Dungeon Crawl Stone Soup version 0.33-a0-767-g6ac722a880 (webtiles) character file. Game seed: 2885482362175435582 13 AxeManiac the Gusty (level 2, -2/24 HPs) Began as an Armataur Air Elementalist on Jan 18, 2025. Slain by a gnoll ... wielding a +0 whip (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:42 (363 turns). AxeManiac the Gusty (Armataur Air Elementalist) Turns: 363, Time: 00:00:43 Health: -2/24 AC: 4 Str: 13 XL: 2 Next: 24% Magic: 0/4 EV: 8 Int: 15 God: Gold: 12 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . d - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail, rollpage 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls f - a scroll of butterflies {unknown} Potions b - a potion of magic c - 2 potions of heal wounds {unknown} e - a potion of invisibility {unknown} Skills: + Level 1.7 Fighting - Level 1.3 Dodging - Level 2.1 Stealth - Level 1.7 Spellcasting - Level 0.8 Conjurations - Level 2.6 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 24% 1d4 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 12% 3-4/arc 17% 2 Swiftness Air 9% N/A 22% 3 Airstrike Air 4% 2d(1-17) 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a long armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Shock (safe; 11% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (moderately wounded, 69% to hit) The zap hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. Aiming: Shock (safe; 11% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (heavily wounded, 69% to hit) The zap hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Aiming: Shock (safe; 11% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (severely wounded, 69% to hit) The zap hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Aiming: Shock (safe; 11% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (severely wounded, 69% to hit) The zap misses the gnoll. The gnoll hits you with a +0 whip. You die... .######. .###..#. #. ...... #####. #..... #..... #.#... #.###. #....# . #. ....### ..##. #. #.g..# ..... .. ####.@# #..# # #. #.#.....#####..##.# #. #......†......... #.###. #...####....#..# #..... #.. ##...#..#######.. ## #................ #....#..#######.# ###..#........... #####..#.######.### You could see a gnoll. Vanquished Creatures 2 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) A quokka (D:1) 2 ball pythons (D:1) A bat (D:1) 2 frilled lizards (D:1) A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AxeManiac the Armataur Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 82 | D:1 | Reached skill level 1 in Fighting 273 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/4 363 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_loops_ring, angelslayer_ecumenical_altar_simple_liquid, hangedman_decor_growths, minmay_tromino_v2 Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.7 Dodging | | 1.3 Stealth | | 2.1 Spellcasting | | 1.7 Conjurations | | 0.8 Air Magic | | 2.6 Action || total ---------------------------++------- Melee: Unarmed || 11 Dagger || 23 Tailslap || 2 Cast: Shock || 17 Stab: Sleeping || 1 Armour: Robe || 28 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 362 | 362 | 0 | 19 | 242 | 1 | 362.0 | Dungeon | 362 | 362 | 0 | 19 | 242 | 1 | 362.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 362 daAuts