Dungeon Crawl Stone Soup version 0.33-a0-636-g92776e1539 (webtiles) character file. Game seed: 5041388372939916185 6 AxeManiac the Apothecary (level 1, 0/15 HPs) Began as a Barachi Alchemist on Jan 3, 2025. Frozen to death by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (153 turns). AxeManiac the Apothecary (Barachi Alchemist) Turns: 153, Time: 00:00:19 Health: 0/15 AC: 2 Str: 9 XL: 1 Next: 90% Magic: 0/3 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . c - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: unable to hop, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 1.4 Fighting + Level 0.7 Armour - Level 2.1 Dodging - Level 1.7 Stealth - Level 2.1 Spellcasting - Level 1.1 Conjurations - Level 3.2 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 24% 1d2 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 16% 2d6 14% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Olgreb's Toxic Radiance Alch 11% N/A 50% 4 Sticky Flame Fire/Alch 6% 2d4 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Poisonous fumes billow around the hobgoblin! The hobgoblin is poisoned. The hobgoblin barely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Aiming: Poisonous Vapours (safe; 11% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: an endoplasm Poisonous fumes billow around the endoplasm! The endoplasm is poisoned. The hobgoblin misses you. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin misses you. Hop to where? Press: ? - help, Dir - move target Boing! You kill the hobgoblin! Aiming: Poisonous Vapours (safe; 11% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Okay, then. Aiming: Poisonous Vapours (safe; 11% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target That would be overly suicidal. Okay, then. The endoplasm jiggles. Aiming: Poisonous Vapours (safe; 11% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: an endoplasm (moderately wounded, poisoned) Poisonous fumes billow around the endoplasm! The endoplasm looks even sicker. You don't have enough magic to cast this spell. You swing at nothing. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You completely miss the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You die... .....#.†...#.#........ .....................#### ..#................#.... ...##............# ...### . #.#......l...#.#..... ..#.##......##.#....# .....##.#....#g##.....#..######## .....#.#.#..#.#J#.....##......... ......#.##..##.#@....# #......... .......##....##......###......... ............................... ............................... ....##....##.................. ...#.##..##.#................. ..#.#.#..#.#.#................ .. #.#....#.##....###......... #.##......##.#.†.# #......... You could see an endoplasm (poisoned), a hobgoblin and a frilled lizard. Vanquished Creatures A bat (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 2 ball pythons (D:1) A kobold (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AxeManiac the Barachi Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 140 | D:1 | Reached skill level 1 in Fighting 153 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_basic, dreamdust_ecumenical_altar_statues, minmay_misc_feat_secret_circle Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.4 Armour | | 0.7 Dodging | | 2.1 Stealth | | 1.7 Spellcasting | | 2.1 Conjurations | | 1.1 Alchemy | | 3.2 Action || total ---------------------------++------- Melee: Short sword || 12 Cast: Poisonous Vapours || 7 Ability: Hop || 1 Armour: Robe || 10 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 168 | 168 | 0 | 0 | 126 | 1 | 168.0 | Dungeon | 168 | 168 | 0 | 0 | 126 | 1 | 168.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 168 daAuts