AxeManiac Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, 39, D:1) a ball python corpse (skeletalised by now) (14, 3, D:1) a rat corpse (skeletalised by now) (14, 42, D:1) a +0 whip (16, 42, D:1) a bat corpse (skeletalised by now) (17, 42, D:1) a +0 club (17, 43, D:1) a +0 dagger (18, 42, D:1) a hobgoblin corpse (skeletalised by now) (22, 29, D:1) a frilled lizard skeleton (22, 38, D:1) a bat corpse (skeletalised by now) (24, 5, D:1) a +0 dagger a kobold corpse (skeletalised by now) (24, 29, D:1) a frilled lizard skeleton (26, 20, D:1) a hobgoblin corpse (skeletalised by now) (31, -2, D:1) a +2 dagger of speed a goblin corpse (skeletalised by now) (36, 28, D:1) a hobgoblin corpse (skeletalised by now) (37, 0, D:1) a jackal corpse (skeletalised by now) (39, -1, D:1) a hobgoblin corpse (skeletalised by now) (42, -1, D:1) a +0 leather armour (45, 3, D:1) 4 poisoned darts (46, 36, D:1) a +0 chain mail (46, 38, D:1) a +2 shortbow of flaming (50, 30, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Bicoz's Distillery a potion of invisibility (80 gold) a potion of attraction (30 gold) a potion of berserk rage (50 gold) a potion of mutation (80 gold) a potion of haste (100 gold) a potion of invisibility (80 gold) a potion of resistance (unknown) (100 gold) a potion of attraction (30 gold) a potion of heal wounds (80 gold) a potion of brilliance (40 gold) [Shop] Baefeb's Armour Shoppe a +0 ring mail (48 gold) the +6 chain mail of Talu {Dex+6} (667 gold) Dex+6: It affects your dexterity (+6). It cannot be enchanted further. a +3 leather armour (228 gold) a +0 pair of gloves (54 gold) a +0 leather armour (24 gold) a +1 scale mail of command (192 gold) an orb of pyromania (144 gold) a +0 scale mail (48 gold) a +1 pair of gloves (138 gold) [Shop] Mibeam's Distillery a potion of magic (104 gold) a potion of heal wounds (104 gold) a potion of enlightenment (65 gold) a potion of cancellation (104 gold) 2 potions of moonshine (26 gold) a potion of heal wounds (104 gold) a potion of lignification (39 gold) a potion of mutation (104 gold) [Shop] Wuking's Weapon Emporium a +0 hand axe (42 gold) a +0 rapier (77 gold) a +1 heavy morningstar (249 gold) a +0 hand axe (42 gold) a +1 vampiric falchion (224 gold) 3 poisoned darts (25 gold) a +2 great sword of valour (308 gold) 2 throwing nets (84 gold) [Shop] Qooliehaxen's Antique Weapon Boutique a +0 dagger (36 gold) a +0 dagger (36 gold) a +0 club (9 gold) a +0 club (9 gold) a +0 trident (63 gold) a +0 mace (54 gold) a +1 dagger of draining (190 gold) a +0 dagger (36 gold) (3, -8, D:2) a rat corpse (skeletalised by now) (8, 14, D:2) a +0 chain mail (14, -4, D:2) a +0 flail a +0 scale mail (14, 14, D:2) a +0 dagger (16, -14, D:2) a hobgoblin skeleton (18, -13, D:2) a +0 robe (18, 23, D:2) a bat corpse (skeletalised by now) (20, 20, D:2) a ball python skeleton a jackal skeleton an adder skeleton (39, -12, D:2) a +0 short sword (42, -8, D:2) a frilled lizard skeleton (43, 6, D:2) an orb of guile (43, 7, D:2) a +0 robe (43, 13, D:2) a +0 dagger (43, 14, D:2) a +0 ring mail (53, 10, D:2) a +0 club an orc corpse (skeletalised by now) (54, 8, D:2) a +0 plate armour (57, 12, D:2) a +0 chain mail Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the cold staff "Beast's Nightmare" {rC+ Str+4 Stlth- Conj Ice Alch} (5020 gold) [staff of cold] rC+: It protects you from cold. Str+4: It affects your strength (+4). Stlth-: It makes you less stealthy. Conj: It increases the power of your Conjurations spells. Ice: It increases the power of your Ice spells. Alch: It increases the power of your Alchemy spells. the +6 mace of Trog's Grace {antimagic, rF+ Str+6 Int-5} (5510 gold) rF+: It protects you from fire. Str+6: It affects your strength (+6). Int-5: It affects your intelligence (-5). It cannot be enchanted further. the fire staff of Deformation {rF+ Str+3 Dex+3 Tloc Fire} (5020 gold) [staff of fire] rF+: It protects you from fire. