Dungeon Crawl Stone Soup version 0.34-a0-1918-g6d9ebc1a8c (webtiles) character file. Game seed: 8574308037591120104 140 AxeManiac the Trooper (level 5, -2/46 HPs) Began as an Armataur Monk on Dec 27, 2025. Slain by a drude (6 damage) ... on level 5 of the Dungeon. The game lasted 00:01:06 (1244 turns). AxeManiac the Trooper (Armataur Monk) Turns: 1244, Time: 00:01:06 Health: -2/46 AC: 5 Str: 19 XL: 5 Next: 2% Magic: 5/5 EV: 9 Int: 10 God: Gold: 83 SH: 0 Dex: 12 Spells: 4/4 levels left rFire . . . (100%) a - +0 hand axe rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) d - +0 pair of gloves SInv . (no barding) Will +.... (no amulet) Stlth + e - ring of willpower HPRegen 0.27/turn (no ring) MPRegen 0.09/turn %: roll @: glowing A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 83 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) d - a +0 pair of gloves (worn) Jewellery e - a ring of willpower (worn) Scrolls c - a scroll of amnesia {unknown} e - a scroll of silence {unknown} Potions a - a potion of ambrosia d - 3 potions of might {unknown} f - 2 potions of mutation {unknown} j - 2 potions of haste {unknown} k - a potion of brilliance {unknown} l - a potion of curing {unknown} Skills: + Level 3.6 Fighting + Level 3.6 Axes * Level 2.8 Armour - Level 2.1 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 0% N/A 75% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26941 Temple: D:4-7 Altars: Shops: D:4 * Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History You have reached level 5! You start resting. You encounter an ufetubus. You now have 83 gold pieces (gained 17). You start resting. You encounter a drude. Things that are here: a quokka corpse; a hound corpse You roll towards the drude! You barely miss the drude. The drude completely misses you. The drude hits you but does no damage. Things that are here: a quokka corpse; a hound corpse You miss the drude. The drude hits you. Your doom draws closer. The drude barely misses you. The drude hits you! Your doom draws closer. The drude hits you but does no damage. You hit the drude. The drude is moderately wounded. The drude hits you but does no damage. x3; The drude hits you. Your doom draws closer. You barely miss the drude. Your tail-slap misses the drude. The drude is moderately wounded. The drude hits you. Your doom draws closer. The drude hits you but does no damage. You hit the drude. The drude is moderately wounded. The drude closely misses you. The drude barely misses you. You hit the drude. Your tail-slap misses the drude. The drude is moderately wounded. The drude hits you. * * * LOW HITPOINT WARNING * * * Your doom draws closer. The drude hits you but does no damage. The drude hits you. * * * LOW HITPOINT WARNING * * * Your doom draws closer. The drude hits you. * * * LOW HITPOINT WARNING * * * Your doom draws closer. You hit the drude but do no damage. The drude is moderately wounded. The drude hits you. You die... #........# #....h..## .. #...<.5.r##### .. #........!...#.# #........$.#...##. #.......##.......# #########..####... #####.## #..5@.# #..##### #.## #. .. .## #. . You could see a drude. Vanquished Creatures 2 hounds (D:5) 6 adders An ufetubus (D:5) 2 dart slugs An endoplasm (D:1) 2 hobgoblins (D:1) 2 quokkas 2 ball pythons (D:2) A frilled lizard (D:1) 8 goblins 2 kobolds 3 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AxeManiac the Armataur Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 268 | D:1 | Reached XP level 2. HP: 25/25 MP: 2/2 277 | D:1 | Reached skill level 1 in Armour 940 | D:2 | Reached XP level 3. HP: 31/31 MP: 3/3 1119 | D:3 | You fall into a shaft and drop 1 floor! 1142 | D:4 | Found Qaliulat's Serpentskin Sales. 1154 | D:4 | Reached XP level 4. HP: 30/38 MP: 4/4 1181 | D:4 | Encountered an ogre 1189 | D:5 | Entered Level 5 of the Dungeon 1212 | D:5 | Reached XP level 5. HP: 20/46 MP: 5/5 1244 | D:5 | Slain by a drude Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_d, layout_rooms, ebering_dispersal_statue_hall, roderic_cross_of_infinity, minivault_19, minmay_misc_feat_hallway, hangedman_decor_clover_reticule D:2: layout_basic D:3: layout_rooms, lemuel_round_altar D:4: layout_loops_ring, kennysheep_okawaru_gauntlet, lemuel_tele_altar, guppyfry_shop_venom D:5: layout_rooms, elyvilon_altar_5, uniq_pikel, uniq_prince_ribbit1 Skill XL: | 1 2 3 | ---------------+----------+----- Armour | 1 2 | 2.8 Fighting | 3 | 3.6 Axes | 3 | 3.6 Dodging | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 56 | 20 || 76 Melee: Hand axe | 68 | 23 || 91 Tailslap | 7 | 3 || 10 Armour: Robe | 31 | 41 || 72 Dodge: Dodged | 26 | 21 || 47 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1256 | 1110 | 146 | 19 | 889 | 5 | 251.2 | Dungeon | 1256 | 1110 | 146 | 19 | 889 | 5 | 251.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 555 daAuts D:2: 513 daAuts D:4: 72 daAuts D:5: 57 daAuts D:3: 57 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+