protection (996 gold) a +0 dagger (56 gold) a +2 long sword of electrocution (579 gold) [Shop] Barghil's Weapon Boutique 4 poisoned darts (33 gold) a +0 shortbow (42 gold) a +0 long sword (49 gold) a +0 dagger (28 gold) a +0 dagger (28 gold) a +0 trident (49 gold) 5 boomerangs (140 gold) a +0 whip (35 gold) [Shop] Loif's Assorted Antiques a potion of lignification (63 gold) a potion of might (84 gold) a +0 war axe (73 gold) a sack of spiders (840 gold) a +0 plate armour (378 gold) a wand of flame (2) (29 gold) a scroll of identify (42 gold) a scroll of identify (42 gold) [Shop] Keteog Fushro's Weapon Emporium a +4 antimagic demon whip (970 gold) a +0 rapier (55 gold) a +0 falchion (30 gold) a +0 mace (30 gold) a +0 club (5 gold) a +3 spectral quarterstaff (295 gold) 4 atropa-tipped darts (36 gold) 2 throwing nets (60 gold) the +7 dagger of the Heavens {flame, rC+ Int+2 Dex-3} (505 gold) rC+: It protects you from cold. Int+2: It affects your intelligence (+2). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. [Shop] Pumo Zie's Book Shop a parchment of Infestation (585 gold) a parchment of Fulsome Fusillade (585 gold) a parchment of Shatter (728 gold) a parchment of Frozen Ramparts (123 gold) a parchment of Dispersal (350 gold) a parchment of Ensorcelled Hibernation (81 gold) a parchment of Searing Ray (81 gold) a parchment of Gloom (123 gold) (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (13, -34, D:2) a frilled lizard skeleton (13, 5, D:2) a jackal corpse (skeletalised by now) (14, 5, D:2) a jackal corpse (skeletalised by now) (28, -18, D:2) a parchment of Momentum Strike (29, -42, D:2) a +0 club (30, -21, D:2) a parchment of Freeze (34, -6, D:2) a parchment of Airstrike (43, -11, D:2) a +0 club a +0 club a stone a goblin skeleton a kobold skeleton (45, 3, D:2) an adder skeleton (56, -22, D:2) a +0 club (65, 16, D:2) a +0 dagger (68, -4, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Bong's Weapon Shoppe the +3 spear of Iwomuosch {flame, ^Contam rC+ rCorr} (344 gold) ^Contam: It causes magical contamination when unequipped. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a throwing net (30 gold) a +2 hand axe of pain (195 gold) a +0 long sword (35 gold) a +0 whip (25 gold) a +0 quarterstaff (50 gold) a +0 dagger (20 gold) a +0 war axe (35 gold) 6 poisoned darts (36 gold) 2 silver javelins (180 gold) a +0 long sword (35 gold) [Shop] Qow Dysy's Weapon Boutique a +0 dagger (26 gold) a +7 antimagic executioner's axe (1066 gold) 2 boomerangs (52 gold) a +0 club (6 gold) 5 boomerangs (130 gold) a +0 war axe (45 gold) 3 atropa-tipped darts (35 gold) a +0 whip of flaming (84 gold) a +1 heavy spear (161 gold) a +1 quarterstaff of holy wrath (208 gold) a +0 falchion (39 gold) [Shop] Ceaqirgh's Book Emporium a parchment of Death Channel (300 gold) a parchment of Borgnjor's Revivification (501 gold) a parchment of Magnavolt (393 gold) a parchment of Stone Arrow (105 gold) a parchment of Summon Mana Viper (220 gold) a parchment of Blink (69 gold) a parchment of Forge Lightning Spire (156 gold) a parchment of Anguish (156 gold) [Shop] Faiskia's Armour Shoppe a +0 robe (11 gold) a +0 leather armour (26 gold) a +0 ring mail (52 gold) a +0 robe (11 gold) a +1 ring mail of fire resistance (208 gold) a +0 plate armour (234 gold) a +3 ring mail of poison resistance (299 gold) (0, 0, D:3) a +0 dagger (8, -9, D:3) a +0 club a goblin skeleton (21, 8, D:3) a +0 dagger a goblin corpse (skeletalised by now) (27, -8, D:3) a +0 chain mail a +0 flail (27, -5, D:3) a jackal skeleton (27, -3, D:3) a hound skeleton (27, 5, D:3) a parchment of Iskenderun's Battlesphere (29, -22, D:3) a +0 robe (29, -2, D:3) a +0 plate armour (39, -28, D:3) a jackal corpse (skeletalised by now) (39, -27, D:3) a jackal corpse (skeletalised by now) (41, 8, D:3) a +0 scale mail (42, 10, D:3) a +0 club the +1 scale mail of Xysaesed {-Tele Regen+ rCorr} -Tele: It prevents most forms of teleportation. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a kobold corpse (skeletalised by now) (43, -25, D:3) a +0 leather armour (52, -14, D:3) 6 javelins Level 4 of the Dungeon (0, 0, D:4) a parchment of Ensorcelled Hibernation (1, -23, D:4) a water moccasin skeleton (5, 7, D:4) a quill talisman (7, -14, D:4) 4 darts of disjunction (7, -12, D:4) a +0 short sword 3 stones a kobold skeleton (10, -7, D:4) a ball python skeleton (16, -7, D:4) a +0 leather armour a +0 hand axe (20, -2, D:4) a +0 hand axe (24, 6, D:4) a +0 spear (24, 8, D:4) a +0 dagger a goblin corpse (skeletalised by now) (25, -16, D:4) a +0 spear (34, -7, D:4) a +0 dagger (36, -23, D:4) a ball python skeleton (37, -22, D:4) an adder skeleton (38, -9, D:4) a hobgoblin corpse (skeletalised by now) (40, -10, D:4) a +0 orcbow a centaur corpse (skeletalised by now) Level 5 of the Dungeon (2, 16, D:5) 6 darts of disjunction (13, -5, D:5) a +0 scale mail (13, 18, D:5) a +0 whip (15, 33, D:5) a +0 spear (15, 37, D:5) a parchment of Flame Wave (16, 30, D:5) a parchment of Swiftness (21, 34, D:5) a +0 dagger (23, 3, D:5) a +0 leather armour a +0 falchion an orc corpse (skeletalised by now) (24, 0, D:5) a +0 ring mail (25, -3, D:5) an iguana skeleton (25, 1, D:5) a +0 war axe a +0 ring mail a +0 hand axe an orc corpse (skeletalised by now) (25, 2, D:5) a +0 dagger a stone a +0 dagger (31, 43, D:5) a +0 robe (32, 36, D:5) a +0 plate armour (33, 3, D:5) an iguana skeleton (36, 0, D:5) a +0 pair of boots of stealth (36, 21, D:5) the +1 ring mail "Zaluace" {^Drain rElec rC+ rN+} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rC+: It protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. (42, 21, D:5) a +0 hand axe a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 giant club an ogre corpse (skeletalised by now) (10, -4, D:6) a +0 giant club (22, 25, D:6) a +2 mace of protection (25, -7, D:6) 4 boomerangs (25, 2, D:6) an adder skeleton (39, 5, D:6) a +0 club (40, -7, D:6) a wand of acid (9) (41, 4, D:6) a +0 leather armour a +0 dagger (44, 4, D:6) a +0 quarterstaff (44, 7, D:6) a +0 scale mail an orc skeleton (44, 8, D:6) a +0 dagger a +0 dagger a +0 robe (44, 26, D:6) a book of the Earth (48, 1, D:6) an adder corpse (skeletalised by now) (50, -8, D:6) 11 gold pieces (50, -6, D:6) a scroll of teleportation (51, -8, D:6) 14 gold pieces (51, -6, D:6) 8 gold pieces (52, -2, D:6) a +0 robe (52, 11, D:6) an adder skeleton (54, -5, D:6) a +0 spear (56, -1, D:6) a +0 whip (56, 1, D:6) a +0 short sword a kobold skeleton (57, -1, D:6) a +2 short sword of flaming (59, 9, D:6) a parchment of Sigil of Binding Level 7 of the Dungeon (0, 0, D:7) a +0 long sword (8, -14, D:7) a +0 robe a +0 dagger (9, -13, D:7) a +0 plate armour 3 boomerangs a +0 flail (10, -15, D:7) a +0 chain mail a +0 flail (10, -12, D:7) a +0 short sword a +0 orcbow (10, -9, D:7) a +0 robe a +0 dagger an orc skeleton (11, -14, D:7) a wyvern skeleton (12, -29, D:7) 4 scrolls of torment a +0 dagger of venom a +0 club (19, -2, D:7) a +0 leather armour (21, 2, D:7) a +0 falchion (21, 4, D:7) a parchment of Slow (38, 16, D:7) a +0 leather armour a +2 dagger of venom (40, 16, D:7) a +0 