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). Tloc: It increases the power of your Translocations spells. Fire: It increases the power of your Fire spells. the amulet "Inwaine" {Faith Fly rPois Will+ Stlth+} (6170 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. Fly: It grants you flight. rPois: It protects you from poison. Will+: It increases your willpower. Stlth+: It makes you more stealthy. the cold staff "Puadeasa" {rC+ rCorr Dex-4 SInv Conj Ice} (3900 gold) [staff of cold] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. Conj: It increases the power of your Conjurations spells. Ice: It increases the power of your Ice spells. the cold staff "Yvoeriroa" {*Slow rPois rC++ Str+2 Int+2 Ice} (4600 gold) [staff of cold] *Slow: It may slow you when you take damage. rPois: It protects you from poison. rC++: It greatly protects you from cold. Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). Ice: It increases the power of your Ice spells. the ring of Faptol {rF+ Str+5 Slay+4} (6050 gold) [ring of slaying] rF+: It protects you from fire. Str+5: It affects your strength (+5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the +1 short sword of the Orcish Mines {protect, Fly rCorr Dex+2} (2750 gold) Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +12 hand axe "Rygod" {elec, Str+4} (8290 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. the air staff of Disintegration {rElec rF++ rC- Will+ Forge Air} (5370 gold) [staff of air] rElec: It insulates you from electricity. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Forge: It increases the power of your Forgecraft spells. Air: It increases the power of your Air spells. the +0 leather armour "Soqiuk Hitt" {-Tele rN+ SInv} (1040 gold) -Tele: It prevents most forms of teleportation. rN+: It protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. the ring of Serendipity {rElec rF+ Wiz} (5100 gold) [ring of wizardry] rElec: It insulates you from electricity. rF+: It protects you from fire. Wiz: It increases the success rate of your magical spells. the +3 spear of Qumizoaj {drain, rPois} (3160 gold) rPois: It protects you from poison. It cannot be enchanted further. the amulet of Disaster {+Blink rElec rC- RegenMP+} (4400 gold) [amulet of magic regeneration] +Blink: It lets you blink. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. RegenMP+: It increases your rate of magic regeneration. the conjuration staff of the Pyrrhic Victory {rPois rF+ Conj Forge} (4880 gold) [staff of conjuration] rPois: It protects you from poison. rF+: It protects you from fire. Conj: It increases the power of your Conjurations spells. Forge: It increases the power of your Forgecraft spells. the conjuration staff "Ahatol" {Str+5 Conj} (4250 gold) [staff of conjuration] Str+5: It affects your strength (+5). Conj: It increases the power of your Conjurations spells. the +1 leather armour "Esyellor" {*Slow Regen+ Int+6 Dex+3} (2730 gold) *Slow: It may slow you when you take damage. Regen+: It increases your rate of health regeneration. Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +1 hand axe of Ekyunon {sunder, *Rage rC++ Int+4} (3880 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rC++: It greatly protects you from cold. Int+4: It affects your intelligence (+4). It cannot be enchanted further. the ring of Gozag's Condemnation {rPois rCorr Str+3 Int+3} (4520 gold) [ring of poison resistance] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). the quill talisman of Luttin {-Tele rCorr MP+11 Int-4} (3900 gold) [quill talisman] -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. MP+11: It affects your magic capacity (+11). Int-4: It affects your intelligence (-4). (0, 0, D:3) a +0 short sword a kobold corpse (skeletalised by now) (1, 1, D:3) a +0 dagger 4 atropa-tipped darts (1, 2, D:3) a +0 club 3 poisoned darts (2, 1, D:3) a jackal corpse (skeletalised by now) (8, 20, D:3) a ball python skeleton (12, 18, D:3) a +0 sling a storm talisman (17, -2, D:3) a +0 robe a +0 dagger (23, 23, D:3) a +0 dagger the human corpse of Jessica (skeletalised by now) (25, 23, D:3) a +0 dagger (32, 31, D:3) a rat corpse (skeletalised by now) (34, 16, D:3) a bat skeleton (35, 22, D:3) a parchment of Malign Gateway (36, 4, D:3) a +0 leather armour (39, 6, D:3) a ball python skeleton (40, 30, D:3) a +0 pair of boots (46, 5, D:3) a +0 hand axe a +0 leather armour an orc skeleton (46, 33, D:3) a parchment of Mercury Arrow (53, 20, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a parchment of Call Canine Familiar (4, -4, D:4) a +0 chain mail (6, -38, D:4) a +0 short sword (13, -37, D:4) a parchment of Blink (20, -4, D:4) 5 stones a +0 short sword (23, -18, D:4) a quokka skeleton (24, -28, D:4) a +0 whip an orc skeleton (24, -17, D:4) a ball python skeleton (25, -29, D:4) a ball python skeleton (26, -34, D:4) an adder skeleton (27, -36, D:4) a ball python skeleton (27, -35, D:4) a rat skeleton a rat skeleton (27, -30, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (29, -26, D:4) a +0 robe a +0 dagger (31, -16, D:4) a parchment of Blink (41, -48, D:4) a +0 leather armour (48, -14, D:4) 5 stones a +0 dagger a kobold skeleton (50, -2, D:4) 3 flux baubles (51, -12, D:4) an inkwell talisman (53, -16, D:4) a +2 dagger of electrocution a +0 ring mail (54, -2, D:4) a staff of necromancy Level 5 of the Dungeon (15, -22, D:5) a +0 rapier (24, -43, D:5) a hound corpse (skeletalised by now) (26, -36, D:5) a +0 spear (36, -36, D:5) a hound corpse (skeletalised by now) (39, -14, D:5) a +0 whip (40, -14, D:5) a +0 whip a +0 club a gnoll corpse (skeletalised by now) (42, -13, D:5) a parchment of Cause Fear (44, -18, D:5) a +0 robe the kobold corpse of Pikel (skeletalised by now) (52, -29, D:5) an adder skeleton Level 6 of the Dungeon (0, 0, D:6) a +3 short sword (2, -2, D:6) a +0 ring mail (8, 5, D:6) an adder skeleton (8, 6, D:6) a parchment of Curse of Agony (13, 23, D:6) a parchment of Forge Lightning Spire (22, -25, D:6) a hound skeleton (24, -24, D:6) a +0 giant spiked club (28, 4, D:6) a +0 shortbow (40, -7, D:6) a +0 dagger a +0 robe (40, -6, D:6) a +3 dagger of venom (41, -6, D:6) a +0 dagger an orc corpse (skeletalised by now) (51, -1, D:6) a parchment of Gloom Level 7 of the Dungeon (3, 3, D:7) a +0 ring mail (9, -9, D:7) a +0 hand axe (9, 9, D:7) a +0 dagger (10, -6, D:7) a +0 flail (10, 6, D:7) a +0 falchion (11, 0, D:7) a +0 mace a +0 dagger a +0 robe an orc corpse (skeletalised by now) (11, 3, D:7) 5 boomerangs (12, 0, D:7) a +0 glaive a +0 chain mail (15, 6, D:7) a