Dungeon Crawl Stone Soup version 0.34-a0-1928-gc6910b0dee (webtiles) character file. Game seed: 15149476761633237305 329 AxeManiac the Chopper (level 6, -3/51 HPs) Began as an Armataur Monk on Jan 4, 2026. Slain by an ogre ... wielding a +0 giant club (32 damage) ... on level 4 of the Dungeon. The game lasted 00:02:48 (2524 turns). AxeManiac the Chopper (Armataur Monk) Turns: 2524, Time: 00:02:48 Health: -3/51 AC: 10 Str: 19 XL: 6 Next: 25% Magic: 6/6 EV: 5 Int: 10 God: Gold: 148 SH: 4 Dex: 12 Spells: 5/5 levels left rFire . . . (100%) a - +0 hand axe rCold . . . (100%) b - +0 buckler rNeg . . . (100%) d - +0 chain mail rPois . (100%) (no helmet) rElec . (100%) h - +0 cloak rCorr . (100%) f - +0 pair of gloves SInv . (no barding) Will ..... e - amulet of regeneration Stlth (no ring) HPRegen 1.08/turn (no ring) MPRegen 0.10/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 148 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) i - a +1 heavy sling Armour b - a +0 buckler (worn) c - an orb of light d - a +0 chain mail (worn) f - a +0 pair of gloves (worn) g - a +0 scale mail h - a +0 cloak (worn) Jewellery e - an amulet of regeneration (worn) Scrolls c - a scroll of poison {unknown} e - a scroll of enchant armour {unknown} h - a scroll of enchant weapon {unknown} m - 2 scrolls of identify {unknown} q - a scroll of fear {unknown} u - a scroll of butterflies {unknown} v - 2 scrolls of fog {unknown} y - a scroll of blinking {unknown} z - a scroll of amnesia {unknown} B - a scroll of teleportation {unknown} Potions d - a potion of mutation {unknown} f - a potion of enlightenment {unknown} j - a potion of cancellation {unknown} k - a potion of curing {unknown} l - a potion of moonshine {unknown} n - 3 potions of lignification {unknown} o - a potion of haste {unknown} Skills: - Level 3.3 Fighting + Level 4.9 Axes - Level 2.3 Armour - Level 2.1 Dodging * Level 2.2 Shields You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21448 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History You climb downwards. There is a stone staircase leading up here. Things that are here: a +0 dagger; a goblin corpse You now have 148 gold pieces (gained 14). An ogre comes into view. An ogre is nearby! An ogre is nearby! You unwield your +0 hand axe. i - a +1 heavy sling (weapon) You shoot a sling bullet. The sling bullet barely misses the ogre. You unwield your +1 heavy sling. a - a +0 hand axe (weapon) You roll towards the ogre! You hit the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You completely miss the ogre. You tail-slap the ogre. The ogre is moderately wounded. You hit the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * You are confused. You feel invigorated. The ogre barely misses you. You feel less invigorated. You feel less confused. The ogre hits you with a +0 giant club!! The ogre attacks as it pursues you! The ogre hits you with a +0 giant club. You hit the ogre. You tail-slap the ogre! The ogre is severely wounded. The ogre closely misses you. You closely miss the ogre. You tail-slap the ogre. The ogre is severely wounded. You closely miss the ogre. You tail-slap the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #........# .### ###........##...#.# ................# #...........#.... #.........#...# . #.........##### #.........#.# #...)O......# ##....@...##.# #<##########.# ##.....# #.# #.....#####.# #...........# +..[######### ###......# #..##....# . ##. #.#.<#.. You could see an ogre. Vanquished Creatures A water moccasin (D:3) A scorpion (D:4) Jessica (D:2) A clockroach (D:3) 3 gnolls (D:3) 4 adders A dart slug (D:1) 2 ribbon worms 5 endoplasms 6 hobgoblins (D:1) 2 quokkas 3 ball pythons 5 bats 3 frilled lizards 9 goblins 6 jackals 8 kobolds A rat (D:3) 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AxeManiac the Armataur Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 145 | D:1 | Reached skill level 1 in Armour 145 | D:1 | Reached XP level 2. HP: 21/25 MP: 2/2 654 | D:2 | Reached skill level 3 in Axes 654 | D:2 | Reached XP level 3. HP: 29/31 MP: 3/3 945 | D:2 | Encountered Jessica 949 | D:2 | Killed Jessica 950 | D:2 | Reached XP level 4. HP: 22/38 MP: 4/4 1709 | D:3 | Encountered a water moccasin 1722 | D:3 | Killed a water moccasin 1723 | D:3 | Reached skill level 4 in Axes 1723 | D:3 | Reached skill level 1 in Shields 1723 | D:3 | Reached XP level 5. HP: 22/45 MP: 5/5 2291 | D:3 | Reached XP level 6. HP: 25/51 MP: 6/6 2524 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_loops_ring D:2: layout_loops_cross, uniq_jessica D:3: layout_basic, hex_intersection D:4: layout_basic, nicolae_hepliaklqana_this_could_be_you, nicolae_vehumet_altar_sigil, mainiacjoe_overflow_brackets, mainiacjoe_overflow_24_doors, uniq_duvessa, uniq_sigmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Armour | 1 2 | 2.3 Fighting | 3 | 3.3 Axes | 3 4 | 4.9 Shields | 1 2 | 2.2 Dodging | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 64 | 129 || 193 Melee: Hand axe | 70 | 137 || 207 Tailslap | 2 | 23 || 25 Fire: Sling | | 1 || 1 Drink: Ambrosia | | 1 || 1 Armour: Robe | 38 | || 38 Scale mail | 6 | 93 || 99 Chain mail | | 15 || 15 Dodge: Dodged | 17 | 45 || 62 Block: Buckler | | 18 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2550 | 2261 | 289 | 108 | 1616 | 4 | 637.5 | Dungeon | 2550 | 2261 | 289 | 108 | 1616 | 4 | 637.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 985 daAuts D:2: 779 daAuts D:1: 631 daAuts D:4: 153 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+