robe a +0 dagger a +0 robe a +0 dagger (43, -4, D:7) a +0 giant club an ogre skeleton (43, 15, D:7) a +0 robe a +0 dagger (44, 15, D:7) a +0 chain mail a +0 scimitar (48, 19, D:7) a +0 ring mail (59, 8, D:7) a +0 scimitar Level 8 of the Dungeon [Shop] Diro's General Store 4 atropa-tipped darts (57 gold) a parchment of Haunt (524 gold) 3 darts of disjunction (43 gold) a +0 rapier (88 gold) a scroll of teleportation (49 gold) a sack of spiders (640 gold) a +0 leather armour (32 gold) a quill talisman (160 gold) the +3 chain mail of Mezcal {Regen+ Str-4 SInv} (380 gold) Regen+: It increases your rate of health regeneration. Str-4: It affects your strength (-4). SInv: It lets you see invisible. It cannot be enchanted further. a +0 falchion (48 gold) a throwing net (48 gold) (0, 0, D:8) a +0 robe (still there?) a +2 great sword of freezing (still there?) (0, 2, D:8) a +0 robe a +0 mace a +0 robe a +0 short sword (1, 41, D:8) a black bear corpse (skeletalised by now) a howler monkey corpse (skeletalised by now) (9, -2, D:8) a bullfrog skeleton (10, 9, D:8) a +0 scale mail (10, 18, D:8) a +0 whip (10, 23, D:8) a +0 spear (13, 30, D:8) a +0 robe a +0 dagger an orc skeleton (15, 4, D:8) a scroll of poison (15, 30, D:8) an iguana skeleton (15, 31, D:8) a basilisk skeleton a basilisk skeleton (15, 33, D:8) a yak corpse (skeletalised by now) (18, 17, D:8) a +0 dagger (18, 42, D:8) a parchment of Borgnjor's Vile Clutch (21, 38, D:8) a +0 arbalest (24, 45, D:8) a +0 flail (24, 46, D:8) a +0 whip a +0 hand axe an orc skeleton (25, 46, D:8) a +0 club an orc skeleton (27, 2, D:8) a +0 robe a +2 spear a +2 heavy orcbow a +0 flail a gnoll skeleton (27, 4, D:8) a +0 spear (still there?) a +0 flail (still there?) a +0 robe (still there?) a +3 long sword (still there?) a +0 robe (still there?) a +4 falchion (still there?) a yak corpse (skeletalised by now) (still there?) (30, -3, D:8) a +0 club a +0 leather armour (33, 33, D:8) 5 boomerangs (38, -1, D:8) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (55, 21, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a bullfrog corpse (skeletalised by now) (4, 17, D:9) 4 javelins (4, 20, D:9) a +0 leather armour (9, 12, D:9) a +0 robe a +0 dagger of draining an orc skeleton (14, 13, D:9) a +0 robe a +0 dagger (14, 14, D:9) a +0 robe a +0 dagger (15, 14, D:9) a +0 flail (15, 15, D:9) a +0 robe a +2 dagger of venom an orc skeleton (17, 15, D:9) a +0 mace a +0 robe a +0 long sword a +0 shortbow (17, 17, D:9) a +0 ring mail a +0 spear a gnoll skeleton (18, 5, D:9) a +0 short sword (18, 14, D:9) a +0 robe a +4 spear (28, 5, D:9) a +0 ring mail (32, 27, D:9) a +0 robe a +0 short sword (33, 28, D:9) a +0 robe a +0 trident (34, 14, D:9) a +0 orcbow (35, 36, D:9) a +1 heavy arbalest Level 10 of the Dungeon (1, 40, D:10) a +2 ring mail of fire resistance (14, 10, D:10) a +0 mace (42, 29, D:10) a +0 shortbow a centaur skeleton (43, 30, D:10) a scroll of vulnerability a +0 dagger a +0 robe an orc skeleton (44, 30, D:10) a +0 war axe an orc skeleton (44, 31, D:10) a +0 trident an orc skeleton (58, 22, D:10) a potion of attraction (62, 29, D:10) a scroll of torment Level 11 of the Dungeon (2, -6, D:11) an amulet of regeneration (27, -12, D:11) a yak corpse (skeletalised by now) (28, -13, D:11) the ring "Adwioq" {MP+9 Dex+4} [ring of magical power] MP+9: It affects your magic capacity (+9). Dex+4: It affects your dexterity (+4). an amulet of chemistry a +5 ring of evasion (28, -12, D:11) a yak corpse (skeletalised by now) Level 13 of the Dungeon (0, 0, D:13) a +0 dire flail (2, -24, D:13) a +0 giant spiked club a +0 giant club (5, -11, D:13) a +0 hand axe a +0 leather armour (5, -10, D:13) a cyclops skeleton (6, -29, D:13) 3 boomerangs (6, -26, D:13) a hydra corpse (skeletalised by now) (6, -10, D:13) a +0 hand axe a +0 robe (7, -10, D:13) a +0 war axe a +0 robe (12, 1, D:13) a scroll of vulnerability (19, -5, D:13) a +0 hand axe a +0 leather armour a +0 war axe a +0 robe (20, -31, D:13) a +0 falchion (20, -5, D:13) a +0 hand axe a +0 robe (25, -23, D:13) the +2 falchion of Jaofudogh {drain, *Slow rElec rCorr Dex-5 SInv} *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. It cannot be enchanted further. (28, -39, D:13) a troll corpse (skeletalised by now) (29, -3, D:13) a +0 dire flail (29, -2, D:13) an atropa-tipped dart (30, -3, D:13) a +0 short sword (31, 0, D:13) an elf skeleton (33, -33, D:13) a parchment of Sandblast (33, -2, D:13) a troll skeleton (34, -2, D:13) a centaur skeleton (35, -3, D:13) a tengu skeleton Level 14 of the Dungeon (4, 5, D:14) a +0 helmet Level 1 of the Lair of Beasts (4, -3, Lair:1) a parchment of Fireball (7, -6, Lair:1) a rime drake corpse (skeletalised by now) (15, 25, Lair:1) a +0 trident (26, -21, Lair:1) a parchment of Volatile Blastmotes (28, -20, Lair:1) 3 flux baubles (29, -23, Lair:1) a parchment of Curse of Agony (29, 16, Lair:1) a cane toad skeleton (30, 16, Lair:1) a black mamba skeleton (33, -28, Lair:1) a +0 mace (42, -26, Lair:1) a komodo dragon skeleton (43, -27, Lair:1) 3 javelins (46, -20, Lair:1) a cane toad skeleton (50, -1, Lair:1) a black mamba skeleton Level 2 of the Lair of Beasts (1, 1, Lair:2) a yak corpse (skeletalised by now) (7, 21, Lair:2) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a black mamba corpse (skeletalised by now) (14, 14, Lair:2) a +0 ring mail (16, -15, Lair:2) a scarf of shadows (17, 1, Lair:2) a wolf skeleton (20, -16, Lair:2) a black mamba skeleton (22, -15, Lair:2) a parchment of Sublimation of Blood (24, 23, Lair:2) a water moccasin skeleton (25, -13, Lair:2) a cane toad skeleton (40, -23, Lair:2) a +0 ring mail (41, -14, Lair:2) a water moccasin skeleton Level 3 of the Lair of Beasts (0, 0, Lair:3) a hell rat corpse (skeletalised by now) (0, 1, Lair:3) a hell rat corpse (skeletalised by now) (2, 0, Lair:3) a hell rat corpse (skeletalised by now) (2, 1, Lair:3) a hell rat corpse (skeletalised by now) a hell rat corpse (skeletalised by now) (7, 15, Lair:3) a scroll of vulnerability (10, 4, Lair:3) an orb of glass (10, 30, Lair:3) a +0 hand axe a +0 robe (18, 25, Lair:3) a blink frog corpse (skeletalised by now) (19, 10, Lair:3) an elephant corpse (skeletalised by now) an elephant corpse (skeletalised by now) (20, 21, Lair:3) a blink frog corpse (skeletalised by now) Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 long sword (11, -5, Lair:4) a parchment of Confusing Touch (15, -9, Lair:4) an elephant corpse (skeletalised by now) Level 5 of the Lair of Beasts (0, 0, Lair:5) a blink frog skeleton (2, -1, Lair:5) a cane toad skeleton (3, -22, Lair:5) a water moccasin corpse (skeletalised by now) a komodo dragon corpse (skeletalised by now) (4, -21, Lair:5) a boomerang (8, -24, Lair:5) a water moccasin skeleton (9, -23, Lair:5) +0 steam dragon scales a water moccasin corpse (skeletalised by now) a steam dragon corpse (skeletalised by now) (9, 12, Lair:5) a +0 robe a +0 dagger the human skeleton of Josephine (11, -22, Lair:5) a +0 club (12, 5, Lair:5) a komodo dragon skeleton (19, -9, Lair:5) a +0 spear (20, -6, Lair:5) a +0 kite shield (21, -8, Lair:5) a +2 mace