howler monkey skeleton (19, 16, D:7) a +0 club (21, -6, D:7) a yak corpse (skeletalised by now) (23, -29, D:7) a +0 glaive a +0 chain mail (24, -32, D:7) a +0 dagger a +0 robe (24, -29, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (24, -28, D:7) a +0 mace a +0 mace a +0 ring mail a +0 orcbow an orc corpse (skeletalised by now) (29, -21, D:7) a parchment of Static Discharge (32, -21, D:7) a bullfrog skeleton (35, 5, D:7) a +0 long sword (35, 8, D:7) a +0 chain mail (49, 0, D:7) a howler monkey corpse (skeletalised by now) (49, 5, D:7) a +0 falchion (53, 9, D:7) a +0 short sword a +0 plate armour (53, 10, D:7) a +0 falchion a hound corpse (skeletalised by now) (54, -18, D:7) a parchment of Curse of Agony (54, 9, D:7) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (54, 10, D:7) a +0 trident an orc corpse (skeletalised by now) (62, -16, D:7) a +0 flail Level 8 of the Dungeon (0, 15, D:8) a +0 shortbow a centaur corpse (skeletalised by now) (8, -7, D:8) a +0 mace an orc corpse (skeletalised by now) (8, -6, D:8) a +0 hand axe a +0 leather armour (10, -4, D:8) a +1 dagger of draining a +0 robe of positive energy an orc corpse (skeletalised by now) (13, 26, D:8) a +0 falchion (15, 33, D:8) a parchment of Soul Splinter (16, 37, D:8) a +0 scale mail (17, 38, D:8) a +0 sling (18, 29, D:8) a +0 dagger of speed a +0 robe a kobold skeleton (23, -8, D:8) a +0 club a +0 whip of holy wrath a +0 robe a +0 spear a gnoll skeleton (23, -7, D:8) a +0 club a +0 spear (24, -9, D:8) a +0 whip a gnoll skeleton (28, -11, D:8) a bullfrog corpse (skeletalised by now) (29, -13, D:8) a +0 dire flail a +0 giant spiked club (32, -13, D:8) a parchment of Splinterfrost Shell (32, -11, D:8) a +0 dagger a +0 robe (32, -10, D:8) a +0 falchion a +0 leather armour a +0 dagger a +0 robe a +0 shortbow a +1 trident of flaming a +0 plate armour an orc corpse (skeletalised by now) (33, -9, D:8) a +0 orcbow (33, -8, D:8) a parchment of Foxfire (33, -6, D:8) a +0 leather armour (35, -9, D:8) a parchment of Blink (36, -5, D:8) a parchment of Slow (36, 6, D:8) a +0 dagger (37, -8, D:8) a +0 ring mail (37, -7, D:8) a parchment of Magic Dart (40, 20, D:8) a parchment of Lee's Rapid Deconstruction (52, 10, D:8) a parchment of Call Canine Familiar (55, -3, D:8) a yak skeleton a yak skeleton a yak skeleton a yak skeleton a yak skeleton a yak skeleton a yak skeleton (55, -2, D:8) a yak skeleton (57, 39, D:8) a +0 war axe a +3 spear a +2 whip of electrocution +0 steam dragon scales Level 9 of the Dungeon (2, 13, D:9) a +0 short sword (7, -4, D:9) a +0 dagger (9, 26, D:9) a parchment of Swiftness (14, -9, D:9) a parchment of Nazja's Percussive Tempering (18, -4, D:9) a +0 dagger a +0 whip a +0 dagger a +0 dagger 14 poisoned darts a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (18, 5, D:9) a quill talisman (19, -3, D:9) a +0 dagger 3 poisoned darts (20, -15, D:9) a +0 mace (20, -5, D:9) a +0 short sword 4 stones (20, -3, D:9) a +0 club 3 stones a kobold corpse (skeletalised by now) (20, 1, D:9) a rimehorn talisman (21, 24, D:9) a yak skeleton (22, 24, D:9) a yak skeleton (35, 15, D:9) a +2 robe of cold resistance (40, 25, D:9) a +0 club (42, 4, D:9) a parchment of Passwall (43, 6, D:9) a parchment of Swiftness (44, -11, D:9) a +0 flail (47, 15, D:9) a +0 dagger (49, 27, D:9) a +0 dagger a kobold corpse (skeletalised by now) (50, 27, D:9) a +0 dagger a +0 dagger a +0 short sword a +0 dagger a +0 dagger a +0 whip 4 stones a kobold corpse (skeletalised by now) (50, 