Dungeon Crawl Stone Soup version 0.33-a0-608-g7e41ec5257 (webtiles) character file. Game seed: 8035849960100082495 28 AxeManiac the Gusty (level 3, -6/29 HPs) Began as a Barachi Air Elementalist on Dec 29, 2024. Mangled by a hobgoblin ... wielding a +0 hand axe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:00 (1522 turns). AxeManiac the Gusty (Barachi Air Elementalist) Turns: 1522, Time: 00:01:01 Health: -6/29 AC: 2 Str: 11 XL: 3 Next: 14% Magic: 3/6 EV: 11 Int: 15 God: Gold: 111 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . e - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 111 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery l - a ring of fire Scrolls c - a scroll of torment {unknown} d - a scroll of noise {unknown} f - a scroll of silence {unknown} h - a scroll of blinking {unknown} i - a scroll of identify {unknown} j - a scroll of enchant weapon {unknown} Potions b - a potion of magic g - a potion of cancellation {unknown} k - a potion of heal wounds {unknown} Skills: + Level 3.2 Fighting + Level 0.2 Armour - Level 2.1 Dodging - Level 1.7 Stealth - Level 2.1 Spellcasting - Level 1.1 Conjurations - Level 3.2 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 16% 3-4/arc 14% 2 Swiftness Air 11% N/A 17% 3 Airstrike Air 5% 2d(1-17) 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin hits you with a +0 hand axe! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin, wielding a +0 hand axe and wearing a +0 plate armour (heavily wounded, 81% to hit) The zap hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin, wielding a +0 hand axe and wearing a +0 plate armour (severely wounded, 81% to hit) The zap hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin, wielding a +0 hand axe and wearing a +0 plate armour (almost dead, 81% to hit) The zap hits the hobgoblin but does no damage. The hobgoblin is almost dead. The hobgoblin hits you with a +0 hand axe! You die... ####. #....##############.. #.#.................# #....##.....@g....... #....##.####..###.#.# #.....#.# #..# #...#.#.####..# #...#.........# #...#.#.####.## #...#.#.# #.. ###.#.#.#.#. ### #.....#.#.#. You could see a hobgoblin. Vanquished Creatures A bat (D:2) 3 endoplasms A giant cockroach (D:1) 2 goblins 2 hobgoblins (D:1) 3 jackals (D:1) 5 kobolds A quokka (D:1) A frilled lizard (D:2) 5 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AxeManiac the Barachi Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 113 | D:1 | Reached skill level 1 in Fighting 340 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/5 1344 | D:2 | Reached XP level 3. HP: 22/29 MP: 1/6 1521 | D:2 | HP: 1/29 [hobgoblin/+0 hand axe (8)] 1522 | D:2 | Mangled by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_lava_pool, layout_loops_corners, serial_park_tiny_2 D:2: layout_basic, minmay_misc_feat_cross, kennysheep_generic_room_6, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 3 | 3.2 Armour | | 0.2 Dodging | | 2.1 Stealth | | 1.7 Spellcasting | | 2.1 Conjurations | | 1.1 Air Magic | | 3.2 Action || total ---------------------------++------- Melee: Unarmed || 13 Dagger || 39 Cast: Shock || 41 Stab: Sleeping || 2 Armour: Robe || 40 Dodge: Dodged || 47 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1710 | 1655 | 55 | 20 | 1463 | 2 | 855.0 | Dungeon | 1710 | 1655 | 55 | 20 | 1463 | 2 | 855.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1449 daAuts D:2: 261 daAuts