of holy wrath (21, -7, Lair:5) a parchment of Metabolic Englaciation (21, -6, Lair:5) a parchment of Freezing Cloud (22, -25, Lair:5) a +0 spear a yak skeleton (23, -25, Lair:5) a yak skeleton (23, -23, Lair:5) a sea snake skeleton (25, 8, Lair:5) a snapping turtle corpse (skeletalised by now) (28, 16, Lair:5) a yak skeleton (29, 15, Lair:5) a yak skeleton (29, 17, Lair:5) a yak skeleton a yak skeleton (30, 6, Lair:5) a boomerang (30, 7, Lair:5) a rime drake corpse (skeletalised by now) a dream sheep corpse (skeletalised by now) a dream sheep corpse (skeletalised by now) (30, 16, Lair:5) a yak skeleton (33, -13, Lair:5) a wyvern corpse (skeletalised by now) (34, -15, Lair:5) a merfolk corpse (skeletalised by now) (37, -14, Lair:5) a manticore corpse (skeletalised by now) (40, 2, Lair:5) a potion of attraction (48, -16, Lair:5) a +0 pair of gloves (49, -17, Lair:5) a +2 antimagic halberd (49, -7, Lair:5) a wyvern corpse (skeletalised by now) (51, -29, Lair:5) a yak skeleton a yak skeleton (51, -28, Lair:5) a water moccasin skeleton (53, 6, Lair:5) a komodo dragon skeleton (53, 7, Lair:5) a cane toad skeleton (54, 6, Lair:5) a rime drake skeleton (57, 0, Lair:5) the +0 plate armour of Noam {rElec Stlth+} rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. It cannot be enchanted further. the Necropolis [Shop] Hesume's Assorted Antiques a condenser vane (1240 gold) the +0 scale mail of Grace {rN+ Slay+5} (1122 gold) rN+: It protects you from negative energy. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. a phial of floods (1240 gold) a +4 ring of slaying (1116 gold) a potion of haste (310 gold) a scroll of identify (62 gold) a scroll of enchant armour (232 gold) a potion of might (124 gold) a +0 scale mail (124 gold) [Shop] Uneramyr's Assorted Antiques a scroll of identify (58 gold) the +7 chain mail of Ebamoizis {rC++ rCorr Stlth+} (2143 gold) rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. It cannot be enchanted further. the riddle talisman of Riopusag {rC+ Int+4 Stlth+} (3625 gold) [riddle talisman] rC+: It protects you from cold. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. an amulet of chemistry (870 gold) a +0 scale mail (116 gold) a condenser vane (1160 gold) a +0 ring mail (116 gold) a ring of see invisible (435 gold) a scroll of revelation (217 gold) a +3 scale mail of poison resistance (667 gold) (0, 0, Necropolis) a +0 dagger a +0 robe (1, -2, Necropolis) a yak corpse (2, -1, Necropolis) a +0 spear a +0 robe (3, 19, Necropolis) a potion of heal wounds (4, 18, Necropolis) a +0 arbalest of electrocution (unseen) (4, 19, Necropolis) 16 gold pieces (5, 19, Necropolis) a potion of mutation (5, 20, Necropolis) 11 gold pieces (6, -3, Necropolis) a dragon-coil talisman (6, 18, Necropolis) a ring of resist corrosion (6, 19, Necropolis) 9 gold pieces (7, 19, Necropolis) a potion of mutation (30, -4, Necropolis) 5 gold pieces (31, -5, Necropolis) a potion of heal wounds (31, -2, Necropolis) 29 gold pieces (31, 2, Necropolis) 19 gold pieces (32, -4, Necropolis) the +7 hand cannon "Mule" {flame, backblast, rF+} rF+: It protects you from fire. It cannot be enchanted further. (unseen) (32, -3, Necropolis) a potion of resistance (32, -2, Necropolis) a +5 scimitar of draining (unseen) (33, -3, Necropolis) a potion of mutation (33, -2, Necropolis) a +0 ring mail (33, -1, Necropolis) a potion of resistance (33, 1, Necropolis) 19 gold pieces (34, -7, Necropolis) a potion of enlightenment (35, 1, Necropolis) a scroll of immolation (37, -1, Necropolis) 18 gold pieces