28, D:9) a +0 whip a kobold corpse (skeletalised by now) (50, 34, D:9) a +0 quarterstaff Level 10 of the Dungeon (0, 0, D:10) a parchment of Sigil of Binding (8, 44, D:10) a +0 robe (9, 43, D:10) a parchment of Grave Claw (10, 42, D:10) a +1 dagger of venom (12, -1, D:10) a +0 cloak (13, 5, D:10) a +1 battleaxe of freezing a frost giant corpse (skeletalised by now) (13, 13, D:10) a yak skeleton (13, 44, D:10) a +1 falchion of flaming a +3 leather armour of fire resistance (14, 12, D:10) a +0 robe a +0 dagger a +0 flail an orc skeleton an orc skeleton (15, 13, D:10) a +0 short sword an orc skeleton (17, 46, D:10) 2 large rocks a +0 dagger a +0 robe a cyclops skeleton (17, 51, D:10) a +0 glaive of holy wrath (18, 46, D:10) a +0 dagger a +0 robe a +0 short sword a +0 chain mail an orc skeleton (20, 44, D:10) a +0 dagger (22, 40, D:10) a +0 great sword a +0 plate armour (25, 34, D:10) a +0 whip (27, 23, D:10) a parchment of Gloom (27, 29, D:10) a +0 giant spiked club an ogre skeleton (27, 32, D:10) a +0 dagger an orc skeleton (27, 33, D:10) a +0 plate armour a +0 long sword a warg skeleton (27, 42, D:10) a +0 long sword (28, 31, D:10) a +0 club (28, 33, D:10) a +0 chain mail a +0 orcbow a +0 glaive (29, 32, D:10) a +0 falchion an orc skeleton (30, 31, D:10) a +0 chain mail a +0 mace a +0 flail (31, 32, D:10) a +1 leather armour of willpower a +0 club a +0 scale mail a +0 hand axe a +0 war axe a +0 ring mail a +0 dagger a +0 hand axe an orc skeleton an orc skeleton an orc skeleton (32, 32, D:10) a +0 dagger (33, 18, D:10) a +0 robe a +0 dagger a +0 robe a +0 rapier a kobold skeleton (33, 30, D:10) a +0 giant club (33, 31, D:10) a +0 robe a +0 dagger a +0 chain mail a +0 mace an orc skeleton (33, 40, D:10) a +0 spear (34, 41, D:10) a +0 spear a yak skeleton a yak skeleton (35, 41, D:10) a yak skeleton (37, 42, D:10) a +0 whip a +0 club a gnoll skeleton a gnoll skeleton (37, 43, D:10) a +0 spear a gnoll skeleton (38, 43, D:10) the +3 short sword of Jeckie {freeze, Fly rElec} Fly: It grants you flight. rElec: It insulates you from electricity. It cannot be enchanted further. a +0 buckler a +0 scale mail a gnoll skeleton (42, 15, D:10) a fire dragon corpse (skeletalised by now) (42, 17, D:10) a +0 lajatang (43, 16, D:10) a +0 whip a kobold corpse (skeletalised by now) (48, 2, D:10) a +1 short sword of distortion (54, 1, D:10) the kobold corpse of Sonja (skeletalised by now) (55, 47, D:10) a +0 whip (56, 7, D:10) a +0 hand axe a +0 hand axe a +0 hand axe (57, 8, D:10) a +0 hand axe (58, -9, D:10) an ugly thing skeleton (58, -8, D:10) a +0 long sword a +0 robe Level 11 of the Dungeon (1, 16, D:11) a silver javelin (2, 10, D:11) +2 fire dragon scales a +0 plate armour an orb of light (2, 12, D:11) an ugly thing skeleton (2, 15, D:11) a tengu skeleton (2, 16, D:11) a +0 buckler a +0 ring mail a +0 war axe a tengu skeleton (3, 16, D:11) a +0 hand axe of flaming a +2 scythe of protection (4, 15, D:11) a +0 pair of gloves (12, 20, D:11) a parchment of Frozen Ramparts (21, -11, D:11) a +0 flail a +0 leather armour (21, -10, D:11) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (21, 3, D:11) the maw talisman of the Orcish Mines {rElec rN+ Slay+2} [maw talisman] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (22, -11, D:11) a +0 dagger a +0 dagger a +0 robe an orc corpse (skeletalised by now) (30, 27, D:11) a +0 giant spiked club a +0 giant club (32, -3, D:11) a yak corpse (skeletalised by now) (34, 26, D:11) a +0 club (41, 11, D:11) a