Dungeon Crawl Stone Soup version 0.33-a0-1035-g6494ea8a0c (webtiles) character file. Game seed: 1500724356282312685 0 AxeManiac the Vexing (level 1, 0/16 HPs) Began as a Mountain Dwarf Wanderer on Mar 3, 2025. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:03 (10 turns). AxeManiac the Vexing (Mountain Dwarf Wanderer) Turns: 10, Time: 00:00:04 Health: 0/16 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 9 Int: 13 God: Gold: 0 SH: 4 Dex: 10 Spells: 2/2 levels left rFire . . . a - +0 club rCold . . . d - +0 buckler rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 robe (worn) d - a +0 buckler (worn) Potions b - a potion of haste Skills: * Level 1.1 Fighting - Level 3.2 Shields - Level 1.0 Spellcasting - Level 4.0 Hexes - Level 1.2 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 44% N/A 8% 1 Jinxbite Hex 22% N/A 11% 2 Foxfire Conj/Fire 8% 2x1d4 30% 1 Sigil of Binding Hex 11% N/A 22% 3 Inner Flame Hex/Fire 7% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5987 Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a potion of haste, a +0 robe, a +0 buckler; and the following spells available to memorise: Slow, Jinxbite, Foxfire, Sigil of Binding, Inner Flame. You open the door. A quokka comes into view. Found a spear. A quokka is nearby! A quokka is nearby! Found 10 gold pieces. There is an open door here. Found a scroll labelled IMEIQA IKIDD and 15 gold pieces. The quokka twitches its whiskers. You closely miss the quokka. The quokka bites you. You miss the quokka. The quokka bites you. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the quokka. The quokka is almost dead. The quokka bites you. You barely miss the quokka. The quokka is almost dead. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka closely misses you. You completely miss the quokka. The quokka is severely wounded. The quokka bites you. You die... ..$ ....# ...# ##### $..# #...# ...# ###.ß.###..# #.......#..# +.ß.<.ß.'..## #.......#@r)# ###.ß.###....# #...# ......... #####?.....#### ......## ######## You could see a quokka. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AxeManiac the Mountain Dwarf Wanderer began the quest for | the Orb. 0 | D:1 | AxeManiac set off with the following items: a +0 club, a | potion of haste, a +0 robe, a +0 buckler; and the following | spells available to memorise: Slow, Jinxbite, Foxfire, | Sigil of Binding, Inner Flame. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 10 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_loops_ring Action || total ---------------------------++------- Melee: Club || 5 Armour: Robe || 6 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 11 | 11 | 0 | 0 | 3 | 1 | 11.0 | Dungeon | 11 | 11 | 0 | 0 | 3 | 1 | 11.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 11 daAuts