Dungeon Crawl Stone Soup version 0.33-a0-777-g1cbb7ff58e (webtiles) character file. Game seed: 1808334546911113192 35 AxeManiac the Gusty (level 3, -1/30 HPs) Began as an Armataur Air Elementalist on Jan 20, 2025. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:41 (843 turns). AxeManiac the Gusty (Armataur Air Elementalist) Turns: 843, Time: 00:00:42 Health: -1/30 AC: 4 Str: 15 XL: 3 Next: 16% Magic: 4/5 EV: 8 Int: 15 God: Gold: 66 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . d - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: roll @: very slightly contaminated A: large, deformed body, tough skin 3, armoured tail, rollpage 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) i - a +0 chain mail Jewellery f - a ring of protection from cold Scrolls c - a scroll of identify {unknown} e - a scroll of blinking {unknown} g - a scroll of revelation {unknown} h - a scroll of vulnerability {unknown} j - 2 scrolls of teleportation {unknown} Skills: * Level 2.6 Fighting - Level 1.3 Dodging - Level 2.1 Stealth - Level 1.7 Spellcasting - Level 0.8 Conjurations - Level 2.6 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 24% 1d4 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 12% 3-4/arc 17% 2 Swiftness Air 9% N/A 22% 3 Airstrike Air 4% 2d(1-17) 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11156 Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a long armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History Aim: an adder (moderately wounded, 43% to hit) The zap misses the adder. The zap misses the quokka. You feel sick. The adder barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * Aiming: Shock (safe; 11% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an adder (moderately wounded, 43% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * Aiming: Shock (safe; 11% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an adder (moderately wounded, 43% to hit) You miscast Shock. Nothing appears to happen. You feel sick. The adder bites you but does no damage. Aiming: Shock (safe; 11% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an adder (moderately wounded, 43% to hit) The zap hits the adder. The adder is heavily wounded. The zap misses the quokka. You feel sick. The adder closely misses you. The adder barely misses you. Okay, then. Magic courses through your body. You feel sick. You are no longer poisoned. The adder barely misses you. Aiming: Shock (safe; 11% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an adder (heavily wounded, 43% to hit) The zap misses the adder. The zap hits the quokka. The quokka is heavily wounded. The adder misses you. Aiming: Shock (safe; 11% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an adder (heavily wounded, 43% to hit) The zap misses the adder. The zap misses the quokka. The adder barely misses you. The adder bites you. You die... #. #. .# ###.### #.# ...... ..# .. ....# ..# .# ###.#.# ..# #.#####...#.## ..# #.......##...####l.#.# #..............@Sr...# ##.#####.##....###l.### #...####.###.#.# ..# .(....##.# #.#.# ..# #...#.##.###.#.#....# ##...........#.#.##.# #.##.####.###.#.##.# #.#..# #.# #.#.##.# ##.#.## #.# #.#.##.# You could see an adder, a quokka and 2 frilled lizards. Vanquished Creatures 2 dart slugs (D:1) 2 bats (D:1) 5 endoplasms (D:1) A giant cockroach (D:1) 3 goblins 2 hobgoblins 2 kobolds (D:1) A quokka (D:2) 5 ball pythons 4 frilled lizards A rat (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AxeManiac the Armataur Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 205 | D:1 | Reached skill level 1 in Fighting 231 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/4 331 | D:1 | Found a faded altar of an unknown god. 640 | D:1 | Reached XP level 3. HP: 30/30 MP: 5/5 843 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_loops_ring, shapermc_ecumenical_altar_acropolis, minmay_octomino_c4 D:2: layout_loops_ring, minmay_statues_item Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.6 Dodging | | 1.3 Stealth | | 2.1 Spellcasting | | 1.7 Conjurations | | 0.8 Air Magic | | 2.6 Action || total ---------------------------++------- Melee: Dagger || 73 Unarmed || 4 Tailslap || 11 Cast: Shock || 10 Use: Potion || 1 Stab: Sleeping || 5 Armour: Robe || 50 Dodge: Dodged || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 842 | 765 | 77 | 0 | 597 | 2 | 421.0 | Dungeon | 842 | 765 | 77 | 0 | 597 | 2 | 421.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 672 daAuts D:2: 169 daAuts