parchment of Hailstorm (43, -6, D:11) a +0 sling (45, -8, D:11) the +3 leather armour of Patterns {rC+} rC+: It protects you from cold. It cannot be enchanted further. Level 12 of the Dungeon (0, 0, D:12) a +0 rapier a +0 robe an elf corpse (skeletalised by now) (2, -7, D:12) a +0 leather armour (6, 30, D:12) a troll corpse (skeletalised by now) (8, 23, D:12) 3 large rocks a cyclops corpse (skeletalised by now) (23, 4, D:12) 4 boomerangs (41, 19, D:12) a parchment of Freezing Cloud (49, 31, D:12) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (53, -15, D:12) a +0 buckler (58, 28, D:12) a troll skeleton (59, 17, D:12) the ring of Xazuiq {*Slow AC+4 EV+5 Str+5} [ring of evasion] *Slow: It may slow you when you take damage. AC+4: It affects your AC (+4). EV+5: It affects your evasion (+5). Str+5: It affects your strength (+5). a +6 ring of dexterity an amulet of dissipation the amulet of Eternal Winter {*Slow rC+ RegenMP+ AC+4 Int+2 Stlth+} [amulet of magic regeneration] *Slow: It may slow you when you take damage. rC+: It protects you from cold. RegenMP+: It increases your rate of magic regeneration. AC+4: It affects your AC (+4). Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. (69, 18, D:12) a parchment of Lesser Beckoning Level 13 of the Dungeon (0, 0, D:13) a +0 plate armour (2, 0, D:13) a +2 heavy great mace (3, 15, D:13) a +0 hand axe (4, -30, D:13) a basilisk skeleton (4, 0, D:13) a +0 plate armour (6, 0, D:13) a +0 plate armour (8, 0, D:13) a +0 great sword (8, 15, D:13) a +1 troll leather armour {Snorg} the troll corpse of Snorg (skeletalised by now) (10, -12, D:13) a +0 quarterstaff (10, 0, D:13) a +0 great sword (10, 3, D:13) a +3 bardiche a +0 chain mail (10, 4, D:13) a +0 partisan a +0 chain mail a human corpse (skeletalised by now) (11, 3, D:13) a +0 battleaxe a +0 plate armour a human skeleton a human skeleton (11, 4, D:13) a +0 war axe a +0 chain mail a human skeleton (12, 4, D:13) a +0 great mace a +0 chain mail a +0 long sword a +0 chain mail a +0 kite shield a human skeleton a human skeleton a human skeleton (13, 4, D:13) a human skeleton (13, 5, D:13) 4 large rocks (13, 14, D:13) a +0 ring mail (21, -22, D:13) a sanguine talisman (21, -11, D:13) a +0 orcbow (31, -16, D:13) a +0 robe (33, 13, D:13) a +0 giant spiked club a +0 giant club an ogre skeleton (33, 14, D:13) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club an ogre skeleton (33, 15, D:13) a +0 dire flail a +0 giant club (40, -17, D:13) 2 large rocks (46, -1, D:13) a book of Unlife (48, -7, D:13) 6 large rocks a cyclops skeleton (55, 9, D:13) a scroll of vulnerability Level 14 of the Dungeon (10, 0, D:14) a manticore corpse (11, -7, D:14) a parchment of Alistair's Walking Alembic (12, -5, D:14) an ugly thing corpse (13, -5, D:14) an ugly thing corpse an ugly thing corpse (20, -1, D:14) a +3 scimitar of flaming (unseen) (21, -1, D:14) a +0 long sword a +0 robe an elf corpse the Ecumenical Temple Level 1 of the Orcish Mines (2, 0, Orc:1) 22 gold pieces (3, -4, Orc:1) 29 gold pieces (5, -2, Orc:1) 28 gold pieces a +0 dagger an orc skeleton (6, -1, Orc:1) a +0 dagger of draining a +0 hand axe a +0 hand axe an orc skeleton (7, -2, Orc:1) a +0 club an orc skeleton (8, -1, Orc:1) a +0 chain mail a +0 flail (10, -1, Orc:1) a +0 glaive a +0 orcbow a +0 plate armour a +0 short sword an orc corpse (skeletalised by now) (10, 0, Orc:1) a +0 hand axe an orc corpse (skeletalised by now) Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 helmet of