Dungeon Crawl Stone Soup version 0.34-a0-89-g7ecae41dda (webtiles) character file. Game seed: 194807581295594545 3 AxeManiac the Tinkerer (level 1, -1/17 HPs) Began as a Mountain Dwarf Wanderer on May 29, 2025. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:14 (93 turns). AxeManiac the Tinkerer (Mountain Dwarf Wanderer) Turns: 93, Time: 00:00:15 Health: -1/17 AC: 3 Str: 12 XL: 1 Next: 41% Magic: 2/2 EV: 9 Int: 11 God: Gold: 21 SH: 4 Dex: 12 Spells: 1/2 levels left rFire . . . a - +2 short sword rCold . . . b - +0 buckler rNeg . . . d - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +2 short sword (weapon) Armour b - a +0 buckler (worn) d - a +0 leather armour (worn) Potions c - a potion of curing e - a potion of attraction {unknown} f - a potion of ambrosia {unknown} Skills: + Level 2.3 Fighting - Level 2.4 Short Blades * Level 0.5 Armour + Level 2.2 Shields - Level 1.0 Spellcasting - Level 2.4 Forgecraft You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 20% 1d4 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 5% N/A 47% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5907 Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History HP restored. An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! Found 14 gold pieces. An endoplasm comes into view. The endoplasm quivers. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm hits you. You barely miss the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! There are monsters nearby! You are too injured to fight recklessly! You hit the endoplasm. You kill the endoplasm! You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... ### ... ####.# #....# ## ####....###.... .......@J.$.... .##.....###.... #.###.# . ##.###.############ ...................## ###.....##########..# ####### ##.# #.# #.#### You could see an endoplasm. Vanquished Creatures A hobgoblin (D:1) A ball python (D:1) An endoplasm (D:1) A goblin (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AxeManiac the Mountain Dwarf Wanderer began the quest for | the Orb. 0 | D:1 | AxeManiac set off with the following items: a +2 short | sword, a +0 buckler, a potion of curing, a +0 leather | armour; and the following spell memorised: Kinetic Grapnel; | and the following spells available to memorise: Launch | Clockwork Bee. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 2/2 93 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pockets_within_ring, layout_basic, hellmonk_ecumenical_altar_run_dry Action || total ---------------------------++------- Melee: Short sword || 13 Armour: Leather armour || 3 Dodge: Dodged || 1 Block: Buckler || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 91 | 91 | 0 | 0 | 65 | 1 | 91.0 | Dungeon | 91 | 91 | 0 | 0 | 65 | 1 | 91.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 91 daAuts