Dungeon Crawl Stone Soup version 0.33-a0-778-gdc80f5c099 (webtiles) character file. Game seed: 2867051227551185092 13 AxeManiac the Gusty (level 2, -8/24 HPs) Began as an Armataur Air Elementalist on Jan 20, 2025. Mangled by a goblin ... wielding a +1 dagger of electrocution (13 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (189 turns). AxeManiac the Gusty (Armataur Air Elementalist) Turns: 189, Time: 00:00:21 Health: -8/24 AC: 5 Str: 13 XL: 2 Next: 24% Magic: 4/4 EV: 8 Int: 15 God: Gold: 17 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . f - +0 hand axe rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . e - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 1.08/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail, rollpage 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons f - a +0 hand axe (weapon) Armour a - a +0 robe (worn) e - a +0 helmet (worn) Scrolls d - 2 scrolls of vulnerability {unknown} Potions b - 2 potions of magic c - a potion of moonshine {unknown} Skills: + Level 1.7 Fighting - Level 1.3 Dodging - Level 2.1 Stealth - Level 1.7 Spellcasting - Level 0.8 Conjurations - Level 2.6 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 24% 1d4 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 12% 3-4/arc 17% 2 Swiftness Air 9% N/A 22% 3 Airstrike Air 4% 2d(1-17) 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5802 Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a long armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History You are electrocuted! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Shock (safe; 11% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a goblin, wielding a +1 dagger of electrocution (55% to hit) The zap hits the goblin. The goblin is severely wounded. The jackal barks! The jackal bites you but does no damage. The goblin hits you with a +1 dagger of electrocution. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. Aiming: Shock (safe; 11% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a goblin, wielding a +1 dagger of electrocution (severely wounded, 55% to hit) The zap misses the goblin. The goblin hits you but does no damage. You are electrocuted! Ouch! That really hurt! You die... #........##........ #.......###........ ##.....#.##........ ##..†....##........ #........##........ #...........#...... ###................. #............... #...@......##..# #...gh.....# ..# #..........# #....h.....# #..........# #..........) #..........# #.........?# You could see 2 jackals and a goblin. Vanquished Creatures 3 bats (D:1) An endoplasm (D:1) A hobgoblin (D:1) 2 jackals (D:1) A kobold (D:1) 2 ball pythons (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AxeManiac the Armataur Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 129 | D:1 | Reached skill level 1 in Fighting 154 | D:1 | Reached XP level 2. HP: 23/23 MP: 4/4 189 | D:1 | Mangled by a goblin Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_rooms, serial_bayou_pond_d Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.7 Dodging | | 1.3 Stealth | | 2.1 Spellcasting | | 1.7 Conjurations | | 0.8 Air Magic | | 2.6 Action || total ---------------------------++------- Melee: Hand axe || 31 Tailslap || 4 Unarmed || 1 Cast: Shock || 3 Stab: Sleeping || 1 Armour: Robe || 42 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 196 | 196 | 0 | 0 | 106 | 1 | 196.0 | Dungeon | 196 | 196 | 0 | 0 | 106 | 1 | 196.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 196 daAuts