ice (5, 18, Lair:1) a +0 plate armour (10, 25, Lair:1) a basilisk corpse (skeletalised by now) (11, -3, Lair:1) a black mamba corpse (skeletalised by now) (14, 37, Lair:1) a yak skeleton (14, 38, Lair:1) a yak skeleton (15, 37, Lair:1) a yak skeleton (16, 35, Lair:1) a bullfrog skeleton (18, 8, Lair:1) a parchment of Jinxbite (34, 35, Lair:1) a komodo dragon skeleton (35, 35, Lair:1) a cane toad skeleton a rime drake skeleton (40, 44, Lair:1) a parchment of Momentum Strike (51, 9, Lair:1) a blink frog corpse (skeletalised by now) (52, 11, Lair:1) a blink frog corpse (skeletalised by now) (63, 46, Lair:1) a lindwurm skeleton Level 2 of the Lair of Beasts (0, 3, Lair:2) a +0 chain mail (3, 1, Lair:2) an iguana skeleton (3, 3, Lair:2) a komodo dragon skeleton (4, 1, Lair:2) a +0 halberd (4, 2, Lair:2) a black bear skeleton (7, -14, Lair:2) a +0 robe (9, 16, Lair:2) a +0 falchion (12, -9, Lair:2) a komodo dragon corpse (skeletalised by now) (13, 22, Lair:2) a bullfrog skeleton (14, 14, Lair:2) a +0 robe (14, 20, Lair:2) a komodo dragon skeleton (17, -20, Lair:2) a yak skeleton a yak skeleton (19, 2, Lair:2) a parchment of Animate Dead (31, 23, Lair:2) a +3 scimitar (33, -24, Lair:2) an amulet of wildshape a silver javelin (33, 9, Lair:2) a +0 flail (37, 7, Lair:2) a +0 arbalest (37, 35, Lair:2) a +0 trident (41, -16, Lair:2) a +0 hand axe (41, 27, Lair:2) a komodo dragon skeleton (43, 28, Lair:2) a cane toad skeleton (43, 29, Lair:2) a cane toad skeleton (45, 0, Lair:2) a water moccasin skeleton (46, 29, Lair:2) a blink frog skeleton (46, 30, Lair:2) a blink frog skeleton (47, 0, Lair:2) a +1 dire flail of protection a +0 robe a naga skeleton (47, 3, Lair:2) a parchment of Lesser Beckoning (52, 0, Lair:2) a black bear skeleton (53, 0, Lair:2) a black bear skeleton (54, 4, Lair:2) a black bear skeleton (54, 5, Lair:2) a black bear skeleton (55, -20, Lair:2) 2 silver javelins (55, 3, Lair:2) a black bear skeleton (57, 11, Lair:2) a basilisk corpse (skeletalised by now) (61, 11, Lair:2) a +0 long sword a naga corpse (skeletalised by now) Level 3 of the Lair of Beasts (0, 0, Lair:3) a cane toad skeleton (7, 21, Lair:3) a +1 leather armour of willpower (18, 41, Lair:3) a +0 trident a merfolk skeleton (19, 41, Lair:3) a +0 trident (23, 42, Lair:3) an electric eel corpse (skeletalised by now) (25, 37, Lair:3) a +0 trident (27, 21, Lair:3) a bullfrog skeleton (35, 57, Lair:3) a +0 leather armour (37, 47, Lair:3) a javelin (42, 6, Lair:3) a +0 battleaxe (43, 55, Lair:3) a komodo dragon skeleton (49, 57, Lair:3) a bullfrog skeleton (64, 53, Lair:3) a +0 helmet of light Level 4 of the Lair of Beasts (0, 0, Lair:4) a water moccasin skeleton (9, 1, Lair:4) the +0 plate armour "Oppuisor" {^Contam Harm rC+++ Int-5} ^Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. rC+++: It renders you almost immune to cold. Int-5: It affects your intelligence (-5). It cannot be enchanted further. (12, 3, Lair:4) a +1 vampiric battleaxe (13, 0, Lair:4) a cane toad skeleton (28, 7, Lair:4) a komodo dragon skeleton (35, 0, Lair:4) 4 atropa-tipped darts (35, 16, Lair:4) a water moccasin skeleton (43, 10, Lair:4) a centaur skeleton (45, 8, Lair:4) a centaur skeleton (45, 10, Lair:4) a large rock a -1 whip of venom (45, 12, Lair:4) a centaur skeleton (47, -19, Lair:4) a +0 leather armour (47, 10, Lair:4) a centaur skeleton (63, 2, Lair:4) a parchment of Gell's Gavotte (66, 20, Lair:4) a bullfrog skeleton (66, 25, Lair:4) a basilisk corpse (skeletalised by now)