Dungeon Crawl Stone Soup version 0.34-a0-1928-gc6910b0dee (webtiles) character file. Game seed: 246546268282558784 58 AxeManiac the Trooper (level 3, -3/31 HPs) Began as an Armataur Monk on Jan 3, 2026. Slain by a gnoll ... wielding a +0 halberd (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:02 (1216 turns). AxeManiac the Trooper (Armataur Monk) Turns: 1216, Time: 00:01:03 Health: -3/31 AC: 5 Str: 18 XL: 3 Next: 76% Magic: 3/3 EV: 8 Int: 10 God: Gold: 153 SH: 0 Dex: 12 Spells: 2/2 levels left rFire . . . (100%) f - +2 dagger (drain) rCold . . . (100%) c - orb {Light} rNeg . . . (100%) e - +1 leather armour {Will+} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will +.... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 1.40/turn %: roll @: glowing A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 153 gold pieces. Inventory: Hand Weapons a - a +0 hand axe f - a +2 dagger of draining (weapon) Armour b - a +0 robe c - an orb of light (worn) e - a +1 leather armour of willpower (worn) Jewellery d - a ring of resist corrosion Scrolls c - 2 scrolls of identify {unknown} e - a scroll of brand weapon {unknown} h - a scroll of fear {unknown} Potions a - a potion of ambrosia d - a potion of enlightenment {unknown} f - a potion of curing {unknown} j - a potion of brilliance {unknown} k - a potion of attraction {unknown} l - 2 potions of heal wounds {unknown} Skills: + Level 3.3 Fighting + Level 3.1 Axes * Level 2.1 Armour - Level 2.1 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 0% N/A 56% 2 Construct Spike Launche Frge 0% 2d3 56% 2 Volatile Blastmotes Fire/Tloc 0% 2d10 80% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10774 Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History You see here a hobgoblin corpse. You encounter 2 gnolls. The gnoll shouts! x2; You hear a shout! You encounter a gnoll. It is wielding a +0 flail. There are monsters nearby! There are monsters nearby! There are monsters nearby! No reachable target in view! You see here a hobgoblin corpse. You roll towards the gnoll! The jackal pauses to sniff the ground. You roll towards the gnoll! The gnoll barely misses you. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 whip. The gnoll closely misses you. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip. The gnoll barely misses you. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip. The gnoll hits you from afar with a +0 halberd. The gnoll shouts! You hit the gnoll. You kill the gnoll! The gnoll closely misses you. You roll towards the gnoll! You hit the gnoll. You drain the gnoll. You tail-slap the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 halberd! Things that are here: a +0 whip; a hobgoblin corpse You hit the gnoll. The gnoll is lightly wounded. The gnoll barely misses you. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 halberd! You die... ############ ...........# .#.........# .#..#####..# )#..#)$h#..# .#..#!=h#..# .#..#%hh#..########## .#..#####.......@jj.# .#.........########.# ...........# #.# #####..##### #.# #......# #.# #.####.# #....###. #.# #.# ##.#.#≈#. #.# #.# .# ###j #.# #.# .. j.j You could see 2 gnolls. Vanquished Creatures 2 adders (D:2) A gnoll (D:2) 2 ribbon worms (D:2) 4 endoplasms 4 hobgoblins 3 jackals (D:1) A quokka (D:2) 5 bats 4 frilled lizards A goblin (D:2) 4 kobolds 2 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AxeManiac the Armataur Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 50 | D:1 | Found a faded altar of an unknown god. 157 | D:1 | Reached skill level 1 in Armour 375 | D:1 | Reached XP level 2. HP: 25/25 MP: 2/2 792 | D:2 | Reached XP level 3. HP: 14/31 MP: 3/3 1216 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_basic, basic_ecumenical_altar D:2: layout_loops_ring, serial_glass, glass_columns_c, glass_columns_a, feat_on_display, due_unseen_surprise, item_on_display_a_b, minmay_strange_pillars, grunt_ministairs_11 Skill XL: | 1 2 3 | ---------------+----------+----- Armour | 1 2 | 2.1 Fighting | 3 | 3.3 Axes | 3 | 3.1 Dodging | | 2.1 Action || total ---------------------------++------- Attack: Normal || 77 Melee: Hand axe || 59 Tailslap || 12 Dagger || 26 Armour: Robe || 24 Leather armour || 33 Dodge: Dodged || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1224 | 1132 | 92 | 82 | 834 | 2 | 612.0 | Dungeon | 1224 | 1132 | 92 | 82 | 834 | 2 | 612.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 760 daAuts D:2: 464 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+