AxeManiac Level 1 of the Dungeon (10, -8, D:1) a bat skeleton (10, -5, D:1) a +0 dagger 5 stones (12, 2, D:1) a +0 mace (13, 20, D:1) 4 boomerangs (16, 13, D:1) a +0 dagger a goblin skeleton (18, -2, D:1) a quokka corpse (skeletalised by now) (21, -4, D:1) a bat corpse (skeletalised by now) (23, 4, D:1) a +0 short sword (23, 34, D:1) a bat corpse (skeletalised by now) (30, 30, D:1) a hobgoblin corpse (skeletalised by now) (31, 21, D:1) a +0 leather armour (36, -19, D:1) a frilled lizard corpse (skeletalised by now) (36, -11, D:1) a quokka corpse (skeletalised by now) a bat corpse (skeletalised by now) (41, -2, D:1) a bat corpse (skeletalised by now) (52, -16, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (5, -6, D:2) a +0 ring mail (21, 7, D:2) a bat corpse (skeletalised by now) (34, -17, D:2) a parchment of Sandblast (35, -5, D:2) a +0 long sword (44, -12, D:2) a parchment of Blink Level 3 of the Dungeon [Shop] Jammoaxo's Antique Weapon Boutique a +0 falchion (93 gold) a +5 trident of protection (967 gold) a +0 longbow of flaming (675 gold) the +1 sling of the Ziggurats {heavy, rF++ Str+6 Int-5} (1063 gold) rF++: It greatly protects you from fire. Str+6: It affects your strength (+6). Int-5: It affects your intelligence (-5). It cannot be enchanted further. a +0 war axe (108 gold) a +0 flail (108 gold) a +0 great mace (310 gold) (0, 0, D:3) a +0 club